(edited by Levetty.1279)
A few changes to Druid that I think
Well I liked it.
I think it is important to remember that they were looking into adding some kind of damaging support on seed of life and tidal surge which would help diversify CAF a little. Highly doubt Natural Convergence will be mobile as the counterplay given was to get away from the Druid.
Fairly certain pets count as allies and will thus trigger live vicariously and natural mender. Faintly remember seeing small heals go up when the pet was healed from something like Astral Wisp.
Will suggest something for Glyphs if necessary after using them.
The only thing I think should change at this point in time is Lingering Light. It does not look very good or at least competitive with the other two GM, especially with an ICD. Previously suggested that it should increase AF generation and degenerate AF slower while in CAF.
One thing to keep in mind about elite specs, is they’re all based on a very specific theme, Druids is healing and support so i’d say keep the damage it brings in line with someone/something based on supporting and healing (not saying it shouldn’t be there, just not a focus)
Druid is NOT an upgrade to ranger, it’s a variation, if you want to be damage focused, for the time being, you stick with base ranger and don’t touch druid. If you want to be more supportive, you switch to Druid. It’s essentially the same as switching to an extremely similar class. Or multiclassing in other games.
Also, we can move while using Natural Convergence, they even show us that during the preview.
As for Lingering Shadow or w/e it’s called i absolutely agree, I at first thought it was 4s of each (pretty reasonable), but when seeing it was only 2s, it seems like it’ll be too weak, but then again i haven’t played with it yet, so that’s tbd.
As for the Glyphs, Alignment already removes condis in celestial form, it just does healing instead of boons which i think is fine given the theme of druid is to just outheal everything and worry about boons later.
For Glyph of Equality, I can’t agree more, it’s a 40s CD, which is pretty much double what ever other glyph we got is. I get that it’s a lot of damage and a potential 4s Daze with moment of clarity on 5 targets, but still, at least drop it to like 35s or something and see how it plays out from there.
I personally don’t think we NEED blast finishers on those glyphs you mentioned, but i’m sure as kitten not going to say no, they look like they very well could be a blast finisher, so i’m not going to argue.
I was actually a bit disapointed that Vine Surge didn’t deal some bleed damage myself, and I don’t think we’ll get a port, the dash is good and allows your allies to sort of position to where you’re heading if they want healing.
As their mother, I have to grant them their wish. – Forever Fyonna
Druid is NOT an upgrade to ranger, it’s a variation, if you want to be damage focused, for the time being, you stick with base ranger and don’t touch druid.
Yup. Stuck with the same ol’ same ol’ for three more years until the next elite spec comes with the next expansion. If my decision to buy the expansion relied solely on the Druid I wouldn’t have bought it. But, because my wife plays the game, I did…. and I like my guild well enough.
Pets still can’t execute attacks while moving, so.. yeah.