I came up with some ideas for new traits/skill while playing yesterday and thought id share them
not gonna go into the details, just listing some ideas.
Mighty shroud
Similair to the thief trait; gain 2 stacks of might for 15 seconds when entering or leaving DS. (So flashing DS would be 4 stacks)
Could possibly replace siphoned power: spite 5
This one might be OP:
Deceased hands:
Reduce the cooldown of your weapon switch by one second for every condition you at the time.
So you have bleed and poison on you, you switch weapons, 7sec CD.
Deceased cripple: (I’ll leave the names to anet :P)
When you cripple someone you poison them for one second.
Utility skills:
Burning plague:
Burn all the conditions on your target, and set them on fire (burning) for one second for each condition. (<better alternative for dhuumfire?)
Well that was what I’ve thought of. Just the general idea, I’ll leave the details up to others
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