hello , so i been working on a hybrid build on my necro main and i came up with this.
rotation is >poison cloud>bip>dagger s4> dodge+shroud> shroud 5(3 also depending on situation )>exit>golem charge >staff swap > unload marks(never using s5 personally) > minnion cast+Explode ( this goes anywhere you see fit combo) <> repeat or poison cloud bip before dagger switch for extra giver duration
important to
use bone minnions as melee cast and explode for added blasts on weakness or other combo fields in party .. if its hustle with minnions swap for well
golem is for the krait elite + knockdown
heal fiend is projectile finisher
personally i use earth instead of chill on both sets cause poison and bleed go around 1-3k both + 500-700 torment + pure dps from hits , pets = win win , and thats with 0 outside might and vuln
tried this with zerker and numbers are better with sinister.
most pve dungeons can be 5man with this build with perma chill weak regen and condi melt .swaping a well each and blood GM well spec gives almost perma prot … but then again no reflects, blocks… only timed blinds which is a pain.
any crazy necs want to do this add me
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.