Why isn't weakening shroud a blast finisher?

Why isn't weakening shroud a blast finisher?

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

oh, yeah, it’s not like other classes have access to, like, 6 blasts at the same time.

Via weapon skills and utility skills. I’m not against Enfeebling Blood getting one, I think it would be a really good buff. I’m arguing that a trait that is literally 1s of weakness away from being completely balanced getting a blast finisher is too much. A blast finisher adds a lot of power to a trait on such a short effective CD.

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Why isn't weakening shroud a blast finisher?

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Posted by: spoj.9672

spoj.9672

How about make near to death give a blast on DS entry in addition to lower DS cooldown. :P

Why isn't weakening shroud a blast finisher?

in Necromancer

Posted by: Bhawb.7408

Bhawb.7408

It’d be an interesting idea, actually, considering I think the trait is pretty bad as is.

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Why isn't weakening shroud a blast finisher?

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Posted by: MethaneGas.8357

MethaneGas.8357

How about make near to death give a blast on DS entry in addition to lower DS cooldown. :P

Err me gerd…..yes plz. I use that trait. And its Master too… it might create too much synergy within a single trait though. Lower CD AND blast are two separately good things, and benefit from each other. Nevertheless… I’m not opposed to the idea.

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