extra dodges, real stability, mobility skills,
burst skills, sustain, or good support. GG ANET.
Worst part is, the icd isn’t per target. It’s literally one 2 second chill per well of darkness, four or five per plague. Just when I thought they knew we needed scaling defense. Also, well of darkness is never ever worth it now.
Um … I think out of all people, Anet will know this best. You have realize they have the most access to trying out their new ideas, even in the most elementary testing environments.
That’s true but the community has more resources in terms of time and insight. Even if we do not know the full capabilities we do have a basic understanding of the reaper and a more experienced understanding of 2/3 of any reaper build.
Chilling darkness looks like one of the more powerful traits in the game on paper, but the necromancer has almost zero access to blind. (Plague, Well of darkness, signet of spite, and dagger 4).
Are we now going to get more blind? Because the traits arguably worthwhile if we had very good access to blind.
A couple of Blind pulses on GS 4 isn’t going to cut it. A lot of people here are thinking about ditching greatsword when they try the reaper, because too easily kited. Soft CC just doesn’t do what stuns and immbilizes do.
People took Chilling Darkness? Over Plague Sending?
Wahoo! Bye frands!
They did in WvW.
The point was to use well of darkness and especially plague to spam enough chill to separate zerglings from their guardians so they could be picked off. Even then the chills were short duration and easily cleared.
People took Chilling Darkness? Over Plague Sending?
Wahoo! Bye frands!
Before the June 23rd update, when Weakening Shroud had a 24" cooldown on it, I routinely took either Haemophelia or Chilling Darkness in the adept slot. If you were running Signet of Spite it was an extra chill (along with Deathly Swarm), so by far not the worst option in that slot.
I admit Plague Sending hugely overshadows it now. However, if you’re running Carrion instead of rabid, Plague Sending is hard to proc. With appropriate runes, Chilling Darkness could be decent.
If it was OP, all they needed to do was bring it back to the old version: 1 second chill instead of 2. They boost it, then nerf then crap out of it?
With this change, well of darkness only chills once and plague only chills 4 times.
Yeah, anet screwed up plague and well of darkness so they are no longer useful at all in competitive play, be it wvw or pvp.
kitteng thanks, anet.
Niceeee another useless trait.
This is it folks, i had a feeling this reaper thing was too good to be true, the next thing is an ICD on chilling force and blighters boon. After that, an across the board nerf to Necro’s chill durations.
Chilling darkness is now quite useless on its own meaning there is little to no point taking it over plague sending unless you plan on taking chill nova. Instead of having the ICD at 1 second so it procs a few times when using well of darkness (that has a 50 second CD) or Nightfall (25 seconds) nope, you make sure it only procs once for a pointless duration of 2 seconds. Nicely played Anet, nicely played indeed, I should have known better than to take that reaper reveal seriously.
Why do this but leave Venomshare immob untouched?
GG Anet. I bet you have a huge file folder full of complaints about Well of Darkness and Plague lol.
What’s the point of a 2 second chill on a blind on a 5 second cooldown as a trait?
Enlighten us.
(edited by Samis.1750)
this is so kittening kittened
the trait was already barely taken. mostly just for well of darkness and plague. now? kittening useless.
was it really too hard for them to think about it for 5 seconds and give it a ICD per target?
Only thing i can think of about this change is they did it in preparation for giving axe a blast finisher on #3 because of all out dark fields the aoe blind + chill.
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