Help testing minion - boon interaction

Help testing minion - boon interaction

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

I’m wanting to test how much damage might actually adds to minions, largely so I can look at runes at see how much they actually give you and your minions.

However, we all know how well Necromancers can stack might on allies, so I need someone else to basically just sit around and drop Warrior power banner for me (easiest way to test how added power affects damage). All that I need you to do is grab a warrior, drop the banner, and AFK till its gone while I record minions hitting the target, repeat a few times until I have 500ish hits on each minion, and then we’re good to go.

Any takers?

But of Corpse – Watch us on YouTube
My PvP Minion Build

Help testing minion - boon interaction

in Necromancer

Posted by: KlausKNT.9302

KlausKNT.9302

I think my warior can do it.
You can test fury to
Just tell when etc.

(edited by KlausKNT.9302)

Help testing minion - boon interaction

in Necromancer

Posted by: NeXeD.3042

NeXeD.3042

Thinking about utilizing pirate runes one an MM bhawb?

Attention Moderators I am not
S P E E D Starr #0 Necro NA or
I Am NeXeD awful d/D ele NA

Help testing minion - boon interaction

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Thinking about utilizing pirate runes one an MM bhawb?

Just want to see what the actual improvements are to minions. I’m actually looking more at Pack runes, since swiftness + fury I imagine are much stronger effective DPS buffs.

I think my warior can do it.
You can test fury to
Just tell when etc.

Fury is thankfully easy enough and just needs some math treatment. I’ll contact you in game

But of Corpse – Watch us on YouTube
My PvP Minion Build