Take a look at my build?

Take a look at my build?

in Necromancer

Posted by: Temariah.9372

Temariah.9372

Hi guys! I’m working on leveling up in Sylvari Necro, and did some brainstorming of traits and gear setups to see what looked good. This is what I came up with for general PvE/WvW.

http://gw2skills.net/editor/?fRUQNArYWjc0UbbPN+2wfbigBRyVfiewjAUmMKA-ThyCABOoEEgDogCnCwE0xPhAq2fA5DEQK6bwS5AXK58R9nAAHAM+4jP+4BA-e

If anyone could give me some feedback on this and tell me what looks good and what looks bad, that would be great. Don’t suggest using Dhuumfire. I hate the trait and will never use it. /morals

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

Take a look at my build?

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Posted by: Narkodx.1472

Narkodx.1472

Pretty standard build but your curses traits are not right. Take weakening shroud, terror, and lingering curses for pve and path of corruption for wvw/pvp. Dhuumfire is not even good anymore… The 4 points in death can easily be substituted in blood also so play around with what you like. Reapers Protection is a fine trait… but not really in PvE its good against other players whom always will look to stun a necro. Furthermore in WvW/PvP you can put only 2 in Death and the last 2 in Soul Reaping so you can get Foot in the Grave. But yea.. you get the idea… 6 in curses and 4 in soul reaping for terror/master of terror/path of corruption/lingering curses.. the rest is up to you based on your play style.

Edit. Skills weapons and armor/trinkets all look fine. Healing power doesn’t really work on necro you can change the apoth trinkets for rabid/dire

Take a look at my build?

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Posted by: Temariah.9372

Temariah.9372

Thanks for the feedback. I’m oddly in love with my fall damage reduction traits. I know, they aren’t optimal, but I’m here for fun.

Is Reaper’s Precision not useful? I’d be willing to swap Reaper’s Precision to be able to get Lingering Curses. I just don’t know if I would suffer in the LF department.

I don’t understand how you’re making the argument that Reaper’s Protection is bad while Foot in the Grave is good. Don’t they both help deal with CC? I understand that Reaper’s Protection has the long CD, so it’s potentially less useful, but it also negates the CC combo whereas Foot in the Grave wouldn’t right? I just don’t get the hype about Foot in the Grave.

Temariah Dawnsong – “A new dawn is coming; sieze the day.”
Leader of The Harbingers of Serendipity [LIFE] : Fort Aspenwood

Take a look at my build?

in Necromancer

Posted by: Narkodx.1472

Narkodx.1472

Both of those traits in my opinion are useless in PvE. I dont find the need for defense in PvE or stunbreaks since you will mostly be ranged and safe, so I just maximize the damage. For PvP you are correct, they are BOTH useful but obviously you have to sacrifice one for the other. Reapers Protection with terror and master of terror is obviously a beast, but it is random which I do not like. All it takes is a ranger to CC you with his longbow from 1500 range and your trait just went to waste. Foot in the Grave you can at least control when you try to anti-CC. But you are correct in that they are both subpar compared to other classes, neither is amazing or must haves but what choice do we have lol. Reapers Precision is trash. Especially in your build which does not have 50% crit chance. It simply is not worth it. Curses has our best traits. Weakening Shroud-Terror-PoC/Lingering is pretty much the best possible combination for a Condi build, which obviously you are. BUT, the one thing I tell everyone when making new builds “test all the traits” what works for me and pretty much every other necro may not be your style.