need help on my spectral/ds build

need help on my spectral/ds build

in Necromancer

Posted by: Tateguy.7485

Tateguy.7485

my build as of now : http://www.gw2db.com/skills/calc/necromancer#5|0|1201|2064|4172|9243|1205|0|0|0|0|30|2325|2324|1586|10|1572|0|0|0|0|0|0|30|1242|2338|2241|0|0|1|0|0|0|0|0|0|0|0|0|0|0|0|0|

if that link doesn’t work. its 0/30/10/0/30

SKILLS: so the way i use my skills are spectral armor is a staple and signet of undead is interchangeable with signet of locust. spectral walk is changed for blood is power, spectral grasp, and other kitten but its usually on spectral walk.
WEAPONS…. i find that staff is the BEST weapons for necromancers. the swap i use is either dagger/warhorn or axe/focus. ive tries to do a dagger/focus and axe/warhorn (these being interchangeable of course). but i get wrecked cause of the lack of defense. ( thats what the trait dark armor was for).
RUNES and ARMOR: are a problem for me rn. im getting the golemancer runes because coe get precision runes pretty easily. also armor im wearing the valkaries but might change to the ac set 1 . (honestly have no idea which armor peices to get.

also i tries build where marks give life force and its way more effective than this spectral/ds build. but i wanted to try this one see if i can improve it.

any feedback would be helpful.

(edited by Tateguy.7485)

need help on my spectral/ds build

in Necromancer

Posted by: azuzephyr.7280

azuzephyr.7280

Few things to chip in; Vital Persistence – only effects the normal decay rate of death shroud, not the life force used by skills, as such it turns out a very weak trait [you said about using 3% LF on marks in stead of spectral skills – why not have both]

Dark Armor – You only listed staff as a weapon, the 400 toughness when channeling only effects channels not casts i.e. you gain toughness on dagger #2/axe #2 and life transfer, nothing else, change the trait to staff mastery for 20% faster marks

Signet of undeath – a traited spectral grasp is 10% LF every 24 seconds, signet by comparison only generates 8% in the same time, unless you particularly want the ally resurrection then spectral grasp is a solid choice to switch to, but might feel at odds with staff playstyle

need help on my spectral/ds build

in Necromancer

Posted by: Tateguy.7485

Tateguy.7485

Few things to chip in; Vital Persistence – only effects the normal decay rate of death shroud, not the life force used by skills, as such it turns out a very weak trait [you said about using 3% LF on marks in stead of spectral skills – why not have both]

Dark Armor – You only listed staff as a weapon, the 400 toughness when channeling only effects channels not casts i.e. you gain toughness on dagger #2/axe #2 and life transfer, nothing else, change the trait to staff mastery for 20% faster marks

Signet of undeath – a traited spectral grasp is 10% LF every 24 seconds, signet by comparison only generates 8% in the same time, unless you particularly want the ally resurrection then spectral grasp is a solid choice to switch to, but might feel at odds with staff playstyle

thanks man, ima get rid of Vital Persistence and dark armor. hey any ideas on gear and runes tho? also i wtich between Signet of undeath/ Signet of locust and spactral walk/ spectral grasp.