We should see invisible enemies during shroud
And it’s more about being able to fight mesmers.
This is the biggest issue I have with proposing for reveal – the thief’s class mechanic and pretty much all of its damage and essential utility comes from its stealth attacks. Throwing reveal around willy-nilly, especially now of all times (thief is bottom-tier with necro atm, if not worse) without comping up with some huge compensation for the thief in regards to its damage potential/stealth attacks is just a really bad idea.
If the problem is mesmers being OP in stealth, but not thieves (which as a class require it for the most part aside from a few builds like P/P and S/P), then just nerf mesmer stealth, not stealth as a whole.
That’s why I’m suggesting personal detection not the reveal debuff. In that case the worst it does to the thief is now he has to play around the necro’s shroud more carefully instead of “oh that necro popped shroud now his team can see me and I’m dead” of course that would be dumb.
Why dont u ask devs to remove stealth completely from the game?
Will u be satisfied when every single profession get reveal/detection debuffs?
Necro is already strong against the thief after the patch since thief’s survivability has been nerfed to the max.
Just because u are having hard time against PU mesmers doesnt mean u need the detection/reveal buff.
Every single professions now are having hard time vs those mesmers not only necroes.
It would be way too unfair for thief/mesmer and no point of having stealth when every single professions start to cry about “we need reveal/stealth detection”
During shroud your actions are limited and you can only keep shroud up for a limited amount of time. A thief could easily play around it. I don’t think it would change things too much.
I mean in some cases it would be better not to use shroud against a thief. If they use Shadow Refuge you can just do staff 5 and force them out. You can’t do staff 5 in shroud although I guess you could still force them out with shroud 3. The result would be the same though.
Full reminder that marks exist. And if the enemy is out of range of setting off a mark you wouldn’t be able to deal with them anyway.
This is a slippery slope to all classes having personal detection or reveal.
Learn as much mending and medical info as possible so that it can be added to the Dream.
Become the first Chief of Mending and guide the newly awaken as well as those who want to learn.
It makes sense because you can’t hide from death unless you are using the Harry Potter invisibility cloak. If I can see an enemy in stealth, I should be able to target them because otherwise this would be sort of useless in DS compared to RS. AoE reveal upon entering ds would be hilarious, but it’d have to be something like a 3s Reveal, long enough to burst one person or screw over people with limited stealth.
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate
Full reminder that marks exist. And if the enemy is out of range of setting off a mark you wouldn’t be able to deal with them anyway.
This is a slippery slope to all classes having personal detection or reveal.
Marks don’t give us a fighting chance against mesmers let’s be real.
Full reminder that marks exist. And if the enemy is out of range of setting off a mark you wouldn’t be able to deal with them anyway.
This is a slippery slope to all classes having personal detection or reveal.
Marks don’t give us a fighting chance against mesmers let’s be real.
I told you.
Necro is not the only class that suffers vs those mesmers.
Let’s be reasonable, make a thread to balance mesmer not reveal debuffs.
having so many reveal debuffs on many profession ruins the whole stealth mechanic and no point of using stealth.
Get away from the reveal ideas the only safe choice is seeing and being able to target stealth foes. This is not a need and won’t do anything vs mesmers don’t get too serious now.
The Dhuumfire thread
Ok my alternative suggestion is remove Distortion from the game. Dead serious.
I really love the cries of other classes when they are against something that they can’t see. The aftertaste of their anguish is soooo sweet. Mwuahahahaha!
-Chinese Proverb.
Necro F2: reveal all enemies in 1200 range for 6s, insta cast/no cd +require at least 50% life force to use and drain all your life force upon activation, prevent you from gaining life force and also disable all your traits for 6s.
do you like it?
every class have its own mechanics. if you’re not able to kill invis(20k hp mes/15k hp thief) as 40k hp, 6k++ AA you should l2p or change your class or build instead of asking to break other classes mechanics. its just ridiculous.
oh and:
Make it in a 280° cone in front of you.
http://www.cs.technion.ac.il/~irit/user_man/arc2cnst.gif
if the character is in the middle looking at bottom left corner of the picture, the green thingy is your “in front of you”
every class have its own mechanics. if you’re not able to kill invis(20k hp mes/15k hp thief) as 40k hp, 6k++ AA you should l2p or change your class or build instead of asking to break other classes mechanics. its just ridiculous.
You can’t actually hit mesmers so…
i started playing mes after patch i was (am >.<) dying a lot, i’m also fighting against mesmers and they are dying too so trust me, you are able to hit mes.
Mind Wrack have 12 or 10,5s cd and you need 1 dodge to avoid whole burst. try to count mesmer’s cd so you can expect his f1
you can aslo use some immob and then bomb…
or maybe one of your many aoes?
in shroud you have 2-3-1-5- combo