Elite Spec Suggestion: Shadow Harbinger

Elite Spec Suggestion: Shadow Harbinger

in Necromancer

Posted by: NecroSummonsMors.7816

NecroSummonsMors.7816

This my idea of support/dps necromancer with mobility. Sorry for the wall of text and I hope you’ll like it. Criticize if you feel you need =)

Description: "Shadow Harbinger is a new elite specialization for necromancer that gives a way to support allies while still dealing damage. Excellent support-duelists Shadow Harbingers can change the tides of a battle by supporting their allies and focusing on killing the weak target around them. They use a main hand focus that gives mobility and long-range damage. The new shroud is the Harbinger Shroud that transform the necromancer into the Shadow harbinger that cast skills at medium distance without using a weapon.

Main hand: focus

New Skill Type: Curse

New Profession Mechanic: Harbinger Shroud and Shadow Synergy (max 20 charges)

Harbinger Shroud doesn’t replace necromancer life pool with a second life bar but instead it gives access to skills like a normal shroud and utilies. The elite skill change effect while in Shroud. Harbinger Shroud give active defence, damage and support skills that consumes life force and have cooldown time. Life force degenerate 30% slower by default. A player can still benefit from the Soul Reaping trait “Vital persistence”

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(edited by NecroSummonsMors.7816)

Elite Spec Suggestion: Shadow Harbinger

in Necromancer

Posted by: NecroSummonsMors.7816

NecroSummonsMors.7816

UTILITIES

VENGEFUL PURIFICATION (healing skill) :
" Cast a dark curse that heal you and then blast the area around you removing two conditions and healing you and your allies. Gain a charge of Shadow Sinergy for each ally you healed." (Low cooldown)
Numer of Targets: 5
Radius of the second heal’s blast: 600
Combo Finisher : Blast
Cast time: 1s

HARBINGER’S WRATH (utility skill 1):

“Grant fury and quickness for 8s to yourself and your allies. Gain a charge of Shadow Sinergy for each ally around you that received your boons” (Medium cooldown)
Cast time: 0.5s
Numer of Targets: 5
Range: 900

SHADOW REGENERATION (utility skill 2):

“Breakstun and grant to yourself and your allies 10 charges of " Shadow Regen". Each time a player with Shadow regeneration hits a foe he siphon life(siphon like revenant’s enchanted daggers). Gain a charge of Shadow Sinergy for each ally around you affected by this skill." (Medium cooldown)

Breakstun
Numer of Targets: 5
Range: 900
Cast time: instant

CURSED STORM:
“Cast a dark storm at the target area. Each pulse damage foes, applies immobilize(1s) and weakness (1s).
3 immobilize pulses and 3 weakness pulses (the skill alternate them). Projectiles that pass through the field heals allies.” (Medium-long cooldown)

Cast time :1s
Pulse: 6
Duration: 6 sec
Numer of Targets: 5
Radius: 360

DARK ARMOR (utility skill 4):
“Envelop yourself in black flames, siphon health and gain life force(3%) for each pulse , 30% of the damage received when dark armor is on is then converted into healing for allies when skill ends. Gain a charge of Shadow Sinergy for each ally around you affected by this skill " (low-medium cooldown)
Cast time : 0.5s
Duration: 10 sec
Pulses: 10
Numer of Targets: 5
Radius of the heal: 600

SHADOW CONVERGENCE (elite skill)(ground target): “Place a field on the ground and summon a white orb that float over it (consuming 5 charges of Shadow synergy) and give protection, resistance and regeneration for 6s to yourself and allies inside the field. You can activate a second time this skill and to get a healing chain. The orb will explode each a number of time based on the Shadow synergy charges obtained. Each explosion cost 5 charges (max 3 explosion). Each explosion heals you and your allies.”

Range: 1200 Number of Targets: 5 Cast time: 1s Radius: 600

(In my opinion an elite skill must be “elite” for something like a special mechanic and not just another pulse skill with a cooldown. So I thought that this skill should not have a cooldown time but instead works consuming Shadow synergy charges for casting it and also for its healing.)

(edited by NecroSummonsMors.7816)

Elite Spec Suggestion: Shadow Harbinger

in Necromancer

Posted by: NecroSummonsMors.7816

NecroSummonsMors.7816

FOCUS:

Weapon Skill 1: chain (Crippling Claws-> Deathly Swing -> Necrotic wave)

CRIPPLING CLAWS: Cast Shadow Claws that hit foes and inflict 2s of cripple. Gain 1 charge of Shadow synergy
If you hit your allies you heal them for a bit and gain another charge of Shadow synergy
Number of Targets: 3 Range:1200 Cast time: 1/4 s

DEATHLY SWING: Hit your foes with a wave of dark energy. Gain 5% life force and 1 charge of Shadow synergy
If you hit your allies you heal them for a bit and gain another charge of Shadow synergy
Number of Targets: 3 Range:1200 Cast time: 1/4 s

NECROTIC WAVE: Slash your foes with Necrotic wave. Gain 3% life force for each target
If you hit your allies you heal them for a bit and gain another charge of Shadow synergy
Number of Targets: 3 Range:1200 Cast time: 0.5s

Weapon Skill 2: (Harbinger Path-> Harbinger Mark)

HARBINGER’S PATH: Place Harbinger’s Mark on the ground and teleport away from your target
Cast time: instant

HARBINGER’S MARK: Harbinger’s Mark damage, knockdown foes and place a Vampiric Mark on foes and 5% life force for each foe that you hit. Max 1 Vampiric Mark active.
Gain 5 charges of Shadow synergy
Range: 1200 Number of Targets: 3 Cast time: 0.5s Radius: 240

Weapon Skill 3:( Razor Armor-> Deathly Blade)

RAZOR ARMOR: Summon five blades floating around you for 20 seconds and retaliation for 10sec on the activation of the skill. You can then throw the blades.

DEATHLY BLADE:(ground target): Damage foe make them bleed(1 stack) and poison(1 stack) (long duration for the condis). Gain 3% life force for each blade . Deal more damage if foes are under 50% health. Combo finisher: Projectile
Range: 1200 Number of Targets: 5 Cast time: 0.5s Radius: 200

(edited by NecroSummonsMors.7816)

Elite Spec Suggestion: Shadow Harbinger

in Necromancer

Posted by: NecroSummonsMors.7816

NecroSummonsMors.7816

HARBINGER SHROUD SKILLS

Note: Death Magic Trait “Unholy Sanctuary” lethal blow will be splitted 50% on healing yourself and 50% recharging life force ( need to define an algorithm to covert dmg to life force or healing)

Harbinger Shroud Skill 1

HARBINGER ASSAULTt : Cast a wave of dark energy(life guardian staff wave). Damage your foe. Deal 20% more damage if range is less than 900. If you hit your allies you heal them and gain 1 charge of S.Synergy
Number of Targets: 3 Range:1200 Cast time: instant

Harbinger Shroud Skill 2

FEAST OF SOULS: Evade all attacks for 2,5s and damage nearby foes(5x) and siphon health.
Number of Targets: 5 Radius:600 Cast time: 2s Consume lf: 15% (Short cooldown)
*Curses Trait “Path of Corruption” is applied 1 time on the first hit

Harbinger Shroud Skill 3

NECROMANTIC DEFENCE: Gain 3s of stability(2stack) and 3s of protection on interval.
Boon application each 3s. Duration 9s (High cooldown) Consume 25% life force

Harbinger Shroud Skill 4

BLOOD RITUAL: Block all attacks for 3s, heal yourself and your allies(9x) and grant to yourself and your allies 10s regeneration and remove 3 conditions. This skill can benefit from BloodMagic trait “Transfusion”. Gain a charge of Shadow Sinergy for each ally around you affected by this skill.
Number of Targets: 5 Radius:600 Cast time: 3s Consume life force: 35% (Medium cooldown)

Harbinger Shroud Skill 5

CARNAGE:(ground target like Rupturing Smash- Warrior Hammer Primal Burst): Summon dark crystals from the ground and impale your foes. Damage, stun(2s) them and apply 5s of slow.
Number of Targets: 5 Range: 1200 Radius:600 Cast time: 3s Consume lf: 25% (Medium cooldown)

Harbinger Shroud Elite

SHADOW DIVERGENCE: ( ground target): "Place a field on the ground and summon a dark orb that float over it (consuming 5 charges of Shadow synergy) and give blind (5s), chill(5s) and poison for 10s foes inside the field. You can activate a second time this skill and to get a damage chain. The orb will explode a number of time based on the Shadow synergy charges obtained. Each explosion cost 5 charges (max 3 explosion) and damage foes around you.
Range: 1200 Number of Targets: 5 Cast time: 1s Radius: 600 Consume lf:25%

(edited by NecroSummonsMors.7816)

Elite Spec Suggestion: Shadow Harbinger

in Necromancer

Posted by: NecroSummonsMors.7816

NecroSummonsMors.7816

TRAITS

Minor 1

SHADOW HARBINGER : Gain access to Curse skills, focus main hand and Death Shroud is replaced with Harbinger Shroud and gain acces to Shadow Sinergy

Minor 2

HARBINGER’S REFLEXES: Gain 3s of superspeed and 5s of vigor when struck by a foe. (Cooldown 10s)

Minor 3

SHADOW SUPPORT: Increase outgoing healing based on the number of Shadow Sinergy: 1% for each charge.

Adept 1

BLOOD LUST: Siphon health on autoattack of main hand focus and Harbinger Shroud

Adept 2

CURSED REGENERATION: Gain Shadow Regeneration (utility skill 2) when your health falls below 75%.

Adept 3

NECROTIC ENERGY: Reduce recharge on mainhand focus skill by 20% and heal nearby allies when you swap to focus

Master 1

VAMPIRIC DRAW: Enchance siphoning health based on the number of charges of Shadow Sinergy

Master 2

CURSED SPEED: Reduce recharge on Cursed Skills by 20% and 5s of swiftness when casting a Cursed Skill

Master 3

CLEANSING WAVE: Remove three conditions from allies when you enter in Harbinger Shroud

Grandmaster 1

HARBINGER ENDURANCE: Siphon endurance each time siphon life(algorithm still to be defined) and gain Evasive Harbinger for 4s each time you dodge an attack. Evasive Harbinger make impairing-movement condition ineffective. (a sort of resistance but just for impairing- movement conditions)

Grandmaster 2

FEAST OF CONDITIONS: Convert 2 condition into boons while casting a Cursed Skill. This effect can be triggered only once for skill and has a cooldown of 20s

Grandmaster 3

SHADOW EMPOWERING: Increase healing power by 0.75% for each charge of Shadow Synergy and convert 15% healing power into power. The percentage conversion is double if you’re in Harbinger Shroud.

(edited by NecroSummonsMors.7816)