[EDIT] I discovered a “small detail” that make this build a fail… Signet of Spite is not taken into account when in Death Shroud. That means it is still interresting while using the dagger or even the axe but Life Blast is too weak and Life Blast is far too important for a power necro to not be used (dagger #1 is way too risky to be our auto attack). T_T
Hello, everyone.
I came here to share my current necromancer PvE build. I’ve discovered many interresting builds by reading Tararazuka’s posts on gw2guru and watching Nemesis (thank you so much for your videos!) channel on youtube. I used to play Nemesis’s glass canon build with a few changes (10 pts in Curse rather than Blood Magic and different sigils) but recently a guy named Clinton Poovan made me rethink the build a bit more. So by mixing Nemesis, Takarazuka and Clinton Poovan’s ideas I came up with this :
http://gw2buildcraft.com/calculator/necromancer/?5.0|7.1g.h2.d.1g.h1|8.1g.h2.d.1g.h1|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|1g.67.1g.67.1g.67.1g.67.1g.67.8g.67|f6.p4a.0.0.u46c|0.0|3r.4d.49.43.4e|e
In fact I only use one focus and only change the weapon in my right hand when swapping. Also you have to manualy add 90 in power to get the right numbers since the singet gives now 180 powers and not only 90 anymore.
I know it looks odd to make a power build with only 15 in Spite, but the Signet of Spite give us 30 more power than would have going 30 in that line.
I do not benefit from “Close to Death” but I do benefit “Target the Weak” : no more 20% more damage when the target’s health is lower than 50% but in dungeons a boss has between 5 and 10 conditions on him from the begining to the and of the fight, which means between 10 and 20% more damage from the begining to the and of the fight.
Takarazuka used “target the Weak” in one of his builds but he took points from “Soul Reaping” in order to have it. I did not want to lose my 30 points in “Soul Reaping” because Death Shroud is too useful : I did not want to lose 15% crit damage and I did not want to lose “Near to Death”. Only 5 seconds CD for Death Shroud means I can use it more frequently to :
- damage foes through Life Blast when I’m not close enough to use the dagger
- protect myself by letting Life Force take the damage instead of my own health
- being under the effect of Fury more often, especially when using the dagger since I switch to Death Shroud and immidiatly switch back to my normal form just to maintain fury 100% of the time.
Concerning traits :
Spite :
- Reaper’s Might : best trait for the mid range rotation with Deatn Shroud, to my opinion
Curse :
- Weakening Shroud : weakens the target and also applies 2 conditions that boost my damage thanks to Target the Weak
- Spectral Attunement : Spectral Wall is very useful and this trait makes it stay for 16 seconds instead of 9 (so more occasions to apply vulnerability on foes and protection on allies) and also gives me Life Force on use (as I do not use Spectral Grasp this helps).
Soul Reaping :
- Spectral Mastery : lower CD for Spectral Wall for more vulnerability/protection but also Life Force.
- Unyielding Blast : more vulnerability and the ability to hit up to three targets at once for more damage
- Near to Death : for more Death Shroud and more Fury
About the gameplay :
- at mid range it is just like Nemesis glass canon except the use of Spectral Grasp
- at close range : aplly vulnerability when it is up and trigger Fury by double tapping the Death Shroud button while you auto attack with the dagger
Of course it is not always that simple but you get the idea.
That’s all. ^^
Thanks for reading and please forgive my english since it is not my first language. ^^’
Again I would like to thank Tararazuka for sharing his builds, Clinton Poovan for his commentaries on Nemesis’ channel and most of all I would like to thank Nemesis himself for his videos which are extremely detailed and well explained with some humor I really appreciate.
(edited by Grinn Tyaz.4970)