Revert the Vital Persistence change....

Revert the Vital Persistence change....

in Necromancer

Posted by: Zoltreez.6435

Zoltreez.6435

Seriously just DO IT………

Revert it….. before even that small ammount of necro players that still play that forsaken nerfed to hell lacking Class Leave it to play other classes…..

Buff/rework the other 2 100% useless traits Instead of nerfing the only useful one in that row……

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Revert the Vital Persistence change....

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Posted by: Brokensunday.4098

Brokensunday.4098

Seriously just DO IT………

Revert it….. before even that small ammount of necro players that still play that forsaken nerfed to hell lacking Class Leave it to play other classes…..

Buff/rework the other 2 100% useless traits Instead of nerfing the only useful one in that row……

I agree 100% revert the nerf or make it baseline with 33% instead of 50 and make 3 new traits because the other 2 are complete garbage and plus you nerf the spectral one also……..

Revert the Vital Persistence change....

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Posted by: Zoltreez.6435

Zoltreez.6435

this nerfed BOTH our lacking PvE DPS

AND our Lacking sustain againts player tunneling…

GZ for nerfing BOTH stuff that necros have issues with…

just GZ……… necros will be Tunneled even harder now and will be easier to tunnel down….

Slowclap…….

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Revert the Vital Persistence change....

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Posted by: Zoltreez.6435

Zoltreez.6435

i Wish they would rework one of the 3 traits into this :

while your Shroud is active you gain Protection every 2 sec…… or something…… ANYTHING…..

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Revert the Vital Persistence change....

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Posted by: Electro.4173

Electro.4173

They didn’t change it because of balance. That may be what they said, but if that were the case it would have been changed long ago. They changed it because Scourge doesn’t have a traditional Shroud and the trait would be half useless with Scourge for that reason. They want specs and traits to play nice together, not for one spec to make another ineffective.

They aren’t ever going to revert the trait. Best we can hope for now is for them to lower the decay baseline on Death / Reaper Shrouds.

Revert the Vital Persistence change....

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Posted by: EremiteAngel.9765

EremiteAngel.9765

And there goes my shroud flashing build.
No more faster shroud CD recharge.
Why would I need faster shroud skills if the shroud CD is not there?
Am I supposed to stay in shroud to utilize the faster shroud skills CD?
But isn’t vital persistence nerfed now so I can’t stay long in shroud?

WTF is this lack of synergy?

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

Revert the Vital Persistence change....

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Posted by: Brokensunday.4098

Brokensunday.4098

they should have make it baseline…. with 33-40% reduction time and 2 sec cast reduction…. and rework the whole line

Revert the Vital Persistence change....

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Posted by: EremiteAngel.9765

EremiteAngel.9765

they should have make it baseline…. with 33-40% reduction time and 2 sec cast reduction…. and rework the whole line

I agree with this.
The speed of shadows need to be reverted too or made baseline along with vital persistence.

  • Why do I need faster shroud skills when I can’t get back into shroud faster!?
  • We can’t camp in shroud anymore either to utilize the faster shroud skills CD because it drains too fast while taking damage and not having vital persistence!

The whole synergy is just shot to shreds.

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

Revert the Vital Persistence change....

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Posted by: dzeRnumbrd.6129

dzeRnumbrd.6129

This has to have been one of the worst patches for necros in my memory.

Revert the Vital Persistence change....

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Posted by: Zoltreez.6435

Zoltreez.6435

This has to have been one of the worst patches for necros in my memory.

agree

We got gutted hard…..

-Stellaris
-Total War: Warhammer
-Guild Wars 2

Revert the Vital Persistence change....

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Posted by: Brokensunday.4098

Brokensunday.4098

This has to have been one of the worst patches for necros in my memory.

agree the only good part was signet working is shroud …. but traited…….
but agree worst patch in gw 2 history for necros