Suggestion for Necromancer Elite Skill

Suggestion for Necromancer Elite Skill

in Necromancer

Posted by: Amun Ra.6435

Amun Ra.6435

I was playing another game recently and this one particular class and an amazing passive skill, rez on death.

Now, I think a skill like this would be awesome on a Necromancer and would totally make sense given the classes name.

Now it would work simple…you slot this in your elite skills. Upon the health bar reaching zero the Necromancer would go invulnerable and become a huge blood stain or mark in the ground. The Necromancer would then have 5s to spawn in a chosen spot in a certain radius or rez in the same spot if no rez spot is chosen. This skill would be on a 5m CD.

Thoughts? Would this be a skill Necros could go for?

Suggestion for Necromancer Elite Skill

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Posted by: Fizwitz.8240

Fizwitz.8240

While it would make sense since we are necromancers, It would be over powered.. Being able to self rez would pretty much guarantee a victory in any 1v1 or 1v2 fight. Also it would allow us in WvW to always be able to get through the large horde of enemies attacking a tower or keep gate. Run through the zerg, If you die just rez at the teleport door and you’re in. I think this would be a bad idea to implement because of this.
And even if it was implemented, It would cause problems due to necromancers saving money on waypoint costs and a lot of people would complain about it making you rez in a spot where you don’t want to. Like if you died in a place you cannot get out of, It would cause players to get in places where they are not meant to be in and it would have to be optional if you want to rez or not.

Ekonai

(edited by Fizwitz.8240)

Suggestion for Necromancer Elite Skill

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Posted by: Bhawb.7408

Bhawb.7408

Overpowered? Rangers can self res with very little skill (I almost never play ranger and can self res) using their elite spirit, and Engineers can generally do it if they down on their Elixer R. It just doesn’t sound like a fun mechanic to me, whereas there is some fun play involved with Rangers (kill their spirit, spike them and catch them off guard) and Engis (wait out the Elixer, get them off it), there is no fun play with a simple res.

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Suggestion for Necromancer Elite Skill

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Posted by: Fizwitz.8240

Fizwitz.8240

Overpowered? Rangers can self res with very little skill (I almost never play ranger and can self res) using their elite spirit, and Engineers can generally do it if they down on their Elixer R. It just doesn’t sound like a fun mechanic to me, whereas there is some fun play involved with Rangers (kill their spirit, spike them and catch them off guard) and Engis (wait out the Elixer, get them off it), there is no fun play with a simple res.

There’s a difference between revive while downed and reviving while dead. In the OP he said that it was rez on death.

So it would go: (Alive -> Downed -> Dead -> Alive) as opposed to
(Alive -> Downed -> Alive.)

Rez while downed would be more reasonable. As there are some places that are not meant to be explored and the result in falling down them is death. If necromancers could revive while dead then it would allow them to be in those areas that are not meant to be explored.

As well as being able to come back from the dead which would be over powered. Coming back from downed would be more balanced.

Ekonai

(edited by Fizwitz.8240)

Suggestion for Necromancer Elite Skill

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Posted by: Bhawb.7408

Bhawb.7408

Honestly, besides the game breaking, it just doesn’t sound remotely interesting from a gameplay standpoint. Passives are boring, nice in certain areas, but boring.

But of Corpse – Watch us on YouTube
My PvP Minion Build

Suggestion for Necromancer Elite Skill

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Posted by: RaspberryTurtle.9027

RaspberryTurtle.9027

I’d Like to see Elite Signets and not forced to take a form or minion elite.