Necro solos CoF exp, now on Arah exp

Necro solos CoF exp, now on Arah exp

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Posted by: Captain.6248

Captain.6248

http://www.reddit.com/r/Guildwars2/comments/zxlpz/necro_soloing_arah_explorable_mode_necro/

Even though he had help during the bomb part, this is still EXTREMELY impressive.

Just goes to show how much of a difference skill makes in this game.

“So, to all the people who talk trash on the necro class…. Are you sure were playing the same class?”

(edited by Captain.6248)

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Posted by: Feelm.1938

Feelm.1938

While being able to solo an instance certainly is impressive (which might further indicate that the instance itself needs tweaking, I believe CoF is the farmed one isn’t it?) the fact is he’s using the condition centric build. It’s known that this is the only build on necro that is actually vaguely comparable to other classes, but it falls flat on its face in world events due to bleeding stack.

The fact remains that the class is still broken when you have:
a) Traits that are in the wrong tree
b) Traits that help the enemy and/or are wholly ineffectual in all circumstances
c) Traits that are flat out broken or bugged
d) One functional build – axes and daggers are hopeless in comparison to scepter.
e) Functions that most other classes can either do better or nullify completely (in PvP)

Again, nice to see there is a glimmer of hope for the class however.

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Posted by: Fadeway.3592

Fadeway.3592

Yes, you can AoE permasnare mobs, including silvers. No, that has no bearing on the actual state of the necro, because permasnare, while useful for soloing, has no utility for group PvE or PvP.

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Posted by: Mathemagician.7314

Mathemagician.7314

Necro, with all the minions, is tailor made to solo. Nothing about this is surprising, at all. It is still pretty impressive, I suppose.

Congratulations, but we’re still bottom of the totem pole in tPvP, sPvP, and group PvE and we still only have 1 viable(if you can REALLY call it viable) build.

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

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Posted by: Brogin.2395

Brogin.2395

The guy who made that thread is a toolbox.

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Posted by: Mean Mr Mustard.5704

Mean Mr Mustard.5704

lol, based on the pics he: Kites, Runs, Hides, Sends pets in to die and I’m suppose to be impressed at PvE exploiting?

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Posted by: Andele.1306

Andele.1306

That just means that Elementalist, Hunter and Guardian (and some Thief setups) can do the same but faster. Also soloing Melandru and Balta aint special, they are known afk bosses in Explo.
Forgot to mention, still kudos to the guy for having that much time and nerves to do that, it must have taken ages.

When life gives you lemon, ask if its from a anime or manga.

(edited by Andele.1306)

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Posted by: Mathemagician.7314

Mathemagician.7314

That just means that Elementalist, Hunter and Guardian (and some Thief setups) can do the same but faster. Also soloing Melandru and Balta aint special, they are known afk bosses in Explo.

Unfortunately true X(

80 Necro: Yami Blind @ [US]Sea of Sorrows
Commander for [Sexy] of the Synergy Alliance

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Posted by: Morelia.6835

Morelia.6835

I think this says more about the sad state Dungeons are in right now than anything else.
Also as others have pointed out, the problem with the Necromancer isn’t that there aren’t any viable builds, the problem is that there is only one viable build right now.

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Posted by: Eliande.2478

Eliande.2478

Hey! that’s me!

Just got done soloing the second boss of the forsaken wing.
And to anyone saying this is easy, please post screenshots of you doing it!

The Balthazar priest took about 15 minutes.
The first boss from the forsaken wing was actually much, much easier for 4x the tokens.

And to the people stating there is only one viable build….
Please just stop. Thank you.

If you need necro builds, pm me in game and I will be more than glad to help you.

(edited by Eliande.2478)

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Posted by: Sprawl.3891

Sprawl.3891

it’s not that other necros can’t do it. it’s that they don’t have the time to do it and would rather do things that are fun

Sprawl – Necro – Eredon Terrace

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Posted by: Eliande.2478

Eliande.2478

I clearly had the time to do it, and it is fun for me.

I like to challenge myself, so what if the ingame rewards can be earned faster. Its still a very difficult task. One mistake means death.

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Posted by: HiSaZuL.2843

HiSaZuL.2843

All i saw from that is 160 dmg attacks… congrats at 80 any other class can hit with auto-attacks for 10 times that at the very least.
So what if i soloed a gold champion here and there… they were full melee meaning any ranged class can do that. Except for the part they would do it 10 times faster.
Useless attention hoho is still just that an attention hoho.

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Posted by: Konrad Curze.5130

Konrad Curze.5130

so a guy solos an instance, which is currently on farm for 99% of the population because it can be made in 15 mins flat by any group

ergo, the class is fine?

as everyone said, he is running the only known build that is half comparable to the rest of classes, and its an instance known for its myriad of exploitable bugs.

this doesnt address sPvP, tPvP or normal group PvE…

its nice to known necros can solo CoF…I think I’ll stop playing the whole rest of the game where necros are utterly broken, to just do that 24/7, since thats apparently the only thing we can do fine

lol

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Posted by: Eliande.2478

Eliande.2478

Hi!

Just to reassure everyone….

I have about 10 builds I use for everything ranging from WvW to Zerg PvE.

So!
Let me just make a statement….

If you think the class has one viable spec, play another class.

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Posted by: Ariantes.9068

Ariantes.9068

The point is not that we don’t have any viable builds, we have, the point is, that other classes can do the same things, only better.

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Posted by: Eviator.9746

Eviator.9746

Hey, good job Eliande. I don’t understand why people are being mean and dismissing your accomplishment. Maybe it’s an ego thing, upset someone else has the confidence to do something they wouldn’t dare to try unless they saw someone else do it first.

I also find it funny how many threads there are saying that minion builds are useless, and here we have a minion build that works. Again, good job.

Sheldor the Eidetic (Group Engi) | Shorty McShinkicker (Solo Engi) |Turanga (Solo Mes)
Doing what I can for DB during EU primetime

(edited by Eviator.9746)

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Posted by: Lumines.3916

Lumines.3916

I think this is impressive and I really don’t get this negative nancy attitude people are trying to chime in.

For me, I’ll keep playing my Necromancer as it is my only 80 and I’ve put a lot of gear into it. I feel they’re great when it comes to dungeons and general PvE. However, the only area I feel they’re lacking in especially after giving Mesmers a go would be in sPvP/tPvP. And guess what, ANet made it so we can jump around for that aspect of the game.

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Posted by: Eliande.2478

Eliande.2478

Just took tried another run, got the next boss to about 30% and died…. to tired and drunk to go again.

Heres a the last screenie:
http://i.imgur.com/yDmDo.jpg

Ill see how far I can push the dungeon tomorrow.

This game amazes me. Everything is skill based, and can be tackled with the right playing.

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Posted by: Terok.7315

Terok.7315

Well done on soloing this guy, however, I don’t think it changes anything. We’ve already established that necromancer fairs well against dps that lacks a brain or sentience (thus all the “guys I solo 8 warriors at once we’re fine” posts).

And I’m not being sarcastic, that must have been quite a fight. Well done.

Vile Necromancer||Defender of the Beastgate||Slayer of Moa’s

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Posted by: HxCFTW.8192

HxCFTW.8192

People aren’t complaining about necros in PvE. It is the PvP which people are complaining about because other classes have so much more damage behind them.

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Posted by: Sartori.6758

Sartori.6758

Necro, with all the minions, is tailor made to solo. Nothing about this is surprising, at all. It is still pretty impressive, I suppose.
Congratulations, but we’re still bottom of the totem pole in tPvP, sPvP, and group PvE and we still only have 1 viable(if you can REALLY call it viable) build.

Bottom of the totem pole in group PvE? Necros can practically perma blind mobs with dark field combos, well of darkness and plague form. Take chilling darkness and you add chill every time you blind as well. With an axe, and traited life blast we can maintain 18+ stacks of vulnerability, throw in another 10 from well of suffering and it’s easily capped at 25. Traited wells are also good for up to 12 seconds of aoe protection. And of course there’s always our ability to manage conditions.

Necros have some issues that need sorting out, I’m not denying that. But in solo and group pve we can still do pretty well for ourselves.

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Posted by: Thor Rising.7850

Thor Rising.7850

Necros are terrific in group dungeons just for their perma blinds… If you aren’t using the blindness well and plague with 2 on aa, that’s probably your problem in dungeons. Everyone fawns over the guardians aegis, blindness does the same thing and necros can spam it constantly, how is that not great for group pve? I’m not saying that the class couldn’t use some fixes on bugged traits, and a major buff to axe and dagger, but necros are hardly as weak as everyone on this forum seems to think they are.

Also, if you look at some other professions forums, they almost all kitten about how weak their class is.

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Posted by: rogerwilko.6895

rogerwilko.6895

tell that to ‘Chris F’ who kicks necros from his guild because they don`t do enough dmg to structures.

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Posted by: Fadeway.3592

Fadeway.3592

Blinds and guardians are for those who can’t dodge. If you’re using plague and blindness well (wish forms remembered what attack you set on aa btw), your group is mediocre or you are doing a dungeon that the majority of players haven’t even touched yet and will probably never farm (in the latter case, good job!). But plague for Arah/CoF cracks me up.

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Posted by: rogerwilko.6895

rogerwilko.6895

right because every one one the internet is a pro gamer.