Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
K so I grabbed up the new sigils and runes from this patch.
The sigil of bursting and malice are the same thing – +6% condition duration.
I am not sure if this is a bug though because the minor is +5% condition duration o.O. I didnt actually test these.
The rune of perplexity is about confusion its currently bugged though (I did test this) not much for necromancers here I suppose. Though this will (when fixed) allow all professions to apply 3 stacks of confusion on someone when you hit them. This is different then the normal when you get hit runes.
The rune of exuberance is vitality based the 2 piece is 3% of your vitality is converted to healing power, 4 piece is 3% of your vitaly is converted to precision 6 piece is 3% of your vitality is converted to power.
The rune of tormenting is all about torment 15% torment duration in the usual spots 2 and 4. Condition damage is the other spots. The 6 piece is the interesting one.
15% torment duration (grand total of +45% torment durtion just from runes) and 2 stacks of aoe torment on heal.
What materials do the recipes eat?
What materials do the recipes eat?
torment uses putrid essence which is good because nothing good uses that.
perplexity uses 1 charge lodestone.
well basically they all use 1 of 3 materials with the 4th material being 250 of the new sprockets. I will have to look at them all again I wish you could just pull up all your known recipes instead of having to learn and unlearn the disciplines.
I think you can under the Crafting tab of your hero panel. None of my characters have more than 2 disciplines, though, so I can’t be sure.
Are any of these new runes and sigils available in pvp?
Are any of these new runes and sigils available in pvp?
No they aren’t in sPvP
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