[Build] "MAD-SEED DRUID" - a selfish druid

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Posted by: Nike.2631

Nike.2631

!!Updated!!

MAD-SEED DRUID

Weapons: Giver’s Shortbow/Rabid Axe + Giver’s Dagger
Pets: Jungle Spider (multiple immobilizes), Krytan Drakehound (CC triple threat)
Sigils: Sigil of Hobbling +20% cripple duration (Bow and Dagger), Sigil of Incapacitation cripple on crit (Bow), Sigil of Corruption stacking condition damage on kill (Axe)
Runes: Mad King (power, condi duration, bleed duration, ravens on Elite)
Heal: Troll Unguent
Utility: Glyph of Alignment — Glyph of Equality — Signet of Stone
Elite: Entangle

Marksmanship

  • Opening Strike Cause vulnerability with your first strike when entering combat.
  • Alpha Training Pets have Opening Strike.
  • Precise Strike Opening strike always critical hits.
  • Predator’s Instinct Apply cripple to foes you hit while they are below 50% health.
  • Moment of Clarity Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations you inflict last longer.
  • Predator’s Onslaught You and your pet deal increased damage to disabled or movement-impaired foes.

Skirmishing

  • Tail Wind Gain swiftness when swapping weapons in combat.
  • Furious Grip Gain fury when swapping weapons in combat.
  • Hunter’s Tactics Increased chance to critically strike while attacking from behind or the side.
  • Sharpened Edges Chance to cause bleeding on critical hits.
  • Hidden Barbs Bleeding you cause is more dangerous.
  • Light on your Feet Damage and condition duration is increased for a while after dodging. Short bow skills recharge faster and your arrows pierce.

Druid

  • Celestial Being Celestial uh-oh mode.
  • Live Vicariously Healing your pet heals you. (screw those other guys! )
  • Natural Mender Stacking heal buff when you heal.
  • Druidic Clarity Entering celestial form removes all conditions.
  • Natural Stride Reduce duration of cripple/immobilize. +33% speed when not crippled/immobilized.
  • Ancient Seeds Hitting a CC’d enemy applies immobilize and bleed.

This is gonna be a kiting immobilize/cripple/bleed machine .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

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Posted by: Levetty.1279

Levetty.1279

Just off the top of my head

- Natural Mender will be useless to you but theres nothing you can do about that
- Glyph of Rejuvination is terrible compared to even untraited Troll Ungeunt, especially if you aren’t focusing on healing other people

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Posted by: Nike.2631

Nike.2631

Yeah, you are correct. The heal choice was left over from when I was eyeing the Glyph cooldown trait. Will fix in original post. I’m suspicious Natural Mender could be used in conjunction with our regens or proc off of Natural Healing as long as it’s the pet that gets a heal. Troll Ungent might be very good with Natural Mender…

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Nike.2631

Nike.2631

Updated with runes/sigils.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Mono.7320

Mono.7320

Updated with runes/sigils.

Hey Nike, thanks for hearing me out on Axe/Dagger combo it helps out in Condi specs don’t get me wrong sword is great too but it mostly gap closer or poison which there is one on dagger anyway.

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Posted by: Nike.2631

Nike.2631

It’ll be interesting to get off the whiteboard and into the jungle to find out if you can solidly maintain range with that much CC (and SBs’ extra escape on #3). In which case being able to swap between two 900 range sets makes perfect sense.

I think the Sigil of Corruption will work better on the axe as its ricochet seems more likely to pick up random kills and build condi-damage stacks. With the sigil of Incapacitation more useful on the bow earlier in the engagement procing extra cripples. Just remember to swap early and often for the benefits from the Skirmish line minor traits .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Drool

Its almost like a Cripshot but with less Poison, the CC makes up for it though. Could put a Doom Sigil on the dagger for Crippling Talon.

Nice one! Need to try this NOW! I’d go with Rabid weapons, Sinister Armor and Celestial Trinkets for the gear, I like those stats for SB S/D so they should work great with this. http://gw2skills.net/editor/?vNAQNAV3oiEqAVLEyDqNAKhTn3ge/3B-TVyAABIcEA+b/BAuAAu/AAeUJI1q/cmyPNOIACqbgUA2tsC-w

(edited by Heimskarl Ashfiend.9582)

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Posted by: Nike.2631

Nike.2631

I can see how Doom sigil for some poison might give some depth of conditions.

I am itching to pop the Entangle+Ravens/Glyph/5xAncient Seed after Zerg diving under Signet of Stone. Having skill order matter is one of the things I most complained about in the Ranger CDI and finally the order you cast in MATTERS.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Mono.7320

Mono.7320

!!Updated!!

MAD-SEED DRUID

Weapons: Giver’s Shortbow/Rabid Axe + Giver’s Dagger
Pets: Jungle Spider (multiple immobilizes), Krytan Drakehound (CC triple threat)
Sigils: Sigil of Hobbling +20% cripple duration (Bow and Dagger), Sigil of Incapacitation cripple on crit (Bow), Sigil of Corruption stacking condition damage on kill (Axe)
Runes: Mad King (power, condi duration, bleed duration, ravens on Elite)
Heal: Troll Unguent
Utility: Glyph of Alignment — Glyph of Equality — Signet of Stone
Elite: Entangle

Marksmanship

  • Opening Strike Cause vulnerability with your first strike when entering combat.
  • Alpha Training Pets have Opening Strike.
  • Precise Strike Opening strike always critical hits.
  • Predator’s Instinct Apply cripple to foes you hit while they are below 50% health.
  • Moment of Clarity Gain an attack of opportunity for you and your pet on interrupting a foe. Daze and stun durations you inflict last longer.
  • Predator’s Onslaught You and your pet deal increased damage to disabled or movement-impaired foes.

Skirmishing

  • Tail Wind Gain swiftness when swapping weapons in combat.
  • Furious Grip Gain fury when swapping weapons in combat.
  • Hunter’s Tactics Increased chance to critically strike while attacking from behind or the side.
  • Sharpened Edges Chance to cause bleeding on critical hits.
  • Hidden Barbs Bleeding you cause is more dangerous.
  • Light on your Feet Damage and condition duration is increased for a while after dodging. Short bow skills recharge faster and your arrows pierce.

Druid

  • Celestial Being Celestial uh-oh mode.
  • Live Vicariously Healing your pet heals you. (screw those other guys! )
  • Natural Mender Stacking heal buff when you heal.
  • Druidic Clarity Entering celestial form removes all conditions.
  • Natural Stride Reduce duration of cripple/immobilize. +33% speed when not crippled/immobilized.
  • Ancient Seeds Hitting a CC’d enemy applies immobilize and bleed.

This is gonna be a kiting immobilize/cripple/bleed machine .

Change Mad Kings Runes with Krait runes. you get so much more Bleeding/Poison/Torment on Elite + more Condi instead of Power

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Posted by: Relshdan.6854

Relshdan.6854

love this…..i’m surprised so many are blinded by the druid’s heal potential, that they missed the sick lockdown/interrupt potential.

Chaos Organ (Ele), Pistol Opera (Thief), Modular Man (Eng)
MARA (EU) Gunnar’s Hold

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Posted by: Nike.2631

Nike.2631

Change Mad Kings Runes with Krait runes. you get so much more Bleeding/Poison/Torment on Elite + more Condi instead of Power

It’s an good option, but I’m hesitant. I feel the power/condition damage swap is mostly a wash due to the hybrid nature of both the SB and Axe. Its 45% bleeding duration on Krait (plus bleed on being hit proc) vs 40% on Mad King with 5% to all other condis which feeds the cripple/immobilize slightly.

It’s not well documented, but I feel like the Mad King on-Elite ravens have a much higher range than the Krait on-Elite proc.

If you do go Krait, I’d swap the stacking condi-damage sigil for a stacking power sigil, again to ensure your direct damage for bow and axe remains a tangible threat.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

(edited by Nike.2631)

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Posted by: Nike.2631

Nike.2631

Drool

Heehee!

Its almost like a Cripshot but with less Poison, the CC makes up for it though. Could put a Doom Sigil on the dagger for Crippling Talon.

Nice one! Need to try this NOW! I’d go with Rabid weapons, Sinister Armor and Celestial Trinkets for the gear, I like those stats for SB S/D so they should work great with this.

I have to recommend the giver’s weapons over rabid. I think the stat point loss will be worth it for the extra duration on all conditions.

And prickly pear pie… +40% condition duration and lifesteal on crit? May I? May I really?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Mono.7320

Mono.7320

Change Mad Kings Runes with Krait runes. you get so much more Bleeding/Poison/Torment on Elite + more Condi instead of Power

It’s an good option, but I’m hesitant. I feel the power/condition damage swap is mostly a wash due to the hybrid nature of both the SB and Axe. Its 45% bleeding duration on Krait (plus bleed on being hit proc) vs 40% on Mad King with 5% to all other condis which feeds the cripple/immobilize slightly.

It’s not well documented, but I feel like the Mad King on-Elite ravens have a much higher range than the Krait on-Elite proc.

If you do go Krait, I’d swap the stacking condi-damage sigil for a stacking power sigil, again to ensure your direct damage for bow and axe remains a tangible threat.

bro check out sick condi variation I theorycrafted just now in 50 minutes… Its mainly Poison/Bleed build with 20k hp 3k toughness and high condi duration http://gw2skills.net/editor/?vNAQNAV34iEqgLLQ1CBDhiDgRv07OIYraA-TlyCABAcEA2TjwxXAgLV/phHAQiKBl4gAklyvZ2fQPdBkCwulVA-w

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Posted by: imarah.7940

imarah.7940

Ooooh nice, I have been theory crafting Ancient Seed builds since Irenio introduced the traits, I was going for a similar but less selfish build (same marksman traits but BM and GS/staff instead of Skirm and SB/axe/dagger, glyph of tides rather than alignment) but this seems so fun!

Natural mender could still see use when you transform, too.

(edited by imarah.7940)

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Posted by: Mono.7320

Mono.7320

while others complain we gonna make kitten builds and enjoy this

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Posted by: Ehecatl.9172

Ehecatl.9172

Indeed. Some people keep talking like the druid can ONLY be played as a healer. They will weep when they meet a Remorseless Druid or Mad Seeder. Druids are all about life, and a big part of life is ending it!

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Posted by: Nike.2631

Nike.2631

bro check out sick condi variation I theorycrafted just now in 50 minutes… Its mainly Poison/Bleed build with 20k hp 3k toughness and high condi duration http://gw2skills.net/editor/?vNAQNAV34iEqgLLQ1CBDhiDgRv07OIYraA-TlyCABAcEA2TjwxXAgLV/phHAQiKBl4gAklyvZ2fQPdBkCwulVA-w

With that set-up I’d definitely got Krait. The poison will give you more depth of condition, but you are losing some direct damage. Moment of Clarity is really powerful with the SB #5 Concussion shot and should doubly benefit Glyph of Equality. Chaining up a big hit to use after getting your attack of opportunity should be lively (e.g. Glyph of Equality or Concussion Shot to stun/interrupt & set AoO, Glyph of Alignment to spend it)

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Mono.7320

Mono.7320

bro check out sick condi variation I theorycrafted just now in 50 minutes… Its mainly Poison/Bleed build with 20k hp 3k toughness and high condi duration http://gw2skills.net/editor/?vNAQNAV34iEqgLLQ1CBDhiDgRv07OIYraA-TlyCABAcEA2TjwxXAgLV/phHAQiKBl4gAklyvZ2fQPdBkCwulVA-w

With that set-up I’d definitely got Krait. The poison will give you more depth of condition, but you are losing some direct damage. Moment of Clarity is really powerful with the SB #5 Concussion shot and should doubly benefit Glyph of Equality. Chaining up a big hit to use after getting your attack of opportunity should be lively (e.g. Glyph of Equality or Concussion Shot to stun/interrupt & set AoO, Glyph of Alignment to spend it)

I optimized the build now I got 322 healing power on top and more crit/toughness/vit. All thanks to Rabid/Magi/Dire combination ^^ will update it more when they add druid!! THIS BUILD GONNA BLOW UP >:) I call this build ‘’Toxic Scientist’’
http://en.gw2skills.net/editor/?vNAQNAV3YjEqQJLWzCOsAVLEMEquDC2WgDgRv0B-T1yCABAcEA2TjwxXEgiVih8DAALlHXqiDjKB9U9gZ2fQPdBBAOAe/9cv7BHf8xHf8x9+7v/+7vXKAImGB-w

(edited by Mono.7320)

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Sharpened Edges, Ancient Seeds, Mad King, Entangle with Glyph of Equality will be able to stack like 120 total bleeds lol

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Posted by: Mono.7320

Mono.7320

Man!!!! its kitten hard to give up on Wilderness Survival for Marksmanship for Condi build…. argh anyone have advice for me?

Update: I take that back Markmanship is useless in my build since Moment of Clarity only adds +1 sec of daze/stun duration which is nothing in PvE since mine is open world build not WvW.

(edited by Mono.7320)

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Man!!!! its kitten hard to give up on Wilderness Survival for Marksmanship for Condi build…. argh anyone have advice for me?

Yeah, use a Druid with staff

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Posted by: Mono.7320

Mono.7320

Man!!!! its kitten hard to give up on Wilderness Survival for Marksmanship for Condi build…. argh anyone have advice for me?

Yeah, use a Druid with staff

I hate staff

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Posted by: arnitheking.8427

arnitheking.8427

ah kitten , didn’t know there was a theorycrafting thread already nice stuff

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Posted by: arnitheking.8427

arnitheking.8427

or should I say, nice staff

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Posted by: Random.4691

Random.4691

Already have kittenous regent/Condi build for soloing, seems as though a couple trait changes and swapping to staff will make it viable for organized large group play.

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Posted by: Mono.7320

Mono.7320

ah kitten , didn’t know there was a theorycrafting thread already nice stuff

glad you like it ^^ this are only half the build we gonna optimize them once they release Druid stuff on gw2editor.

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Posted by: Nicknobreak.7543

Nicknobreak.7543

Druid is the new PU Mesmer.

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Posted by: Mono.7320

Mono.7320

Can we make Settlers/Nomad Hybrid with Druid traitline that is bunker

(edited by Mono.7320)

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Posted by: Nike.2631

Nike.2631

The Skirmish/Wilderness/Druid mix is gonna give you bunker-y-ness so Settlers makes sense… but losing moment of clarity is really gonna cut into your window to trigger ancient seeds. It’s condi-bunker is a different playstyle with more active defenses than the Marksman/Skirmish/Druid whose survival is going to depend more on hard/soft CC.

I play condi-bunker on Thief and love it, but at least for BWE3 I’ll be trying out the more aggressive, trollish CC set-up.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Mono.7320

Mono.7320

The Skirmish/Wilderness/Druid mix is gonna give you bunker-y-ness so Settlers makes sense… but losing moment of clarity is really gonna cut into your window to trigger ancient seeds. It’s condi-bunker is a different playstyle with more active defenses than the Marksman/Skirmish/Druid whose survival is going to depend more on hard/soft CC.

I play condi-bunker on Thief and love it, but at least for BWE3 I’ll be trying out the more aggressive, trollish CC set-up.

what you talking about? :^) who needs Moment of Clarity

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Posted by: Nemesis.6938

Nemesis.6938

i’d also like to have a druid build that uses a greatsword but so far i cant come up with one, i always come back to conditions with this one…

I like your set up, thinking if wilderness survival could be an interesting alternative to marksmanship

(edited by Nemesis.6938)

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Posted by: Mono.7320

Mono.7320

i’d also like to have a druid build that uses a greatsword but so far i cant come up with one, i always come back to conditions with this one…

I like your set up, thinking if wilderness survival could be an interesting alternative to marksmanship

most power stuff don’t go well with druid since it doesn’t provide boon applications and damage modifiers. Thats why CC/Condi builds work best with druid

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Posted by: Holland.9351

Holland.9351

Greatsword+Staff would be great I think. It’s one of the few builds that can make the Primal Echoes trait (daze on staff swap) work reliably and therefore also the Ancient Seeds trait (immobilize). Notice how the build posted doesn’t use this trait, but a greatsword/sword+staff build could. Traited staff can daze every 10 seconds, but shortbow can only daze every 25 seconds.

Some might say you have to go condi because the Ancient Seeds trait has bleeding, but its real power is the immobilize. Hilt Bash can also trigger it, so not only on staff swap. You should probably go with Marksmanship for the +100% daze and +50% damage on interrupt. Also, Maul will be much easier to land on an immobilized target.

All Glyps also only have 300 range so perfectly suited for melee weapons like Greatsword. Glyph of the Tides (knockback+ power damage) and Glyph of Alignment (cripple+weakness+power damage) could be great. Let’s also not forget Glyph of Unity (retaliation). Glyph of Equality (daze+power damage) will do a 4s daze traited, but the cooldown may be too long. You can also make all these Glyphs remove 2 conditions on use, but you’d need to get your movement speed from elsewhere. Glyphs also have a low cooldown so they can be used often. Don’t forget Glyphs deal damage.

I think you should be able to come up with a Greatsword build that works.

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Posted by: Eggyokeo.9705

Eggyokeo.9705

this style of build was the first one to jump out at me form wvw roaming

my line of thinking was

SK 1/3/2
WS 2/2/2
DR 1/3/3

SB/A-T
TU LR/QZ/(Glyph of the Tides) Entangle

some where between sinister and celestial stats
krait runes
generosity and torment on the bow
and torment and soldering on the axe and torch

i am really looking foreword to ancient seeds it a gold mine

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Posted by: Sandzibar.5134

Sandzibar.5134

This build made me excited in my happy place.

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Posted by: arnitheking.8427

arnitheking.8427

I feel like this type of thread is exactly what we need to get ppl to understand that druid is more than just green numbers

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Happy for y’all that y’all have a good build for PVP.

Speaking from a PVE-only point of view…

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Posted by: Nike.2631

Nike.2631

Happy for y’all that y’all have a good build for PVP.

What makes you think it won’t be fun/effective in PvE?

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

I didn’t say it wouldn’t be fun, because that’s too subjective.

Effective, however, as opposed to what? I wouldn’t bring it in my high level fractals…. because damage needs to be front-loaded. Sure, pugs it probably wouldn’t be too bad though.

Speaking from a PVE-only point of view…

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Posted by: Nike.2631

Nike.2631

Are you saying you’d bring every other build to fractals? I’m not getting the level of expectation here. Every build is more or less good in the different environments. There are several environments where Druid is going to offer new (and I hope highly successful) approaches that have nothing to do with being a dedicated healer.

That’s a good thing. Because a lot of people are watching the video rather than reading the actually abilities and feeling like druid is a one-trick pony.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Oh, I took the time and read dulfy quite a few times on the Druid reveal…

And no, I wouldn’t bring any Ranger or Druid build into Fractals… or dungeons. Raids? Only if it’s required.

Speaking from a PVE-only point of view…

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Posted by: StinVec.3621

StinVec.3621

Nike, this build, as well as the others discussed within the thread, has given me a good sense of the non-group-healing-focused possibilities for the druid.

Thank you for putting the time and effort into configuring such builds. It is reassuring to see that there are several options for OWPvE solo players to use druid in an enjoyable and effective manner.

I will certainly continue keeping an eye on this and other druid build threads.

| [“I’d really like this…” — Resource for Gifting Strangers] |
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Posted by: Random.4691

Random.4691

Greatsword+Staff would be great I think. It’s one of the few builds that can make the Primal Echoes trait (daze on staff swap) work reliably and therefore also the Ancient Seeds trait (immobilize). Notice how the build posted doesn’t use this trait, but a greatsword/sword+staff build could. Traited staff can daze every 10 seconds, but shortbow can only daze every 25 seconds.

Some might say you have to go condi because the Ancient Seeds trait has bleeding, but its real power is the immobilize. Hilt Bash can also trigger it, so not only on staff swap. You should probably go with Marksmanship for the +100% daze and +50% damage on interrupt. Also, Maul will be much easier to land on an immobilized target.

All Glyps also only have 300 range so perfectly suited for melee weapons like Greatsword. Glyph of the Tides (knockback+ power damage) and Glyph of Alignment (cripple+weakness+power damage) could be great. Let’s also not forget Glyph of Unity (retaliation). Glyph of Equality (daze+power damage) will do a 4s daze traited, but the cooldown may be too long. You can also make all these Glyphs remove 2 conditions on use, but you’d need to get your movement speed from elsewhere. Glyphs also have a low cooldown so they can be used often. Don’t forget Glyphs deal damage.

I think you should be able to come up with a Greatsword build that works.

Been working on it and you are correct, a GS/Staff build will be very possible. The only thing I’m wrestling with atm is, Range vs Melee. Staff seems to be designed to function better with some range, you’re a support so it kind of makes more sense to hang back with maybe a bow. Personally I am not a fan of either LB or SB but for staff to be used to its full potential I think giving yourself some range might be better.

With that said, I’m still working on a GS build, once the build editors are updated it will be a bit easier.

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Posted by: Mono.7320

Mono.7320

Oh, I took the time and read dulfy quite a few times on the Druid reveal…

And no, I wouldn’t bring any Ranger or Druid build into Fractals… or dungeons. Raids? Only if it’s required.

well then that’s your problem then not druids which is fine

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Posted by: Leodon.1564

Leodon.1564

@ Nike
I would like to see how your build plays out but how are you going to deal without having a stun breaker and little condi removal?

Faye Oren – Mesmer
Lee Oren – Ranger
Eve Oren – Revenant

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Posted by: Nike.2631

Nike.2631

@ Nike
I would like to see how your build plays out but how are you going to deal without having a stun breaker and little condi removal?

It’s a notable weakness but I’m hopping the multitude of cripples and the several options for long stuns and immobilizes give us maybe the first ranged build that can actually maintain range, limiting most professions opportunities to apply those conditions. Core Necro will still be a lively match up. Axe and piercing Shortbow both give you pretty good tools against condi-mesmer.

Ands while the Mad-Seed does go in on a very offensive footing you still have that ALL-CLEAR on punching f5 (Avatar State )and can hopefully keep that in reserve for a mix of condi-clear and a quick reset on your health before dropping it early to get back to attacking and building the next celestial transformation.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

[Build] "MAD-SEED DRUID" - a selfish druid

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Happy for y’all that y’all have a good build for PVP.

What makes you think it won’t be fun/effective in PvE?

Because of the fact you said

“This is gonna be a kiting immobilize/cripple/bleed machine”

Where in the tyria am I gonna need that???

Oh and your using a shortbow.
Again – anyone who uses a ranger shortbow in PvE is just trolling ….

[Build] "MAD-SEED DRUID" - a selfish druid

in Ranger

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

Oh, I took the time and read dulfy quite a few times on the Druid reveal…

And no, I wouldn’t bring any Ranger or Druid build into Fractals… or dungeons. Raids? Only if it’s required.

well then that’s your problem then not druids which is fine

Oh, it’s not my problem, bruh. Don’t don’t get mad at me when you get insta-kicked from Fractals because you have a staff or short bow equipped. It’s burning that’s where the condi DPS is at, not bleeds.

Speaking from a PVE-only point of view…

[Build] "MAD-SEED DRUID" - a selfish druid

in Ranger

Posted by: Mono.7320

Mono.7320

Oh, I took the time and read dulfy quite a few times on the Druid reveal…

And no, I wouldn’t bring any Ranger or Druid build into Fractals… or dungeons. Raids? Only if it’s required.

well then that’s your problem then not druids which is fine

Oh, it’s not my problem, bruh. Don’t don’t get mad at me when you get insta-kicked from Fractals because you have a staff or short bow equipped. It’s burning that’s where the condi DPS is at, not bleeds.

This is not made for fractals and even if it did I’m only doing it with guildies not kittens like you who kick people.

[Build] "MAD-SEED DRUID" - a selfish druid

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

Oh, I took the time and read dulfy quite a few times on the Druid reveal…

And no, I wouldn’t bring any Ranger or Druid build into Fractals… or dungeons. Raids? Only if it’s required.

well then that’s your problem then not druids which is fine

Oh, it’s not my problem, bruh. Don’t don’t get mad at me when you get insta-kicked from Fractals because you have a staff or short bow equipped. It’s burning that’s where the condi DPS is at, not bleeds.

This is not made for fractals and even if it did I’m only doing it with guildies not kittens like you who kick people.

This is not made for a kitten thing in PvE (maybe raids)
so you prefer to make your guildies suffer because you decided to “have fun” with some of the worst DPS weapons in the entire game? Glad I’m not your guildmate