Make Fear Necro only
fear needs to be changed from condition to crowd controll skill, like daze, stun etc etc.
That is the reason why fear is hard to balance, to have it be affected by condition duration is just wrong.If you change it do a CC skill, only necros could change the duration by trait choice, and then you could change independent fears duration.
Base fear could be, 1,25 sec duration.
Necro trait +50% duration, 1.875 sec fear.
Do a rune combo like the mesmers set, ie fear duration is increased 33%
Necro fear with runes, 2,288 sec fear.
Others fear with runes, 1.663 sec fearI think this i balanced.
It is actually somewhere between a condition and a control already, since its negated by stability.
Kind of surprised +duration works on it really. Is it cured as a condition also, never noticed?
alts: Fangyre (Necro), Hardrawk (Ele);
Jade Quarry