What is the necromancer missing??

What is the necromancer missing??

in Necromancer

Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Then we have Bitter Chill, Deathly Chill, Death Nova, Deathly Swarm, Putrid Bile, Putrid Explosion, Rising Bile, and more, which seem very much like straight destruction to me.

And saying that they “got around bloodstone limitations” is just bullkitten that renders the entire argument null and void. The bloodstones flat out control the flow of magic useable by mortal races. That is their entire purpose. The gods who created them will not grant exceptions because a monk prays to them. If prayers to Balthazar would work to “get around the bloodstones”, then prayers to Grenth would too. Those spells were magic and saying otherwise just doesn’t make sense.

The wiki states “The specific school each profession utilizes is not completely certain.” Even assuming that each profession can only access one bloodstone (although this is stated, there is far too much evidence to the contrary to take this at face value), how said school manifests itself is very strange. Of the GW1 professions, I would peg Monks at Preservation (probably most obvious), Elementalists as Destruction, Mesmers as Denial, and Necromancers as Aggression.

However, even assuming that Necromancers are indeed limited to Aggression, what exactly does that leave out for possibilities? Pretty much everything can, in some way, be construed as aggression. Even their group healing capabilities are aggressive as things had to bleed for the necromancer to heal. The corruptions/sacrifices are aggression against self as well as an enemy.

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(edited by Drarnor Kunoram.5180)

What is the necromancer missing??

in Necromancer

Posted by: Lily.1935

Lily.1935

Then we have Bitter Chill, Deathly Chill, Death Nova, Deathly Swarm, Putrid Bile, Putrid Explosion, Rising Bile, and more, which seem very much like straight destruction to me.

And saying that they “got around bloodstone limitations” is just bullkitten that renders the entire argument null and void. The bloodstones flat out control the flow of magic useable by mortal races. That is their entire purpose. The gods who created them will not grant exceptions because a monk prays to them. If prayers to Balthazar would work to “get around the bloodstones”, then prayers to Grenth would too. Those spells were magic and saying otherwise just doesn’t make sense.

The wiki states “The specific school each profession utilizes is not completely certain.” Even assuming that each profession can only access one bloodstone (although this is stated, there is far too much evidence to the contrary to take this at face value), how said school manifests itself is very strange. Of the GW1 professions, I would peg Monks at Preservation (probably most obvious), Elementalists as Destruction, Mesmers as Denial, and Necromancers as Aggression.

However, even assuming that Necromancers are indeed limited to Aggression, what exactly does that leave out for possibilities? Pretty much everything can, in some way, be construed as aggression. Even their group healing capabilities are aggressive as things had to bleed for the necromancer to heal. The corruptions/sacrifices are aggression against self as well as an enemy.

Don’t blame me. http://wiki.guildwars2.com/wiki/Magic that’s what the GW2 wiki says. That prayers and rituals are not the same thing as magic and can’t be put against the same rules. The necromancer never used these kind of things.

And Death isn’t destructive. Unless you live in a place where whenever something dies it combusts for some reason, then that is a really poor example of how they are destruction. Hell, my body kills foreign agents every day. Is that destructive? absolutly not. A construction worker uses a jackhammer to break up some concrete so they can lay down a new foundation. Did anything die in the process? Most likely not. is it destruction? yes. So death and destruction don’t go hand and hand.