Minion AI "Problems"?

Minion AI "Problems"?

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Hey, so I’ve investigated AI issues before, and I’m wondering if ANet has done another issue where AI isn’t necessarily “broken”, but simply has really weird issues. If you’ve been around for a year or two you’ll remember that there were like 20 rules to get them to aggro a while ago, however they were very reliable with those stupid rules.

Anyway, I’ve heard a lot of AI complaints recently, but hadn’t been able to play much to pay attention. I’ll be personally doing tests to see whats up soon, but I wanted to ask you guys: what issues specifically are you having?

I want details: which minions are doing this, can you reliably reproduce the issues, what game mode are you in, what’s the terrain like, how are you trying to aggro them, what weapons are you using, are you summoning them pre-fight and during, does their actives (when applicable) make them aggro, do they aggro when attacked, etc. I’m sure there are more things but those are some of the bigger ones I remember. Basically tell me everything you know about the issues.

I ask this because I was playing around in the new TDM sPvP map, and I rarely noticed my minions not attacking, except when I was also failing. It reminded me a lot of when their AI was mediocre, but very workable (the complaints also remind me of the time).

Anyway, let me know and I’ll check things out when I get the chance, probably tonight.

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Minion AI "Problems"?

in Necromancer

Posted by: Kravick.4906

Kravick.4906

So far, the most reliably broken thing I’ve noticed is that after a golem charges, he just stands there at the end of his charge and doesn’t do anything. Admittedly, I didn’t really play around with him to see what gets him to attack again or anything.

Frankly, I’ve not been using minions at all recently. Golem is the only one and I stopped using him completely after I noticed the bug returned, opting for something that is reliable.

Stuff goes here.

(edited by Kravick.4906)

Minion AI "Problems"?

in Necromancer

Posted by: Pelopidas.2140

Pelopidas.2140

i can remember a fight in pvp where i was fighting a guy with dagger, then axe. didnt matter if i switched targets, if i moved around or dodged. or went to ds. golem just didnt want to attack…ive seen it also standing there in coe while fighting Subj A

Minion AI "Problems"?

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Posted by: NeXeD.3042

NeXeD.3042

My golem seems to really like flowers.

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Minion AI "Problems"?

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

Flesh Golem charge being an issue makes me even more convinced AI has simply reverted to its older post-aggressiveness nerf state.

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My PvP Minion Build