Stealth nerf oh yeah

Stealth nerf oh yeah

in Necromancer

Posted by: leman.7682

leman.7682

And how do you like the love we received today?

As reported by Khalifahaze, weapon swapping is no longer available in DS.

Do you people realise how huge nerf this is? This one thing probably outweights all changes we got today.

Discuss.

Leman

Stealth nerf oh yeah

in Necromancer

Posted by: Hammerheart.1426

Hammerheart.1426

Are we sure this just isn’t a bug?

Stealth nerf oh yeah

in Necromancer

Posted by: Khalifahaze.6045

Khalifahaze.6045

I would hope it’s a bug if not I’m confused why.

QT Khalifa [Cute] – Necromancer

Stealth nerf oh yeah

in Necromancer

Posted by: konli.6927

konli.6927

Would this be a significant nerf because starting the swap cooldown in DS is advantageous, and you couldn’t use on swap sigils in DS?

Could you help explain how huge a nerf this is, I recognize it’s worse than before and reduces the skill cap, but I’m not sure how it’s a huge nerf.

edit – I can confirm as well that while in Death Shroud I can’t swap weaponsets. It is annoying.

(edited by konli.6927)

Stealth nerf oh yeah

in Necromancer

Posted by: Delryn.7235

Delryn.7235

I came into this thread thinking “stealth nerf… what? But the thief’s stealth mechanic got improved… I don’t get it…” after reading it took me like a few seconds of thought to realize “OOOOH stealth nerf, oki!”.

Anyway on that topic at hand, why is weapon swapping while in DS important? I wanna know.

Stealth nerf oh yeah

in Necromancer

Posted by: Khalifahaze.6045

Khalifahaze.6045

I came into this thread thinking “stealth nerf… what? But the thief’s stealth mechanic got improved… I don’t get it…” after reading it took me like a few seconds of thought to realize “OOOOH stealth nerf, oki!”.

Anyway on that topic at hand, why is weapon swapping while in DS important? I wanna know.

Well lifeblast hits much harder with your staff out/using wep swap sigils (geomancy etc) in DS is nice.

QT Khalifa [Cute] – Necromancer

Stealth nerf oh yeah

in Necromancer

Posted by: leman.7682

leman.7682

I’ll picture it using an example:

You cast your marks and have 3 seconds remaining until weapon swap is available.

You go into DS and know that when you leave, you’ll have staff equipped with its cooldowns. You can pop in, wait a moment and swap the weapon. Then, when you leave DS, you have the other weapon set with all skills available AND you can possibly switch to staff back again. You get a whole additional rotation.

This can mean a dagger immobilise or focus vulnerability/boon removal for example. It is extremely powerful and adds to the profession depth.

Leman

(edited by leman.7682)

Stealth nerf oh yeah

in Necromancer

Posted by: Delryn.7235

Delryn.7235

Well as far as switching weapons and getting sigil bonus to DS skills, one; can’t you switch, get the sigil bonus and before attacking go into DS and get the bonus anyway? If not I kind of agree with not being able to anyway since that sounds more like an exploit than a feature.

Also I understand the idea of managing cooldowns with DS but it’s not as if you can’t still do that.
As far as weapon switch cooldown goes, I just switch weapons, go into DS, once I come out the cooldown is gone. I understand switching IN DS would give you a bit of a bonus over switching out of DS, but once again – it feels as if that’s more an an exploit than a feature.

In the end it’s not even a HUGE exploit anyway, it’s kind of a small deal. Getting an extra 3 seconds or so on weapon swap cooldowns won’t destroy your play style.

Stealth nerf oh yeah

in Necromancer

Posted by: Targuil.3741

Targuil.3741

Welp, there goes my reason to bring staff anymore.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
I think I should remove this quote given the recent developement.