Incoming Heals Giving Lifeforce in Shroud

Incoming Heals Giving Lifeforce in Shroud

in Necromancer

Posted by: Knote.2904

Knote.2904

It seems so simple to me.

Shroud has an actual HP value, just let a certain % of incoming heals affect your life force pool while shrouded. Like 20%, 50%, just tinker with it. Atleast all the little passive healing wouldn’t go to waste.

You only have access to those 5 skills and can’t use weapon/utility skills until you drop form, and heals wouldn’t pool your lifeforce up outside of form, so I don’t see how this would be broken.

Whether someone is spam healing a high vit warrior or a necro sitting in death shroud, it’s all the same, except shroud is limiting and degens.

It even gives some extra resource management difficulty for the necro. Since sitting in shroud letting it heal to full before dropping it would be wasteful since you would have 10 seconds of life force generating abilities going to waste. You would have to triage both of your health pools. Think how interesting that would be for tank gameplay.

Incoming Heals Giving Lifeforce in Shroud

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Posted by: The Demonic Spirit.3157

The Demonic Spirit.3157

I totally agree
+1

All 80es > MM necro is my best ,cleric
guard ,nades eng ,Trap thief \ranger ,signet\shout warrior, zerk mes\ele & shiro rev.

Incoming Heals Giving Lifeforce in Shroud

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Posted by: Bhawb.7408

Bhawb.7408

It isn’t the same, though I think it might be something worth looking at. The difference is every other profession is always “at risk”, whereas a Necromancer in full DS being kept there by allied heals has to be bursted for at least twice the damage that any other profession with equal HP.

Ex: A 30k HP Necromancer in DS, assuming the 50% reduced direct damage worked, would have to be bursted for effectively 66k HP (30k normal HP, 18k LF that takes half damage for effectively 36k HP to direct damage burst), instead of a 30k warrior getting burst for 30k.

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Incoming Heals Giving Lifeforce in Shroud

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Posted by: Knote.2904

Knote.2904

Yeah but like I said, you only have access to 5 skills while in DS, where as the warrior has full reign of his skills.

And having double health pools is our signature strength, we don’t have any reliable escapes or invuln/dodge spam/block/etc.

If we’re getting bursted we’re kind of forced to just take it, with 2 health pools. Other classes can just pop any sort of mitigation tool. 2nd health pool IS our mitigation tool.

Having heals fill up life force is FAR different than having allies spam boons with Blighter’s Boon and filling up your health pool while sitting in DS then swapping back n forth.

If you’re low on hp and pop DS and start getting healed, it’s just maintaining your DS which degens, then you come out and you’re still low on hp and doomed.

Incoming Heals Giving Lifeforce in Shroud

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Posted by: Taiyetos.3260

Taiyetos.3260

They should just add this kind of functionality to Blighter’s Boon. “10% of incoming healing while in shroud is converted to Lifeforce (or Health).”

FA