DH Wipes the Floor With LB Ranger

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

I just watched the twitter…
This is insane…
Their base projectile speed is as fast as ranger because it becomes baseline.
The auto hits about the damage of the mid range LB 1 and auto track target like axe does. It will cause indefinite snares against 2 targets, which is very common. LB2 is a one shot damage, so it’s actually a SPIKE as compare to ranger’s damage over 2.5 seconds. When combine with correct gears and traits, it seems like it’d hit even more.
LB3 is freaking GROUND TARGET AOE, which RANGER HAS ALWAYS BEEN ASKING FOR AGES. Currently we have no way to deal with thief when they’re invisible as LB ranger because the lack of ground target skills. (barrage cd too long, too much opening when using it) LB4 is a very short CD AOE yet again, that LB ranger has very limited access to. LB5 is absolutely monster… It does big damage, cripple the foes, and trap them inside the ward for up to 5 targets at 1200 range, which is absolutely insane. This LB is a much better aoe, utility, control RANGE weapon ever created. It has so much use in WVW, and ranger will be COMPLETELY WORTHLESS when compare to Guardian LB in WvW.

This is an absolutely insane weapon in WVW, that Guardian will literally ROLE wvw in it with the LB… Ranger’s LB has ZERO chance to compete this AOE RANGE RING OF WARDING, as well kitten ticks burning AOE that hits so many targets, and spike damage LB2 that hits wider than piercing arrow, and bunch of projectile destroyer. Also they don’t hit so many times like ranger’s LB2 and 5, so they’re punished less from retaliation as compare to ranger.

The traps are also insanely powerful. 25 stacks aoe vulnerability + stealth is HUGE in PVP AND WVW. The damage itself is very good too, and guardian will hit their target a massive amount of damage because of vulnerability. It’ll destroy thieves in PVP too because it lasts so long and it reveals a large target of area. They also do so much damage that’d literally destroy a group of zerg with multiple blade traps placed because it hits infinite targets. Our traps does so little damage that enemies can mostly ignore it or cleanse it immediately. We also need to TRAIT for it for trap to be USABLE.

Time to move on to my Guardian and abandon my LB ranger zzz… I’m really disappointed in you Anet I thought Guardian’s LB suppose to be as a supportive LB, but instead it does big damage, large scales CC, and large AOE damage. We rangers will be getting a worthless staff that probably does as little damage as Guardian’s staff, so disappointed.

(edited by Toxsa.2701)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Crapgame.6519

Crapgame.6519

Crapgame.6519 about Guardians in the meta:

No doubt about the ELementalist … friggin golden child.

  • sPvP … we only have 5 in a group … 2 should be Elementalist … on most tourney-level teams … there’s a red flag
  • PvE meta … we have only 5 in a group … 2 should be Elementalist … most, if not all, the current record holders have 2+ Elementalists … there’s a red flag.
  • WvW meta … Can provide boons, CC, counter CC, condi cleanse, direct and condition damage at the same time, large amounts of AOE, and still be mobile … useful both for zerging and roaming … one of the 4 classes of GWEN

As far as Guardian

  • Not as used as Elementalist, but still quite useful in sPvP and taken more often than Ranger and others.
  • Always loved in PvE. Solid dps, reflects, boons, etc.
  • WvW … an essential part of GWEN … in fact, most are happy with just GWE … <sarcasm> bench those necros … why should they be relevant </sarcasm>

@Crapgame.6519 again about the Guardian forum:

They seem to not have grasped that:

  • Name doesn’t mean a thing … grow up and get over the name … our Druid could have been designed to run around with a Rifle … I would laugh and just go with it.
  • You don’t have to use the Longbow with the new Elite Specialization … and why would you when you can easily get over +50% damage with a Greatsword that is going to return that damage as health … and this was with us ignoring a 3rd specialization that would have provided even more +% damage or a huge amount of +% crit chance.
  • Mobility is useful … most of them know about swiftness, meditations, and stacking as much block/aegis/etc. as possible … because some actual good Guardian showed it to them as the way for even a monkey to do well while they facetank stuff in a game where facetanking wrecks just about everyone else … because it’s action-combat … unless you can facetank … so the usefulness of a leap that provides more mobility and a heal and can be traited to do damage and immobilize … so all 4 things … is beyond most of them … we suffer from some of the same here though … seen some pretty dumb posts.
  • They don’t understand why you would bother with cripple, blind, etc. … because stack blocks, heals, etc. and press every damaging ability when its off cooldown nets many of them kills as several players still haven’t figured out how to kill that.

I see your points and do agree. And also well said.

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

I just watched the twitter…
This is insane…
Their base projectile speed is as fast as ranger because it becomes baseline.
The auto hits about the damage of the mid range LB 1 and auto track target like axe does. It will cause indefinite snares against 2 targets, which is very common. LB2 is a one shot damage, so it’s actually a SPIKE as compare to ranger’s damage over 2.5 seconds. When combine with correct gears and traits, it seems like it’d hit even more.
LB3 is freaking GROUND TARGET AOE, which RANGER HAS ALWAYS BEEN ASKING FOR AGES. Currently we have no way to deal with thief when they’re invisible as LB ranger because the lack of ground target skills. (barrage cd too long, too much opening when using it) LB4 is a very short CD AOE yet again, that LB ranger has very limited access to. LB5 is absolutely monster… It does big damage, cripple the foes, and trap them inside the ward for up to 5 targets at 1200 range, which is absolutely insane. This LB is a much better aoe, utility, control RANGE weapon ever created. It has so much use in WVW, and ranger will be COMPLETELY WORTHLESS when compare to Guardian LB in WvW.

This is an absolutely insane weapon in WVW, that Guardian will literally ROLE wvw in it with the LB… Ranger’s LB has ZERO chance to compete this AOE RANGE RING OF WARDING, as well kitten ticks burning AOE that hits so many targets, and spike damage LB2 that hits wider than piercing arrow, and bunch of projectile destroyer. Also they don’t hit so many times like ranger’s LB2 and 5, so they’re punished less from retaliation as compare to ranger.

The traps are also insanely powerful. 25 stacks aoe vulnerability + stealth is HUGE in PVP AND WVW. The damage itself is very good too, and guardian will hit their target a massive amount of damage because of vulnerability. It’ll destroy thieves in PVP too because it lasts so long and it reveals a large target of area. They also do so much damage that’d literally destroy a group of zerg with multiple blade traps placed because it hits infinite targets. Our traps does so little damage that enemies can mostly ignore it or cleanse it immediately. We also need to TRAIT for it for trap to be USABLE.

Time to move on to my Guardian and abandon my LB ranger zzz… I’m really disappointed in you Anet I thought Guardian’s LB suppose to be as a supportive LB, but instead it does big damage, large scales CC, and large AOE damage. We rangers will be getting a worthless staff that probably does as little damage as Guardian’s staff, so disappointed.

well first we are all tempted by this but by god the Guardians LB will not be as much dps Direct damage as us they will have to choose high power or condis or go hybrid (which seems the better choice for GDH-Bow).

the 25 Vun on traps is 1secs per interval for 10secs as soon as you leave that circle by any means 1secs later all that Vun is gone even extended to 100% duration 2secs later is done , thats like one Movement skill and a evade/dodge or interrupt that trap isn’t as strong as it sounds.

if you get pinned while in the trap its deadly but don’t get pinned its realy weak.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Fester.9328

Fester.9328

It’s not so much that Ranger “is a 2nd class citizen” so much that Ele/Guard/War have had solid positions in the meta of every game mode. With the large changes coming from the Specialization System, we’ll have to see where the dust settles.

Well said.

I have been playing ranger as main ever since i have been playing GW2, as a lot of you have. We have gone through so many changes, and rarely are they in our favor. I think most of us got upset when we saw the DH setup, the mechanics alone were enough to get me going.

After a few days of settling down i came to the same conclusion as you did, just wait till the dust settles. We don’t know exactly what we are getting with the druid, and as they repeatedly have to say, they are still tweaking numbers and such.

I will say though that they had better bring their A game when unveiling the druid. I already have a guardian at lvl 80, and have started to play him here and there, and its actually kind of fun.

Aside from that, I am also waiting to see what they give the Thief (thief forums are thinking rifle..yea…sure…) and I think a warrior SB would be nice.

So if they fail to bring it with the druid, I myself will probably switch to something else, but I will at least try and give druid a shot. I mean, Im working on my unicorn bow, i just bought the unicorn finisher, all i need is the rainbow staff…I MEAN CMON!!!

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

I just watched the twitter…
This is insane…
Their base projectile speed is as fast as ranger because it becomes baseline.
The auto hits about the damage of the mid range LB 1 and auto track target like axe does. It will cause indefinite snares against 2 targets, which is very common. LB2 is a one shot damage, so it’s actually a SPIKE as compare to ranger’s damage over 2.5 seconds. When combine with correct gears and traits, it seems like it’d hit even more.
LB3 is freaking GROUND TARGET AOE, which RANGER HAS ALWAYS BEEN ASKING FOR AGES. Currently we have no way to deal with thief when they’re invisible as LB ranger because the lack of ground target skills. (barrage cd too long, too much opening when using it) LB4 is a very short CD AOE yet again, that LB ranger has very limited access to. LB5 is absolutely monster… It does big damage, cripple the foes, and trap them inside the ward for up to 5 targets at 1200 range, which is absolutely insane. This LB is a much better aoe, utility, control RANGE weapon ever created. It has so much use in WVW, and ranger will be COMPLETELY WORTHLESS when compare to Guardian LB in WvW.

This is an absolutely insane weapon in WVW, that Guardian will literally ROLE wvw in it with the LB… Ranger’s LB has ZERO chance to compete this AOE RANGE RING OF WARDING, as well kitten ticks burning AOE that hits so many targets, and spike damage LB2 that hits wider than piercing arrow, and bunch of projectile destroyer. Also they don’t hit so many times like ranger’s LB2 and 5, so they’re punished less from retaliation as compare to ranger.

The traps are also insanely powerful. 25 stacks aoe vulnerability + stealth is HUGE in PVP AND WVW. The damage itself is very good too, and guardian will hit their target a massive amount of damage because of vulnerability. It’ll destroy thieves in PVP too because it lasts so long and it reveals a large target of area. They also do so much damage that’d literally destroy a group of zerg with multiple blade traps placed because it hits infinite targets. Our traps does so little damage that enemies can mostly ignore it or cleanse it immediately. We also need to TRAIT for it for trap to be USABLE.

Time to move on to my Guardian and abandon my LB ranger zzz… I’m really disappointed in you Anet I thought Guardian’s LB suppose to be as a supportive LB, but instead it does big damage, large scales CC, and large AOE damage. We rangers will be getting a worthless staff that probably does as little damage as Guardian’s staff, so disappointed.

well first we are all tempted by this but by god the Guardians LB will not be as much dps Direct damage as us they will have to choose high power or condis or go hybrid (which seems the better choice for GDH-Bow).

the 25 Vun on traps is 1secs per interval for 10secs as soon as you leave that circle by any means 1secs later all that Vun is gone even extended to 100% duration 2secs later is done , thats like one Movement skill and a evade/dodge or interrupt that trap isn’t as strong as it sounds.

if you get pinned while in the trap its deadly but don’t get pinned its realy weak.

In PVE mobs will stay in that circle for the full duration anyway. Engineer is not needed anymore, just place one trap and there’s your 10 secs 25 stack vulnerable.

In PVP you fight on node, and that trap covers the whole node, meaning you’d more than likely stay in that trap range for a period of time. Also don’t forget that LB 5 AOE range ring of warding + big damage LOL..

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

I just watched the twitter…
This is insane…
Their base projectile speed is as fast as ranger because it becomes baseline.
The auto hits about the damage of the mid range LB 1 and auto track target like axe does. It will cause indefinite snares against 2 targets, which is very common. LB2 is a one shot damage, so it’s actually a SPIKE as compare to ranger’s damage over 2.5 seconds. When combine with correct gears and traits, it seems like it’d hit even more.
LB3 is freaking GROUND TARGET AOE, which RANGER HAS ALWAYS BEEN ASKING FOR AGES. Currently we have no way to deal with thief when they’re invisible as LB ranger because the lack of ground target skills. (barrage cd too long, too much opening when using it) LB4 is a very short CD AOE yet again, that LB ranger has very limited access to. LB5 is absolutely monster… It does big damage, cripple the foes, and trap them inside the ward for up to 5 targets at 1200 range, which is absolutely insane. This LB is a much better aoe, utility, control RANGE weapon ever created. It has so much use in WVW, and ranger will be COMPLETELY WORTHLESS when compare to Guardian LB in WvW.

This is an absolutely insane weapon in WVW, that Guardian will literally ROLE wvw in it with the LB… Ranger’s LB has ZERO chance to compete this AOE RANGE RING OF WARDING, as well kitten ticks burning AOE that hits so many targets, and spike damage LB2 that hits wider than piercing arrow, and bunch of projectile destroyer. Also they don’t hit so many times like ranger’s LB2 and 5, so they’re punished less from retaliation as compare to ranger.

The traps are also insanely powerful. 25 stacks aoe vulnerability + stealth is HUGE in PVP AND WVW. The damage itself is very good too, and guardian will hit their target a massive amount of damage because of vulnerability. It’ll destroy thieves in PVP too because it lasts so long and it reveals a large target of area. They also do so much damage that’d literally destroy a group of zerg with multiple blade traps placed because it hits infinite targets. Our traps does so little damage that enemies can mostly ignore it or cleanse it immediately. We also need to TRAIT for it for trap to be USABLE.

Time to move on to my Guardian and abandon my LB ranger zzz… I’m really disappointed in you Anet I thought Guardian’s LB suppose to be as a supportive LB, but instead it does big damage, large scales CC, and large AOE damage. We rangers will be getting a worthless staff that probably does as little damage as Guardian’s staff, so disappointed.

well first we are all tempted by this but by god the Guardians LB will not be as much dps Direct damage as us they will have to choose high power or condis or go hybrid (which seems the better choice for GDH-Bow).

the 25 Vun on traps is 1secs per interval for 10secs as soon as you leave that circle by any means 1secs later all that Vun is gone even extended to 100% duration 2secs later is done , thats like one Movement skill and a evade/dodge or interrupt that trap isn’t as strong as it sounds.

if you get pinned while in the trap its deadly but don’t get pinned its realy weak.

In PVE mobs will stay in that circle for the full duration anyway. Engineer is not needed anymore, just place one trap and there’s your 10 secs 25 stack vulnerable.

In PVP you fight on node, and that trap covers the whole node, meaning you’d more than likely stay in that trap range for a period of time. Also don’t forget that LB 5 AOE range ring of warding + big damage LOL..

So it basicly works as a trap , Area denial it’ll be strong vs melee for sure but other ranged users that have good mobility not so much , it only lasts 10secs so the logical thing would be let him have the cap pressure from range make him blow his cooldowns trying to finish you off point as he has the so called cap advantage but does not have the combat advantage due to LoS , now its our turn to use LoS and kitten him over gg he had the cap for 7-10secs now he is dead.

thats just logical use of a trap 0./

the Guardians trap is usefull but also has the major flaw it is a trap once used that is it and staying put plays to the traps strenghts.

its not strong nor weak its balanced unlike true shot ect.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Sebrent.3625

Sebrent.3625

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

(edited by Toxsa.2701)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

But we got a pet…

Seriously though, I think we can fully expect to see ranger traps going through a major redesign. Anything else would be seriously astonishing. Like adding secondary effects to traps, like the Purification traps guardians are getting, that heals you and deals damage + blinds your opponent.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: phys.7689

phys.7689

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

How would it fail when there’s no target limit and lasts 10 seconds for whoever travel through? It’s way better than wells or any of ranger’s trap. Better yet, unlike wells, you can’t see traps. Zerg would walk over a tons of blade traps without knowing they’re there.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: phys.7689

phys.7689

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

How would it fail when there’s no target limit and lasts 10 seconds for whoever travel through? It’s way better than wells or any of ranger’s trap. Better yet, unlike wells, you can’t see traps. Zerg would walk over a tons of blade traps without knowing they’re there.

where does it say it has no target limit?

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

How would it fail when there’s no target limit and lasts 10 seconds for whoever travel through? It’s way better than wells or any of ranger’s trap. Better yet, unlike wells, you can’t see traps. Zerg would walk over a tons of blade traps without knowing they’re there.

where does it say it has no target limit?

Static field doesn’t mention it either, but it hits unlimited targets as long as anyone pass through. So does Ring of Warding and so on. All fields work like that, there’s no reason blade trap doesn’t.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: phys.7689

phys.7689

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

How would it fail when there’s no target limit and lasts 10 seconds for whoever travel through? It’s way better than wells or any of ranger’s trap. Better yet, unlike wells, you can’t see traps. Zerg would walk over a tons of blade traps without knowing they’re there.

where does it say it has no target limit?

Static field doesn’t mention it either, but it hits unlimited targets as long as anyone pass through. So does Ring of Warding and so on. All fields work like that, there’s no reason blade trap doesn’t.

those are skills that proc on crossing, trap damage is aoe, not crossing dmg, as far as i know

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

How would it fail when there’s no target limit and lasts 10 seconds for whoever travel through? It’s way better than wells or any of ranger’s trap. Better yet, unlike wells, you can’t see traps. Zerg would walk over a tons of blade traps without knowing they’re there.

where does it say it has no target limit?

Static field doesn’t mention it either, but it hits unlimited targets as long as anyone pass through. So does Ring of Warding and so on. All fields work like that, there’s no reason blade trap doesn’t.

those are skills that proc on crossing, trap damage is aoe, not crossing dmg, as far as i know

https://youtu.be/Ypl3N-lQsNg

Watch the streaming before you comment on anything..
Guardian’s new traps function differently from ranger’s. It generates a certain “field” on it, that either damage foes or heal allies. It procs multiple times in the duration, just like Necro’s fear wall, static field, and so on.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: phys.7689

phys.7689

If I can’t even fight him on the point, then he’s won. He can LOS you until you threaten the point, in which case you just did what he wanted … walked onto the traps and closed to melee-ish range with a ranged weapon … not a good way to start a fight.

This is what trap rangers did till nerfed which for a time threatened Tanky Guardians in the sPvP meta … but when you threaten one of the three “top dog” classes, you get nerfed … so the nerf hammer came.

I’m going to wait to see how the numbers settle for Guardians and see if the Ranger traps revamp actually puts our traps on-par as they currently are not. I’ve never hit someone that hard from a single hit from my traps.

Imagine that blade traps, place 10 of them in WvW choke point like door or EB corrider. Pops 3k damage when walk through, x10 = 30k just to get over it.
Lasts 10 seconds, hit infinite targets, and whole zerg will walk right through it without being able to see it (unlike well). Imagine the panic when 50 man zerg ready to charge in EB lord room and everyone dies from those traps.

Combine this with a group of LB Guardians spamming 4 and 5 on a large group of enemies on 1200 range, trapping many people in and do huge damage…

Ranger NEVER EVER would be able to do this with their traps or LB or any weapon. Ranger’s trap are worthless against zerg and only trigger once. Barrage it’s a suicide skill that does wet-noodle damage and kills yourself faster than killing opponents. Very minimal AOE skills as compare to Guardian’s LB. True shot hits wider than any of the piercing arrows, infinite range cripple, etc.

Time to move on to true “ranger class”. Good that I have every classes lv80 to deal with kittens like this.

it would fail like all the other aoe skills, because it only hits 5 targets.
10 ele could hold that same area more easily if it wasnt for the 5 cap.

How would it fail when there’s no target limit and lasts 10 seconds for whoever travel through? It’s way better than wells or any of ranger’s trap. Better yet, unlike wells, you can’t see traps. Zerg would walk over a tons of blade traps without knowing they’re there.

where does it say it has no target limit?

Static field doesn’t mention it either, but it hits unlimited targets as long as anyone pass through. So does Ring of Warding and so on. All fields work like that, there’s no reason blade trap doesn’t.

those are skills that proc on crossing, trap damage is aoe, not crossing dmg, as far as i know

https://youtu.be/Ypl3N-lQsNg

Watch the streaming before you comment on anything..
Guardian’s new traps function differently from ranger’s. It generates a certain “field” on it, that either damage foes or heal allies. It procs multiple times in the duration, just like Necro’s fear wall, static field, and so on.

oh you mean that one trap specifically.
yeah that might work but since its triggered by crossing the line, you cant hit them with multiple traps, because the first one they cross will push them back.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: rpfohr.7048

rpfohr.7048

I thought guardian traps are overall better but remember their cooldowns are 2-3X longer. We dont know how the ranger traps will be tweaked either.

As far as longbow skills…….

Rangers 1 skill is better in 1v1, Guardians is better for team fight.

I still think Rangers 2 skill is better, it overall does more damage and the guardians can be blocked or dodged, he is also a sitting duck for .75 seconds until he fires it and the tell is easy. I think Guardians may only have an advantage in 3v3 or 4v4 spvp fights where you dont keep track of everything and he can sit on the outside if he isn’t being targeted.

I like hunters shot more but this is to be determined, I don’t know how easy or hard skill shots will be.

I think both 4 skills are equal. the ranger 4 skill is great and sets up rapid fire. the guardian 4 skill is great area control skill that punishes players for staying in it. Can be great if combined with other hard cc and 20% damage when opponenent is on it.

I think the guadian 5 blows rangers out of water. AOE hard CC over a little damage and soft CC all day.

So Guardian may have a SLIGHT edge in LB (my opinion) but thats before you take into account 1500 range on ranger.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: anduriell.6280

anduriell.6280

I thought guardian traps are overall better but remember their cooldowns are 2-3X longer. We dont know how the ranger traps will be tweaked either.

As far as longbow skills…….

Rangers 1 skill is better in 1v1, Guardians is better for team fight.

I still think Rangers 2 skill is better, it overall does more damage and the guardians can be blocked or dodged, he is also a sitting duck for .75 seconds until he fires it and the tell is easy. I think Guardians may only have an advantage in 3v3 or 4v4 spvp fights where you dont keep track of everything and he can sit on the outside if he isn’t being targeted.

I like hunters shot more but this is to be determined, I don’t know how easy or hard skill shots will be.

I think both 4 skills are equal. the ranger 4 skill is great and sets up rapid fire. the guardian 4 skill is great area control skill that punishes players for staying in it. Can be great if combined with other hard cc and 20% damage when opponenent is on it.

I think the guadian 5 blows rangers out of water. AOE hard CC over a little damage and soft CC all day.

So Guardian may have a SLIGHT edge in LB (my opinion) but thats before you take into account 1500 range on ranger.

Ok you all are are missing that guardian is a heavy armour melee oriented class . Don’t forget that, you LB won’t do as much damage as they will do to you.
Having that in mind guardian have a lot of healing and sustain, think as playing right now againts a guardian with our LB so he can pewpew his hate to you from distance and when bored teleport where you are and give you some hate from his sword.
While we don’t have the sustain not the healing to deal with it.
And that LB is a killer.

Not that actually i mind, i love to think i will have my ranger specialisation.

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

I thought guardian traps are overall better but remember their cooldowns are 2-3X longer. We dont know how the ranger traps will be tweaked either.

As far as longbow skills…….

Rangers 1 skill is better in 1v1, Guardians is better for team fight.

I still think Rangers 2 skill is better, it overall does more damage and the guardians can be blocked or dodged, he is also a sitting duck for .75 seconds until he fires it and the tell is easy. I think Guardians may only have an advantage in 3v3 or 4v4 spvp fights where you dont keep track of everything and he can sit on the outside if he isn’t being targeted.

I like hunters shot more but this is to be determined, I don’t know how easy or hard skill shots will be.

I think both 4 skills are equal. the ranger 4 skill is great and sets up rapid fire. the guardian 4 skill is great area control skill that punishes players for staying in it. Can be great if combined with other hard cc and 20% damage when opponenent is on it.

I think the guadian 5 blows rangers out of water. AOE hard CC over a little damage and soft CC all day.

So Guardian may have a SLIGHT edge in LB (my opinion) but thats before you take into account 1500 range on ranger.

Ok you all are are missing that guardian is a heavy armour melee oriented class . Don’t forget that, you LB won’t do as much damage as they will do to you.
Having that in mind guardian have a lot of healing and sustain, think as playing right now againts a guardian with our LB so he can pewpew his hate to you from distance and when bored teleport where you are and give you some hate from his sword.
While we don’t have the sustain not the healing to deal with it.
And that LB is a killer.

Not that actually i mind, i love to think i will have my ranger specialisation.

Don’t forget Guardian can outright cancel any RF throws at them with one single use of LB3 which is “ground targeted”. If that’s not enough, they have their new F3 that blocks all projectile, and then their new f2 leap, and then their new F1 that causes immobilize when traited. If that’s not enough, they can always pop their Renewed focus and block again and have their f1~f3 ready again. Worst case scenario they can still pop shelter to block RF once again. And after that their CD is back again and you have to go over all the processes.

So tell me, how is “LB ranger” ranger going to deal with that?

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: raubvogel.5071

raubvogel.5071

Ranger was always a mess. It is the lack of aoe or melee or the obstacle called pet. Thats why i won’t stick for a long period of time to a ranger. But if you are bored through other professions you can play the ranger and see what your main professions are having.

(edited by raubvogel.5071)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: mistsim.2748

mistsim.2748

the only ranger specs that have withstood the test of time are the condi/regen bunker variants. these will only get stronger with +6 in beastmastery. glassbows are for casuals currently, but with the upcoming trait changes, it might finally become competitive as it only needs a small survivability boost.

frankly im very excited to see what SB + reworked traps will offer us. somehow I doubt spirits and shouts will be effective, but we’ll see.

in short, rangers are becoming less of a mess. what I don’t understand is how they could come up with something as comprehensive and seemingly effective as the DH on their first try, while struggling with the ranger for 3 years.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Loxsus.3841

Loxsus.3841

the only ranger specs that have withstood the test of time are the condi/regen bunker variants. these will only get stronger with +6 in beastmastery. glassbows are for casuals currently, but with the upcoming trait changes, it might finally become competitive as it only needs a small survivability boost.

frankly im very excited to see what SB + reworked traps will offer us. somehow I doubt spirits and shouts will be effective, but we’ll see.

in short, rangers are becoming less of a mess. what I don’t understand is how they could come up with something as comprehensive and seemingly effective as the DH on their first try, while struggling with the ranger for 3 years.

A big problem people complain about (and often times justly) is the fact our mechanic is a pet that wasn’t exactly first pick at the pound … but we have to love them anyway (even when they’re just standing there, peeing on sylvari for being tree people).

BUT, MAYBE the reason that they got the DH so well done is because they’ve HAD 3 years of never quite getting there with the ranger (and many other classes) that maybe they’ve figured it out. I actually like a lot of the ranger longbow skills, even compared to Guardian’s new LB with both having their good uses. New trait auto giving piercing helps us a lot for some aoe-ish control, for example.

Also, we don’t know the new re-works of our traps/shouts/spirits (I don’t seem them touching much on our signets or survival skills) so as far as we know, we could end up just as good.

I know it gets thrown around a LOT but it’s true; try not to get worked up/angry over what the DH gets when we don’t yet know what WE get (and not just from the Druid)

(edited by Loxsus.3841)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: mistsim.2748

mistsim.2748

I don’t think anyone here is worked up or angry about DH getting intuitive, long range damage mechanics. it’s simply an observation and a discussion.

the problem with LB rangers currently is they don’t offer any utility whatsoever, while thieves and mesmers are still the superior assassins. as i said, this may change with us getting access to one more GM.

in contrast, DH will have decent applied damage while providing a ton of utility for the team.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: rpfohr.7048

rpfohr.7048

@andruill and Toxca

Yes Guardian is a heavy armor class but ranger has more base Vitality/ health so I kind of considered that a wash.

And I understand guardians 3 skill can completely negate a rangers. I think this is just this match up though. I was thinking more vs a random class encounter.

In regards to a ranger vs guardian matchup. I’d like to respond once I see our elite specialization but if i have to respond now……
Guardians 3 is a skill shot, move sideways when you use rapid fire. The F3 is on a long cooldown and will be used once in the fight. when you see this used, maybe use pet a little bit. a wolf fear will turn them around and they are open from the backside again. Swap weapons and evade a bit or use some utility skills to help in those couple of seconds. Do something other than standing there and pressing 1 or 2 for a few seconds….

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Substance E.4852

Substance E.4852

@andruill and Toxca

Yes Guardian is a heavy armor class but ranger has more base Vitality/ health so I kind of considered that a wash.

And I understand guardians 3 skill can completely negate a rangers. I think this is just this match up though. I was thinking more vs a random class encounter.

In regards to a ranger vs guardian matchup. I’d like to respond once I see our elite specialization but if i have to respond now……
Guardians 3 is a skill shot, move sideways when you use rapid fire. The F3 is on a long cooldown and will be used once in the fight. when you see this used, maybe use pet a little bit. a wolf fear will turn them around and they are open from the backside again. Swap weapons and evade a bit or use some utility skills to help in those couple of seconds. Do something other than standing there and pressing 1 or 2 for a few seconds….

It’s irrelevant how the two LB builds far against one another. Why would a Guardian even play like this when they could just JI right to you and melt you?

Hell, they could just throw down a Wall of Reflection and pewpew you for 10s while your arrows do nothing.

It’s already clear that the DH longbow will provide on par damage with much better CC attached to a class with incredibly superior team support. That’s why it’s better.

Connection error(s) detected. Retrying…

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

@andruill and Toxca

Yes Guardian is a heavy armor class but ranger has more base Vitality/ health so I kind of considered that a wash.

And I understand guardians 3 skill can completely negate a rangers. I think this is just this match up though. I was thinking more vs a random class encounter.

In regards to a ranger vs guardian matchup. I’d like to respond once I see our elite specialization but if i have to respond now……
Guardians 3 is a skill shot, move sideways when you use rapid fire. The F3 is on a long cooldown and will be used once in the fight. when you see this used, maybe use pet a little bit. a wolf fear will turn them around and they are open from the backside again. Swap weapons and evade a bit or use some utility skills to help in those couple of seconds. Do something other than standing there and pressing 1 or 2 for a few seconds….

It’s irrelevant how the two LB builds far against one another. Why would a Guardian even play like this when they could just JI right to you and melt you?

Hell, they could just throw down a Wall of Reflection and pewpew you for 10s while your arrows do nothing.

It’s already clear that the DH longbow will provide on par damage with much better CC attached to a class with incredibly superior team support. That’s why it’s better.

Well, cuz the old Guardian’s main weakness is the lack of chasing ability due to lack of range and soft cc. With the addition of LB, Guardian sure will win 24/7 against any power ranger. I mentioned LB 3 cuz we ranger does crap auto-attack damage when at close range, and the only means of dishing out big damage in close range is through RF, and RF can easily be canceled out by Guardian’s LB3 and the newly buffed F3. Old Guardian already have many blocks/reflect to deal with LB ranger, the new one is like adding salt on wound because now LB ranger has nowhere to run because of their new LB. Also pet serves as Guardian’s snaring bait because if he gets to close range, our worthless pet will stand right beside you, allowing Guardian to easily hit 2 free targets and cripple you forever.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Hell, they could just throw down a Wall of Reflection and pewpew you for 10s while your arrows do nothing.

It’s already clear that the DH longbow will provide on par damage with much better CC attached to a class with incredibly superior team support. That’s why it’s better.

If you are allowing a guard to just sit behind a WoR for 10s and pew pew you, you deserve to be killed. Send in the wolf and fear him away or just move to the side, or barrage from 1500, or gap close with GS or gap open with Hornet Sting.

Looking at the DH LB by itself, it is better for CC, no doubt, but looking at the two classes wielding the LB together, the Ranger wins for CC and damage but we lose out on the team support and take a lot more damage from retaliation.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: anduriell.6280

anduriell.6280

@andruill and Toxca
Yes Guardian is a heavy armor class but ranger has more base Vitality/ health so I kind of considered that a wash.

You have to realize that is a false statement. I mean, yes we have a little bit bigger hp pool, but look having the biggest hp pool helps the necro for example. In this game tank/nuker is not balanced, being the nuker much stronger than the tank.
That’s why players tend to zerker gear, invest in other kind is not as effective.
Just think: how much hp we could have as difference being effective? 5K ? 5K i take ou with a guard in a couple of GS#1 AA.

And I understand guardians 3 skill can completely negate a rangers. I think this is just this match up though. I was thinking more vs a random class encounter.

That’s another mislead statement. In a random encounter DragonHater vs Ranger, ranger is dead from the start.
DragonHater can counteract everything ranger has, not having even to sacrifice DPS.
If you send the wolf DragonHater has a lot of Hate to cleanse itself or the group. If you try to pewpew him, his wall, shield, consecrations, blinks gives him enough cover.
You can’t get in melee with a guard or warrior because their melee weapons will melt you down in a matter of miliseconds. And the dragonhater has so much hate to give.. Now even could use the spear of destiny and when you pet die almost instanly because of that, He can impale you again with all his hate.

To a guard you can try to pewpew him to death, if you are lucky he will eat a lot a love from you. With the dragonhater and his pure shot of 14k of pure hate will make you see the light. Just think combination LB#5 the trap of hate (immobile for 10 secs) and while you are getting damage for that you recibe an 16K of pure hate from true shot.
He doesn’t even need to move from the spot. But in case he get bored always can teleport to you, heal 2K , burn you for 2K and with the GS give away his hate like candy.

But again, don’t think it as something bad. Just think our specialisation doesn’t come with a pet .

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

(edited by anduriell.6280)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: McWolfy.5924

McWolfy.5924

DH designed for wvw i think while ranger built around pet.

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

DH designed for wvw i think while ranger built around pet.

And what’s pet good for? Nothing. They got one shot in harder contents in PVE, they got one shot in WvW, and they got quickly melt down in PVP too.

So DH is an WvW oriented “true ranger” and ranger is a nobody.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

Hell, they could just throw down a Wall of Reflection and pewpew you for 10s while your arrows do nothing.

It’s already clear that the DH longbow will provide on par damage with much better CC attached to a class with incredibly superior team support. That’s why it’s better.

If you are allowing a guard to just sit behind a WoR for 10s and pew pew you, you deserve to be killed. Send in the wolf and fear him away or just move to the side, or barrage from 1500, or gap close with GS or gap open with Hornet Sting.

Looking at the DH LB by itself, it is better for CC, no doubt, but looking at the two classes wielding the LB together, the Ranger wins for CC and damage but we lose out on the team support and take a lot more damage from retaliation.

Haha, actually Guardian can just sit in WoR and you can do nothing to him anyway, and you’re losing your precious node by standing outside pewpewing. Melee him? Go see how thief ends up. If the king of melee gets wiped that easily, do you think Ranger’s pathetic melee will hurt a Guardian? Your maul will even be easily blocked by aegis and other block/ blind. He’ll outdamage you in melee range 100%. The situation used to be not “THIS” bad because Guardian also lack the method to hit you back from range. Now with the new LB it’s no longer the issue. They hit for at least 75% of what your LB can do with greater utilities and AOE, and penalize less from reflection thanks to lots of ground target skills. They outright hard-counter your RF with their LB3 anyway. Your pet will get in your way by allowing Guardian to snare you by hitting both of you.

(edited by Toxsa.2701)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

DH designed for wvw i think while ranger built around pet.

And what’s pet good for? Nothing. They got one shot in harder contents in PVE, they got one shot in WvW, and they got quickly melt down in PVP too.

So DH is an WvW oriented “true ranger” and ranger is a nobody.

Toxsa stop commenting, being a negitive bleh bleh so you don’t like ranger anymore good stop putting other people off with your pressured opinions About DH being a true ranger .

Guardian is not a ranger is the Ranger name in the Guardian class i think not , its a Holy knight/warroir/paliadin with a bow! its a front line combatant with a Ranged option he doesn’t need to be at a far distance to use the LB.

does he Trasverse land or move quickly between locations often i think not.

you’ve stated your opinions and quote some facts about DH its time for you to stop commenting.

pets die in PvE due to Lvl scaling (not a Ranger issue)
Pets die in WvW due to poor player control not the pets fault.
Pets die in Pvp due to poor set up and or the wrong type of pet for your build or the player simple forgets then suffers the Death penalty because that pet could of saved your life by doing more than tunnel vison , i;ve used the pet to tag a different downed target and swapped to 1 that downed target thunderclapped to by time rather than licking wounds and got back up again.

if people don’t want to manage a pet thats their choice not yours to preach why it sucks, you don’t like it go play your DH when it comes out.

all this doom and gloom is grinding my gears.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

DH designed for wvw i think while ranger built around pet.

And what’s pet good for? Nothing. They got one shot in harder contents in PVE, they got one shot in WvW, and they got quickly melt down in PVP too.

So DH is an WvW oriented “true ranger” and ranger is a nobody.

Toxsa stop commenting, being a negitive bleh bleh so you don’t like ranger anymore good stop putting other people off with your pressured opinions About DH being a true ranger .

Guardian is not a ranger is the Ranger name in the Guardian class i think not , its a Holy knight/warroir/paliadin with a bow! its a front line combatant with a Ranged option he doesn’t need to be at a far distance to use the LB.

does he Trasverse land or move quickly between locations often i think not.

you’ve stated your opinions and quote some facts about DH its time for you to stop commenting.

pets die in PvE due to Lvl scaling (not a Ranger issue)
Pets die in WvW due to poor player control not the pets fault.
Pets die in Pvp due to poor set up and or the wrong type of pet for your build or the player simple forgets then suffers the Death penalty because that pet could of saved your life by doing more than tunnel vison , i;ve used the pet to tag a different downed target and swapped to 1 that downed target thunderclapped to by time rather than licking wounds and got back up again.

if people don’t want to manage a pet thats their choice not yours to preach why it sucks, you don’t like it go play your DH when it comes out.

all this doom and gloom is grinding my gears.

I complain only because I love my ranger, and want to play my ranger as “ranger”, not Guardian being a better ranger. I complain because this is the way ranger always should have been in 3 years. Great AOE, lots of utility, lots of large CC, snaring, etc.

As for pets, your theory is a joke too.
What’s the best way to manage pet in WvW? Call it back and let him do nothing.
What’s the best way to make pet alive in harder PVE? Call it back and make it only hit occasionally, meaning very little dps. Your pet is not being productive in any ways.
So if you want your pet to afk for it to be useful, then your pet is worthless.

I’m simply shocked by Anet’s decision. I thought Guardian will be more of a utility archer that use bow for a “supportive backline”, not comparable damage with similar burst, better CC, better AOE, and better snare.

(edited by Toxsa.2701)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Substance E.4852

Substance E.4852

Guardian is not a ranger is the Ranger name in the Guardian class i think not , its a Holy knight/warroir/paliadin with a bow! its a front line combatant with a Ranged option he doesn’t need to be at a far distance to use the LB.

does he Trasverse land or move quickly between locations often i think not.

By your rules, the thief and warrior are already better “traverses of land” and thus, better Rangers.

Connection error(s) detected. Retrying…

(edited by Substance E.4852)

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Sebrent.3625

Sebrent.3625

I’m somewhat excited by the DragonHunter because if they are willing to make traps that powerful for a Guardian then perhaps that is the power level our own traps will be getting as the compensation they mentioned we’d get for the arming time they are putting on traps.

On the other side, I’m somewhat concerned because I hate having long cooldowns on my abilities and they seem to think 45+ second cooldowns is fine for traps … perhaps it will be, but that’d have to be a darn good trap for me to deal with such a long cooldown on a non-elite skill.

As I’ve stated before, I think people will be largely surprised by Rangers when we get our turn because:

  • New specialization (like everyone else)
  • Traps rework (just us)
  • Spirits rework (just us)

That’s a new specialization on top of 8 utilities that are being reworked … not to mention I have a feeling that the traits we saw during the 4 hour stream were not exactly complete given that some of them known to be horrible (the spirit GM for example) were still there unaltered amidst a sea of much improved traits.

@Toxsa:
I have to half agree with him.

  • Sometimes I feel like you do love Ranger and just want to see added improvements.
  • Other times I get the feeling that you don’t actually love the Ranger at its core … just your idea of what a class called “Ranger” should be.

When you stick to the facts, it’s a pleasure to read.

When you get off on your opinion and are in most of the current threads just repeating that same opinion … it is quite the opposite.

Nothing against you, just an observation.

Christian. Husband. Father. Friend. Developer. Gamer.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Zenos Osgorma.2936

Zenos Osgorma.2936

Guardian is not a ranger is the Ranger name in the Guardian class i think not , its a Holy knight/warroir/paliadin with a bow! its a front line combatant with a Ranged option he doesn’t need to be at a far distance to use the LB.

does he Trasverse land or move quickly between locations often i think not.

By your rules, the thief and warrior are already better “traverses of land” and thus, better Rangers.

yes by taking a certain set of weapons and utility just like most psyhical movement skills only warroir matches the ranger , i discount thief because it uses ports not Psyhical movements.

also i was talking about Guardian with a bow , Any class by now with a bow SOMEHOW scarifices some mobility or has to use one or two utiltiy slots to gain that mobility back , in this case for guardain he will have to slot one less meditation or take a GS as a second weapon to regain that Mobility.

in the case of a ranger the class always has Access to mobility on a very low cooldown by Sword2 or GS swoop (with new quickdraw) Guardians , theifs , mesmers, necros, eles will never have the consistant Mobility choices a ranger has access to via low cooldown mobility excluding ports (thief in this case without draining all his INT he won’t travel that far before being stuck for a while) .

and back to my point before you drag thiefs into this , the Ranger class has the best low cooldown access to mobility so by that point Guardian DH is no way going to be as mobile as ranger/thief or warroir that was my point and aim of my post.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Sylent.3165

Sylent.3165

http://www.tentonhammer.com/editorial/guild-wars-2-ranger-and-dragonhunter-comparison

Not sure if that was posted yet. But truthfully ranger longbow skills in my opinion will still be greatly used over the dh. Even though dh may have more power people forget your pet does damage and tanks for you in pve. Pvp dh 2 skill will be dodged very easy for our main skill. And traps…..well yea. I feel guardian will still be guardian but with a nicer long range option that’s about it.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Toxsa.2701

Toxsa.2701

http://www.tentonhammer.com/editorial/guild-wars-2-ranger-and-dragonhunter-comparison

Not sure if that was posted yet. But truthfully ranger longbow skills in my opinion will still be greatly used over the dh. Even though dh may have more power people forget your pet does damage and tanks for you in pve. Pvp dh 2 skill will be dodged very easy for our main skill. And traps…..well yea. I feel guardian will still be guardian but with a nicer long range option that’s about it.

HF dodging a “4 CD”, potentially hitting 6k+ skill
HF dealing with another short CD projectile destroyer that hard-counter RF.
HF dealing with Guardian as LB ranger when they pop WoR and can still pew pew you afar while you can’t do anything. (ah, melee them? Great, now they’ll go back to their GS or something)
HF dealing with their auto that’d trap both you and your pet because if he fights you in melee range, you do crap damage and pet will get in your way because now their auto-attack will perma cripple both of you.

DH Wipes the Floor With LB Ranger

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

HF dodging a “4 CD”, potentially hitting 6k+ skill
HF dealing with another short CD projectile destroyer that hard-counter RF.
HF dealing with Guardian as LB ranger when they pop WoR and can still pew pew you afar while you can’t do anything. (ah, melee them? Great, now they’ll go back to their GS or something)
HF dealing with their auto that’d trap both you and your pet because if he fights you in melee range, you do crap damage and pet will get in your way because now their auto-attack will perma cripple both of you.

TS does need a longer CD, sure.
RF is not hard countered by Deflecting Shot, it can only negate the damage completely if it’s travel time to you is greater than 2.5s, which could only happen from maximum range.
WoR is not hard to deal with, its on a 30s+ CD, you can just open a gap if you like or close it. Our mobility is vastly superior so you should be able to counter-play this.
DH having cripple on AA will be hard for us because of the pet, it seems tailor made for us and mesmers tbh, but I’m sure we will adapt and find a way.