I’m sure going back to the initial subject but :
As a necromancer do you have more condi cleanse than any other profession? No.
As a necromancer do you have a greater condi burst than any other profession? No.
As a necromancer do you do more overall damage through condition? No.
As a condi-necromancer do you have an advantage against boon junky profession? Yes.
The PVP meta game have been owned by the boon junky profession for more than 2 years now. Resulting on the domination of profession that have easy access to boons (Ele/Engi) for a long time. The introduction of a profession that is toxic for this old meta was bound to hurt a lot of people that were dependant of this kind of build. And it will probably hurt until one or two well known player try different things that will directly counter this anti-boon build.
The issue here is not chill or fear doing damage or adding extra condition. Even with these a necromancer can’t achieve the same condi burst as a burn profession. The issue is that something terribly toxic for the previous meta build have entered in the arena and it break directly the build that most player have used to the point that they don’t know how to react to a new kind of threat.
NB.: Don’t get me wrong, I do not support the boon coruption thingy that anet put on the scepter AA. This change only really affect the PvP scene where necromancer were already in a good place. I can support anything that put the necromancer in a better place in PvE but Anet seem blinded by the PvP scene to the point that they don’t seen to understand that there are reasonable change to do which would affect the PvE side of the game instead without hurting the PvP crew as hard as a boon coruption on the scepter AA.
Cheers! This is perfect response, thread closed lol :-) J/k but it was a great response
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