Signet of Suffering Rework Problem
I actually think this is the worst change of all in the patch. Makes no sense to gather condi in shroud, and you dont even get the LF like unholy martyr
The problem we now face as necromancer while using this grandmaster trait is that if we are to use Plague Signet, one of most used skills in PvP, is that now while in shroud we continue taking conditions from allies. This initially might sound great, but the reality is that while in shroud we dont get to use signets but we just get the passive bonuses, not only that but we dont have a single skill in shroud that allows us to transfer or remove condies. As a result we get loaded with condies and we cant do anything about it till we transform out of shroud, not only that but this in combination with the vital persistence nerf makes our shroud up time almost none.
To conclude we now cant take Signet of Suffering in PvP cause it just destroys our shroud uptime specially when you take the vital persistence nerf into consideration.
Really hope Anet looks into the necro update cause it was just awful.
Excuse me if I wasnt that clear but english is not my native language.
I actually think this is the worst change of all in the patch. Makes no sense to gather condi in shroud, and you dont even get the LF like unholy martyr
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