Issue with Ranger skills
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons
I believe having Wilderness Survival proc after Lightning Reflexes is a fail-safe so immobilize is not cleared before Lightning Reflexes can clear it – resulting in a max of 2 condition clears if immobilize is present vs 3.
As for Healing Spring’s change, to every Ranger out there that wanted this type of change and forgot how Anet shoddily implements changes, yeah…
Will update once Path of Fire releases.
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.
i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
the CD is the one thing i can stand about it atm xD
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
the CD is the one thing i can stand about it atm xD
Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secounds
i still say it feels to long just for that extra stun break and immba removal
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
the CD is the one thing i can stand about it atm xD
Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secoundsi still say it feels to long just for that extra stun break and immba removal
With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
the CD is the one thing i can stand about it atm xD
Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secoundsi still say it feels to long just for that extra stun break and immba removal
With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR
except LR doesnt give swiftness it could more be compared to Burning Retreat (elementalist fire attuned staff 4) which once again has lower cd and even has longer dodge leaves a fire field and does more dmg true LR isnt meant for dmg but my point was it feels kinda weird that it has that cooldown just for one stun break considering how many stun break there are their function and CD
guys what i’m saying is the 2 conditions need to be removed at the same time as the stun break/ immoblize
i’m not discussing the cooldown(its never bothered me before)
i’m talking about making the skill work correctly first
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
the CD is the one thing i can stand about it atm xD
Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secoundsi still say it feels to long just for that extra stun break and immba removal
With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR
except LR doesnt give swiftness it could more be compared to Burning Retreat (elementalist fire attuned staff 4) which once again has lower cd and even has longer dodge leaves a fire field and does more dmg true LR isnt meant for dmg but my point was it feels kinda weird that it has that cooldown just for one stun break considering how many stun break there are their function and CD
LR is probably the most popular utility is the ranger tool box, I rarly c a ranger without it. So its probably not the ranger most urgent concern. We have shouts that do almost nothing and being cancelled from other commands on pet, this is a much bigger idsue.
Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?
I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.
yeah….that 3/4 secound “evade” during the animation is buggy as hell
thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)
but its still hard =/
if lightning reflexes worked as its supposed to, i would love ranger T.T
lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)
the CD is the one thing i can stand about it atm xD
Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secoundsi still say it feels to long just for that extra stun break and immba removal
With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR
except LR doesnt give swiftness it could more be compared to Burning Retreat (elementalist fire attuned staff 4) which once again has lower cd and even has longer dodge leaves a fire field and does more dmg true LR isnt meant for dmg but my point was it feels kinda weird that it has that cooldown just for one stun break considering how many stun break there are their function and CD
LR is probably the most popular utility is the ranger tool box, I rarly c a ranger without it. So its probably not the ranger most urgent concern. We have shouts that do almost nothing and being cancelled from other commands on pet, this is a much bigger idsue.
+1
guys what i’m saying is the 2 conditions need to be removed at the same time as the stun break/ immoblize
i’m not discussing the cooldown(its never bothered me before)
i’m talking about making the skill work correctly first
This is true for all survival skills with cast duration or activation duration(MT, Entangle, TU) its not LR isuue its WK issue
guys what i’m saying is the 2 conditions need to be removed at the same time as the stun break/ immoblize
i’m not discussing the cooldown(its never bothered me before)
i’m talking about making the skill work correctly firstThis is true for all survival skills with cast duration or activation duration(MT, Entangle, TU) its not LR isuue its WK issue
true but it still needs to be fixed =/
One thing I don’t like about lightning reflexes is when you hit an ele with static field up. The hit from lightning occurs and stuns you , keeping you in place and puts it on a full cooldown.
So it looks like the hit occurs, then the evasion , but in between these 2 actions you get stunned from it and it goes on a full cooldown , keeping you in place and it doesn’t remove conditions at all.
Order of lightning reflexes then looks like it is:
1. Damage
2. 1/4 of a second goes by and then the evade frame occurs
3. You roll backward , removing immobilize only
4. THen you remove 2 conditions after the roll backwards
The dmg and evade should really happen at the same time to avoid being stunned like that.
Maguuma
One thing I don’t like about lightning reflexes is when you hit an ele with static field up. The hit from lightning occurs and stuns you , keeping you in place and puts it on a full cooldown.
So it looks like the hit occurs, then the evasion , but in between these 2 actions you get stunned from it and it goes on a full cooldown , keeping you in place and it doesn’t remove conditions at all.
Order of lightning reflexes then looks like it is:
1. Damage
2. 1/4 of a second goes by and then the evade frame occurs
3. You roll backward , removing immobilize only
4. THen you remove 2 conditions after the roll backwardsThe dmg and evade should really happen at the same time to avoid being stunned like that.
Yep, this is true. Eles can interupt LR If it happends als the proc for fury and condi removal will not accour.
One thing I don’t like about lightning reflexes is when you hit an ele with static field up. The hit from lightning occurs and stuns you , keeping you in place and puts it on a full cooldown.
So it looks like the hit occurs, then the evasion , but in between these 2 actions you get stunned from it and it goes on a full cooldown , keeping you in place and it doesn’t remove conditions at all.
Order of lightning reflexes then looks like it is:
1. Damage
2. 1/4 of a second goes by and then the evade frame occurs
3. You roll backward , removing immobilize only
4. THen you remove 2 conditions after the roll backwardsThe dmg and evade should really happen at the same time to avoid being stunned like that.
I don’t get why LR even deals damage. It would be far better, imo, for it to apply an AoE confusion, big stacks for short duration. So it would be easily countered, but quite punishing for inattention. To me, it makes more sense, thematically too.