Speculate on Runes and sigils!

Speculate on Runes and sigils!

in Necromancer

Posted by: Anchoku.8142

Anchoku.8142

This is your chance to post something hopeful, but realistic, about less favored runes and sigils! Do it before the update!

Please keep in mind your “suggestions” are unlikely but still fun.

For example, Superior Sigil of Grawl Slaying changed to 10% additional damage and 20% luck on Grawl slaying.

Speculate on Runes and sigils!

in Necromancer

Posted by: Tim.6450

Tim.6450

I hope on an actual full bleeding krait set (+45% duration) with as sixth bonus: “when using a heal skill enemies receive 3 stacks of bleeding 10 seconds”.

EverythingOP

Speculate on Runes and sigils!

in Necromancer

Posted by: Rennoko.5731

Rennoko.5731

I hope on an actual full bleeding krait set (+45% duration) with as sixth bonus: “when using a heal skill enemies receive 3 stacks of bleeding 10 seconds”.

Krait = 5 bleed stacks on interrupt!

Calling it now!

Speculate on Runes and sigils!

in Necromancer

Posted by: Kiriakulos.1690

Kiriakulos.1690

I’m curious about how the Necromancer and Mad King runes will turn out.

Attrition – A pretty name for taking longer than anyone else to kill something.

Speculate on Runes and sigils!

in Necromancer

Posted by: pzyonix.1645

pzyonix.1645

Lich, Scavenger, Sunless and Undead as well.