Grace of the Land, too strong for raids?

Grace of the Land, too strong for raids?

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

forum bug fix… forum bug fix… forum bug fix…

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

Grace of the Land, too strong for raids?

in Ranger

Posted by: Swagger.1459

Swagger.1459

…and here’s another one of the nerf threads popping up in the ranger forums, even before the release of HoT.

Seriously, are there a bunch of people out there, getting together as lobbyists trying their very best to keep this class grounded, or what the heck’s the problem?
There are too many threads like this, sometimes in this section of the forum, sometimes “hidden” in other parts of the forum, all crying for nerfs all over the place?

If I weren’t such a nice person, I would probably say something like GTFO.

But FIFTEEN PERCENT!!! Do you know how close that brings us to server meltdown?!?!?!

;)

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

Grace of the Land, too strong for raids?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

What math are you using to say it increases a single person’s dps by 75%… its only 3% per stack to a total of 5 stacks.

Approximation to generalize all people’s DPS as potentially the same. Then multiplying 15% per person to 5 targets.
To calculate the number without having 5 people keep DPSing like idiots, you can measure yours and nicely claim that if others have close to same DPS as you do – you increased the DPS exactly this way.

For approximated math results, it doesn’t matter whether you increased single person’s DPS by 75% or 5 people’s DPS by 15%.
Numbers will stay the same.

There is a big difference between single person buffing 75% dps or 5 people dps, mostly because how what role the class is doing. A dps class like sinister engineer will see much more benefit from a 15% dps buff than say a support guardian. So the buff isn’t the same as giving a single person a 75% dps buff.

Then keep going in circles. Great job.
You do know what I was trying to say.

Mathematically the trait is a situational Frost Spirit for 10-men raid. Suck it up and deal with it. Hypothesis in type of “what if all other 9 people are dead” hold literally no meaning.
Just as this trait can hit 5 tanks it can hit 5 pure DPS people. Skip the doubts and try to help the community instead of trying to confuse it.

“Observe, learn and counter.”

Grace of the Land, too strong for raids?

in Ranger

Posted by: Swagger.1459

Swagger.1459

But umm 15% is still 15%

15% of 1000 = what?

New Main- 80 Thief – P/P- Vault Spam Pro

221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.

(edited by Swagger.1459)

Grace of the Land, too strong for raids?

in Ranger

Posted by: Kitty.1502

Kitty.1502

What math are you using to say it increases a single person’s dps by 75%… its only 3% per stack to a total of 5 stacks.

Approximation to generalize all people’s DPS as potentially the same. Then multiplying 15% per person to 5 targets.
To calculate the number without having 5 people keep DPSing like idiots, you can measure yours and nicely claim that if others have close to same DPS as you do – you increased the DPS exactly this way.

For approximated math results, it doesn’t matter whether you increased single person’s DPS by 75% or 5 people’s DPS by 15%.
Numbers will stay the same.

There is a big difference between single person buffing 75% dps or 5 people dps, mostly because how what role the class is doing. A dps class like sinister engineer will see much more benefit from a 15% dps buff than say a support guardian. So the buff isn’t the same as giving a single person a 75% dps buff.

Then keep going in circles. Great job.
You do know what I was trying to say.

Mathematically the trait is a situational Frost Spirit for 10-men raid. Suck it up and deal with it. Hypothesis in type of “what if all other 9 people are dead” hold literally no meaning.
Just as this trait can hit 5 tanks it can hit 5 pure DPS people. Skip the doubts and try to help the community instead of trying to confuse it.

Are you reading what I am saying or just typing random non sense?

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw

Grace of the Land, too strong for raids?

in Ranger

Posted by: Chokolata.1870

Chokolata.1870

Jesus, no, no it is not too strong. When you are in Avatar form you do zero damage aside from your pet. The Avatar state needs to have a function other then a healing bot.

Grace of the Land, too strong for raids?

in Ranger

Posted by: Rising Dusk.2408

Rising Dusk.2408

I’m saying that I don’t want Druids to be the new PS Warriors: only brought along because of one trait. I want Druids to stand on their own in groups without having to rely on something as strong as GotL.

You’re saying you don’t want Druid to make the Ranger as effective as other prominently used meta PvE classes? Additionally, you want Ranger to continue not being used for optimal compositions?

The GotL buff is exactly what the Ranger class at large needed to justify its use in the meta. It’s unique, it’s powerful, it’s relevant, and it provides some very strong healing support that will hopefully be meaningful in raid content. As far as I’m concerned, thanks to the Druid specialization (and the GotL buff) Ranger is in the best place it has ever been for PvE usage. That’s a good thing!

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Grace of the Land, too strong for raids?

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Posted by: Aomine.5012

Aomine.5012

I’m saying that I don’t want Druids to be the new PS Warriors: only brought along because of one trait. I want Druids to stand on their own in groups without having to rely on something as strong as GotL.

You’re saying you don’t want Druid to make the Ranger as effective as other prominently used meta PvE classes? Additionally, you want Ranger to continue not being used for optimal compositions?

The GotL buff is exactly what the Ranger class at large needed to justify its use in the meta. It’s unique, it’s powerful, it’s relevant, and it provides some very strong healing support that will hopefully be meaningful in raid content. As far as I’m concerned, thanks to the Druid specialization (and the GotL buff) Ranger is in the best place it has ever been for PvE usage. That’s a good thing!

One more thing, PS Warrior actually does very decent damage while providing all the banners/ 25 mights/ fury. So does might stacking Ele. (For ele they do top damage while giving offensive support). So does Revenant. (When Rev grants perma fury and high stack mights, they do top dps with sword too)

Druid does zero damage in avator aside from pitiful pet damage. (Also the pet steals might from group sometimes since almost all boons apply only to 5 targets max).
It’s harder to maintain all the buff too. You basically have to play like an idiot spamming heal no end and doing nothing else to keep up the damage modifier.

Grace of the Land, too strong for raids?

in Ranger

Posted by: Zaseka.7182

Zaseka.7182

^ And that is why as a druid you won’t just camp staff and heal all the time, you will be required to pull your weight and heal when it’s called for. That means that you won’t be able to maintain the 15% buff 24/7, but maybe end up with 2 stacks by the time you go into celestial form again. My hope is that the glyph cd trait that plants a seed will function as you would plant it in your avatar form, thus giving your allies a stack each time you use a glyph too. That would make your stack higher and make druid an overall strong pick in raids and potentially 50+ fractals.

Grace of the Land, too strong for raids?

in Ranger

Posted by: Rising Dusk.2408

Rising Dusk.2408

Druid does zero damage in avator aside from pitiful pet damage. (Also the pet steals might from group sometimes since almost all boons apply only to 5 targets max).
It’s harder to maintain all the buff too. You basically have to play like an idiot spamming heal no end and doing nothing else to keep up the damage modifier.

It’s actually fairly easy to maintain the GotL buff almost 100% if you activate AF, use Rejuvenating Tides, and then immediately drop AF and begin charging it. Also, Ranger loses minimal DPS swapping out Beastmastery for Druid, especially considering the pickup of traited GoE. This is also ignoring the immense support base Ranger brings with FS, SS, and Spotter. The only reason you’d ever actually use Staff is if the healing were dead necessary or if you need the mobility, otherwise you use standard meta weapons.

Really, even without the GotL buff in BWE3 the sheer damage boost that having a Druid brings to even a 5-man group is huge and completely offsets any damage loss the class has to get that support.

[VZ] Valor Zeal – Stormbluff Isle – Looking for steady, casual-friendly NA raiders!

Grace of the Land, too strong for raids?

in Ranger

Posted by: Kitty.1502

Kitty.1502

Druid does zero damage in avator aside from pitiful pet damage. (Also the pet steals might from group sometimes since almost all boons apply only to 5 targets max).
It’s harder to maintain all the buff too. You basically have to play like an idiot spamming heal no end and doing nothing else to keep up the damage modifier.

It’s actually fairly easy to maintain the GotL buff almost 100% if you activate AF, use Rejuvenating Tides, and then immediately drop AF and begin charging it. Also, Ranger loses minimal DPS swapping out Beastmastery for Druid, especially considering the pickup of traited GoE. This is also ignoring the immense support base Ranger brings with FS, SS, and Spotter. The only reason you’d ever actually use Staff is if the healing were dead necessary or if you need the mobility, otherwise you use standard meta weapons.

Really, even without the GotL buff in BWE3 the sheer damage boost that having a Druid brings to even a 5-man group is huge and completely offsets any damage loss the class has to get that support.

Mostly this ^ you’ll have 2 seconds without any GoL and will take roughly 2.5 seconds to apply them all again but well worth it.

Tarnished Coast-[NOPE]
Kitten – Zerker Ranger – http://gw2efficiency.com/c/Kitten
Kitty Smallpaw – Condi Ranger – http://gw2efficiency.com/c/Kitty%20Smallpaw

Grace of the Land, too strong for raids?

in Ranger

Posted by: Tragic Positive.9356

Tragic Positive.9356

Are you reading what I am saying or just typing random non sense?

And are you?

Saying that generalization and approximations are nonsense is far worse than claiming 2×2=5.
Because even I can claim and prove that with a nice laugh at the end of the lesson.

But you can’t say that a tool such as generalization that humanity came up with in order to explain things with better ease is nonsense because you believe you can explain it better. Because you still haven’t elaborated how much DPS you gained for choosing the trait. A few of us had but you didn’t like it.
So… if you do it better and even those who have harder time following numbers can imagine it – just skip your passive aggression and do it.

The further it goes the more I feel like people gather at forums to argue, not to help each other…

“Observe, learn and counter.”