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Posted by: Enundr.9305

Enundr.9305

You can’t think like this… If we would have had burning for an adept trait it would be SUPER OP for conditions builds. They did this so we have to take 30 into power for the little extra condition damage. But it is a little stupid, yes

how about no burning at all , and undo all the recent dmges done to necros? i mean no necro wanted burning , it made no sense EVER for a necro to have burning abilities (yes there were fire golems in GW1 , but that wasnt the necro conjuring flame themself , thats necro using reanimated parts that were “fire touched” , resulting in the feiry golems)

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Posted by: Requiem.8769

Requiem.8769

So don’t use it?

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Posted by: Enundr.9305

Enundr.9305

So don’t use it?

the reason isnt a use it or dont , the reason is because of an unwanted “addition” the class is getting nerfed as a whole unjustly….ppl try to say your more tankier now , but in PvE , your dieing just as fast as ever , in some cases you feel squishier then before….so your forced to go with spectral armor (build diversity FULLY being destroyed in such a process for pve for the sake of pvpers)

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Elixirs are not the equivalent of minions. I think you have your eye on turrets.

On reading this, I realized that I haven’t slotted a minion skill since last October. Are the melee minions bothering to attack consistently now? Because this is what I remember…

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Posted by: Cogbyrn.7283

Cogbyrn.7283

Elixirs are not the equivalent of minions. I think you have your eye on turrets.

On reading this, I realized that I haven’t slotted a minion skill since last October. Are the melee minions bothering to attack consistently now? Because this is what I remember…

My minions attack consistently in PvE.

Alduin Nightsong, 80 Human Necro
“He’s like a man with a fork in a world of soup.”

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Posted by: Enundr.9305

Enundr.9305

Elixirs are not the equivalent of minions. I think you have your eye on turrets.

On reading this, I realized that I haven’t slotted a minion skill since last October. Are the melee minions bothering to attack consistently now? Because this is what I remember…

My minions attack consistently in PvE.

they do bug out on occasion and just stand there going “kitten kitten kitten ” all day long , but not as frequently now , still useless in dungeons though pretty much only really valid in open world pve , occasionally in solo roaming in wvw , and very rarely in spvp

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Posted by: Mad Queen Malafide.7512

Mad Queen Malafide.7512

My minions attack consistently in PvE.

Really? Are you using different minions than I am?

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“Madness is just another way to view reality”
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)

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Posted by: Softspoken.2410

Softspoken.2410

My minions attack consistently in PvE.

Really? Are you using different minions than I am?

I had this same sort of thing with Lich Form’s jagged horrors and Giganticus Lupicus. The jagged horrors tended to run back and forth between me and him instead of just sticking to a target. I think they might have been getting confused by my hitting both Lupi and his grubs / locusts at the same time. Maybe it’s the same thing with Bloomhunger’s spirits? Or maybe Lich Form just interferes with the minion target system.

Mixing insults with your post is like pooping in a salad.
It’s pretty obvious, and nobody’s impressed.