Cosmic Ray (CF1) too clunky?
The skill looks like it has massive delay on actually hitting the ground and having an effect. I was looking at one of your videos the other day and the amount you were leading the target should have been more than enough, but the effect was missing by a mile behind the person. Having to lead a target even further than you were is just absurd.
Imo, it needs to be instant heal on that point, the point itself should be larger, then they can do whatever they want with the animation.
Apparently you can get the ground targeting to snap to an ally target with the action camera. Won’t help with moving targets, unfortunately.