Opinions for this condi build?

Opinions for this condi build?

in Necromancer

Posted by: TheAndroid.1406

TheAndroid.1406

Hi all,

Here is a build i managed to cook up for my reaper, it took me a while to make it and it’s most likely not the best build out there, but it complements my obsession with survivability and it seems to deal decent damage, so here goes:

http://en.gw2skills.net/editor/?vREQNArYWnc0AdbiV2AmbC0biliBLeHOETiSfgQQHIKAMASAA-TxRAQBA4JA8P9B9Y/BLcKAKpyvaqEMiq/EA4Aw93f/93ff3f/93f/9FCYyaA-e

I’ve been using this build since yesterday, did a few low level fractals and played around in open world to test it and it seems to be decent enough damage wise. I seem to be able to get over 6k damage/sec in fights longer than say 10-15 seconds (single targets), dunno if this is considered decent or not …

Just a note: before you bash it to the ground (haha xD), i’d like to mention that every piece of equipment, trait, rune, sigil and skill has an idea behind it, so i didn’t just throw whatever sounded good in this build. Again i am a little to obsessed with survivability for my own good, for that reason i didn’t just go full viper.

Note on condi durations: bleed is actually +100% (around 13 sec bleed on scepter 1) and chill is around 42%; poison probably the same, it doesn’t show ingame

I appreciate any constructive feedback

Opinions for this condi build?

in Necromancer

Posted by: Etterwyn.5263

Etterwyn.5263

I personally use Krait Runes and Ice Sigil too. I have full Viper’s weapons and armor and all trinkets except backpack and amulet, and it has me at 99% bleed, so I am freed up to use Sigil of Earth instead for that last bit of DPS. The meta build with Thorn Runes isn’t great for solo since you have to be taking hits to benefit, and that’s kinda contradictory to what you want as a minion user.

I don’t see Death Magic doing much for you. None of your minions are perma so on the occasions where Rise is on cooldown that toughness isn’t there. Putrid Defense might be better for tanking since your autoattack as well as Death Nova will spread poison. Have you tried Soul Reaping since you aren’t bringing Blood Magic? SR traited 1-2-3 is pretty sick if you’re using a condition build. Shroud 4 to pile on 12 stacks of poison then just autoattack and you’ll wind up with 6 or 7 stacks of burning which are about 2800DPS by themselves, and it’s all AOE. I use it sometimes but it doesn’t have enough sustain if you’re soloing a strong Champ. Just general solo open world it is devastating though. The down side is that without Blood you won’t heal in shroud.

Definitely change your heal though. Necromantic Corruption defeats the purpose of bringing Consume Conditions, and with Augury traited, “Your soul is mine” just makes more sense. I find the minion more desirable as a heal though, only because it’s a trickle heal that can be used as a burst when you need it. Low recharge too.

I absolutely LOVE Suffer! If it weren’t for that skill I probably wouldn’t even use Reaper. But again, it’s yet another condition cleanse, so it makes your choice of heal redundant.

I bring 2-2-2 on Reaper because the AOE chill is too good to pass up, especially since chill stacks duration. If you haven’t used it, it actually applies to the target as well as surrounding enemies. I use Shadow Fiend because of its blinding attack, and overall I can almost keep chill on a single target indefinitely (works wonders for break bars).

(edited by Etterwyn.5263)

Opinions for this condi build?

in Necromancer

Posted by: Etterwyn.5263

Etterwyn.5263

I should add that for testing, I use the golem for pure DPS numbers, but to take on something that will hit back I go to the Champ Ice Elemental in the Bitterfrost caves. It’s quick and easy to get to and makes for good break bar practice.