Changes for the Ranger, by the Rangers
The real question is: is Kui even going to listen?
No, they’re too busy polishing rev and elite specs to realize that their core stuff is in a horrible state.
Or well, when it comes to ranger it doesn’t matter either way. Good suggestions have been ignored for years.
SHOUTS need an overhaul
SIGNETS need an overhaul
PETS need an overhaul
SPIRITS need an overhaul
WARHORN AND SB need buffs
TRAPS need rework.
In short, EVERY ASPECT of the ranger need rework.
Check out this thread → https://forum-en.gw2archive.eu/forum/game/pvp/Ranger-Needed-Changes/first#post5387839
For proposed pvp changes to ranger
5.Enlargment should be changed from proccing Signet of Stone instead of Signet of the Wild. This would help correlate with other traits such as Defy Pain
These kinds of autoproc traits shouldn’t have been in the game in the first place. But that’s neither here nor there at this point.
That being said, if they change Bark Skin back to its old version, Enlargement would synergize a lot better in its current state than what it would do if you were to cast Signet of Stone instead.
If they want to have a thing were Rangers can be potentially dangerous when brought on low health with things like Most Dangerous Game, Instinctive Reaction and so forth, Enlargement should stay as it is while Bark Skin could have its old version back.
That is a nice point, the extra damage with proccing both traits would make us a force to reckon with if we were low health. Would still like a trait that’ll help us negate large burst damage though.