Tanbin
Advanced Pet UI With Soulbeast
Agreed !
Never tough of this,
but this would be a great QoL change.
I’ve always advocated a boon / condition bar addition to either the pet ui or added as a unique portion somewhere else for the ranger class. But I’d like to take it a step further for Soulbeast that I feel would provide a lot more QoL in terms of managing pets in general throughout a given fight.
Clicking your pet to see the conditions and boons it has is hardly realistic when fighting , especially in mid/top tier where I’m more focused on my condition/boon bar and more importantly the enemy’s boon/condition bar and his positioning and skill usage to try and click my pet midfight and see a quick glance.
With soulbeast, this necessity becomes so much more in that you LITERALLY need it.
There should be an improved UI not only for boons / condition but to go further, add a skill bar for your pet that is out with a cooldown visual system to show us what skills are on cooldown.
My proposal would be:
1. Static UI window that displays a UI inside of that for the pet that is out
2. This window is scalable for resolutions of course and can be sized down and up accordingly
3. I would like to see my pet’s conditions and boons
4. I would like to see a smaller portion inside with the skills of my pet
5. When a pet uses a skill, inside the UI it visually goes on cooldown, this allows me to know what pet’s skills are used and what is on cooldown. This is entirely to help with preparation alone for the ranger in coordination with his/her pet.
This is really needed even more so now with Soulbeast coming especially the boon/condition bar.
My question to devs would be: Have you decided on something in terms of planning for this?
If so, how do you plan on implementing it and some sort of time frame. If not, then I highly urge you to reconsider and make it a priority , it would help our play in preparation a lot more throughout a given fight.
Agreed !
Never tough of this,
but this would be a great QoL change.
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