Necromancer WvWvW Roaming?
Winning 1vNs against Yak’s Bend is probably pretty standard stuff for any class.
But, yes. Condition necros are more than able to win 1vNs against average GW2 players. Mobility sucks though, not sure where you are getting that from.
Solo & Roaming Group WvW Movies
WvW roaming is so boring right now… due to ascended gear you’ll get:
- Condi necros one-shoting you with full condition bar on you
- Thieves one-shoting you/perma stealthers
- Warriors 100b you to dead or hambow scrubs/ perplexity roamers
- Engis running away with their perma speed
- Same goes for the Eles as for the Engis
- No money income as you dont do that much kills/hour
Wasting your time with WvW roaming… I stopped roaming when Fresh Air trait was implemented.
30/25/0/0/15 works for me in dire with those confusion runes..
i guess there is little choice for roaming necro but to go conditions..
anything else you use to get your mobility up will trow any other build out of wack.
E.A.D.
I roam as a power necro. Full Pvt gear, runes of exuberance, applied fortitude, sigils of accuracy and perception. 0/0/10/30/30 build. I have 34k hp and 27k DS hp with fortitude…so 60k hp combined. My crit in DS is around 75% with a full stack and asparagus steak. I can rebuild my HP with dagger 2, my heal and regen buff. I can build LF with dagger 1, and focus 4. I have 2 full cleanses via heal and dagger 4. Well of Power gives me vigor, regen and protection. Wells give me protection. Best of all thanks to dagger speed trait I don’t lose speed. You can’t strip it, it doesn’t take up a util slot and it works in Death Shroud. If I want to be a real kitten I can slot plague form as my elite instead of lich.
I’m not mobile beyond my 25% run speed. I show up and I either win or die. I usually win, even when outnumbered. In a long fight I could take over a 100k worth of damage or more. It takes a zerg to burn me down, and even then it takes awhile if they’re too stupid to interrupt my skills.
My only real concern are other heavy sustain enemies like cleric wars/guards/eles. I have to overwhelm their healing with my burst because their sustain outpaces my own and will eventually negate my 40-50k hp head start.
due to ascended gear you’ll get:
- Condi necros one-shoting you with full condition bar on you
- Thieves one-shoting you/perma stealthers
- Warriors 100b you to dead or hambow scrubs/ perplexity roamers
- Engis running away with their perma speed
- Same goes for the Eles as for the Engis
- No money income as you dont do that much kills/hour
Non of those have anything to do with ascended gear.
And when was killing players ever a good source of income? No one plays WvW for gold.
Wasting your time with WvW roaming… I stopped roaming when Fresh Air trait was implemented.
Fresh Air? You mean because eles are so strong atm?
Stahp hatin…
Meant disengaging fights and potentially running away or reseting fights is easy. Because Eles are not bunkering 2-3 players as they used to do that doesnt mean they are THAT bad atm… burst is quite high and I can only imagine that its even more aweful in WvW than it is in spvp… no animation with really 4 buttons to smash…
I roam as a power necro. Full Pvt gear, runes of exuberance, applied fortitude, sigils of accuracy and perception. 0/0/10/30/30 build. I have 34k hp and 27k DS hp with fortitude…so 60k hp combined. My crit in DS is around 75% with a full stack and asparagus steak. I can rebuild my HP with dagger 2, my heal and regen buff. I can build LF with dagger 1, and focus 4. I have 2 full cleanses via heal and dagger 4. Well of Power gives me vigor, regen and protection. Wells give me protection. Best of all thanks to dagger speed trait I don’t lose speed. You can’t strip it, it doesn’t take up a util slot and it works in Death Shroud. If I want to be a real kitten I can slot plague form as my elite instead of lich.
I’m not mobile beyond my 25% run speed. I show up and I either win or die. I usually win, even when outnumbered. In a long fight I could take over a 100k worth of damage or more. It takes a zerg to burn me down, and even then it takes awhile if they’re too stupid to interrupt my skills.
My only real concern are other heavy sustain enemies like cleric wars/guards/eles. I have to overwhelm their healing with my burst because their sustain outpaces my own and will eventually negate my 40-50k hp head start.
I roam in a combination of PVT gear and Valk accessories, I gear for mobility, use a 30/0/10/0/30 build, Dagger/Warhorn, Axe/Focus, Consume Conditions, Spectral Walk, Spectral Armor, Flesh Wurm + Golem with Trav Runes. With my 25% run speed, Warhorn Swiftness, and 2 x Ports from utilities, I have a pretty decent amount of mobility which I use to kite/evade groups. You can take a surprising amount of damage whilst still being able to have a pretty high DPS sustain with burst from Axe 2 and Life Blast.
What kind of damage can you output in your build? I’m trying to figure out ways of increasing my survivability without decreasing my mobility.
Cyrus Glitch – sPvP/tPvP Mesmer
Doctor Loki – sPvP/tPvP/WvW Power Necro
Yes necros can roam just fine. The problem that necros have is, they have bad mobility so running away from a bad situation is really difficult. Taking spectral walk and flesh worm however will allow you to disengage if you use the, proberly.
The difference with roaming Necromancer vs. other classes is that you don’t have “oh crap” button to press if things start to get funky.
[SALT]Natchniony – Necromancer, EU.
Streams: http://www.twitch.tv/rym144