DPS build for WvW zerg fights

DPS build for WvW zerg fights

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Posted by: Stupendous Man.4920

Stupendous Man.4920

My necro is almost lab grown [EotM farm]. It’s level 80 and I have no idea how to play it or how to build it. I am not a new player, so it’s not a huge issue that I rushed to level 80.

I am trying to get my hands on a full DPS power build for WvW zerg fights. I play an elementalist in full berserker gear and scholar runes. I have no problem staying alive and blowing things up. My survival comes primarily from positioning and I have cantrips for the emergencies. I do not know how differently necro will play compared to an elementalist. This makes it difficult for me to decide on gear: should I go full berserker or sprinkle some soldier/knight/valkyrie here and there? Which runes and sigils should I go for?

I quite like the build on MetBattle: http://metabattle.com/wiki/Build:Necromancer_-_Wells_Backline, but this ‘liking’ is not an informed view.

DPS build for WvW zerg fights

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Posted by: Stand The Wall.6987

Stand The Wall.6987

prelim:

what tier are you in
how big is the group you run with vs. theirs
do you want to save on gold and use it for roaming/ small scale as well
playstyle: aggresive or conservative
pvp xp: are you a rabbit or a dragon

ill try to help as best i can if you help me figure out what it is you need.

Team Deathmatch for PvP – Raise the AoE cap for WvW – More unique events for PvE

DPS build for WvW zerg fights

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Posted by: vana.5467

vana.5467

I can offer some advice from a T1 guild size (~15) to full queue zerg perspective.

The wells build is the meta option and it’s quite easy to play. You’re basically a walking bomb. You’re there to drop your wells in the right spot at the right time – that’s about it.

In general, it’s very easy to stay alive in a zerg on a necro so I would definitely suggest you opt for full berserker’s gear. As long as you mind your positioning a bit and don’t get caught in a melee train, you won’t be dying – Death Shroud will protect you from getting ganked by random targets, and if you’re forced to push through a hot area Plague will keep you up just fine.

You also have access to an invaluable sniping skill in Corrupt Boon so if your guild/commander is into that kind of thing and you’re good at spotting enemy pins, you may want to run that as your 3rd utility (can also be useful when picking off random overextended targets).

In a typical fight you’ll be free casting with staff until your commander calls for wells – bomb, rinse, repeat. The condi transfer, chill and fear from your marks can come in handy but in the initial clash you’ll be okay just unloading them to tag stuff (must get bags!).

As long as your heavies do their thing properly and you make sure to stay behind them, your job is very easy. In particular you have less to worry about than Eles because you’re not watering your friends.
Many groups rely primarily on necro bombs for damage so your main worry is to land those and not blow them on random stuff. Don’t put yourself at excessive risk to get there but do try to maintain a position where you can bomb on your commander on short notice. Keep that in mind and you should be fine.

Also, all the big red numbers are pretty (drop wells and go immediately into DS to see what I mean).

DPS build for WvW zerg fights

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Posted by: Mike.5091

Mike.5091

My position in game is the same as vanas (T1, guild group, Zerg from time to time).

The set and weapons should all be beserker. The jewels can be a mix n match. I usually aim for 50 % crit rate with food and then add for a bit of def, which shouldn’t be underestimated in WvW.

The runes should match your main playstyle or you use various sets. As I made myself an ascended set and I often run around alone or in groups from 3 to 10 I use traveller runes. If you regularly run in coordinated groups, other runes may/will fit better, such as Scholar, Hoelbrak or Strength. Personally, on new classes I’ve always bought berserker weapons and outfit with cheap set of runes to get used to and see what I feel I lack and which skills and traits I prefere to use.

I usually run 4-4-0-0-6 with WoS, WoC and Spectral Armor against bigger groups. But if we play against blobs and I cba to do much, I go easy mode with: 0-2-4-4-4 (http://gw2skills.net/editor/?fRAQNAW4djc00SbNN+0wfjihBRyUZmsWwoCQZxlA-TVCEAB2t/wTKxcSpBBHBgEV/ZLlgMpMoDdNA8AAIFgsCjA-w). It is best to have a guardian or two in your group if you haven’t traited Stability.