Issue with Ranger skills

Issue with Ranger skills

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Posted by: arenta.2953

arenta.2953

ok so lightning reflex makes you roll backwards, removing immoblize and breaking stun

adding on wilderness knowledge removes 2 conditions….

but the issue is, it doesn’t remove the 2 condition until AFTER the roll. while the roll removes stun and immoblize before the roll.

so if you are crippled or frost, and you use lightning reflex to roll back, it removes the conditions….after the roll. aka you don’t roll far(barely get any distance) and kills the point of removing the conditions.

in addition, healing spring’s…..change? is stupid.
you use the skill while moving, and it appears where u started to use the skill, not where you are when skill activates.
meaning you don’t gain any benefit from it unless you stationary.
no condition removal, no healing buff

these kind make conditons a pain

should these both be fixed? (aka lightning reflexes + wilderness knowledge removes the 2 conditions before the roll like the stun and immoblize removal)
thief’s roll removes all movement imparement conditions BEFORE roll, and as such it works

and healing spring really is pointless if it doesnt activate on you. forcing you to hold still for it kilsl the point of a heal as you’ll take additional dmg not moving

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

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Posted by: Archon.6480

Archon.6480

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Wondrouswall.7169

Wondrouswall.7169

I believe having Wilderness Survival proc after Lightning Reflexes is a fail-safe so immobilize is not cleared before Lightning Reflexes can clear it – resulting in a max of 2 condition clears if immobilize is present vs 3.

As for Healing Spring’s change, to every Ranger out there that wanted this type of change and forgot how Anet shoddily implements changes, yeah…

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Issue with Ranger skills

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Posted by: arenta.2953

arenta.2953

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

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Posted by: Redemer.2601

Redemer.2601

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

Issue with Ranger skills

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Posted by: arenta.2953

arenta.2953

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

the CD is the one thing i can stand about it atm xD

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

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Posted by: Redemer.2601

Redemer.2601

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

the CD is the one thing i can stand about it atm xD

Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secounds

i still say it feels to long just for that extra stun break and immba removal

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Posted by: LughLongArm.5460

LughLongArm.5460

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

the CD is the one thing i can stand about it atm xD

Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secounds

i still say it feels to long just for that extra stun break and immba removal

With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR

Issue with Ranger skills

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Posted by: Redemer.2601

Redemer.2601

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

the CD is the one thing i can stand about it atm xD

Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secounds

i still say it feels to long just for that extra stun break and immba removal

With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR

except LR doesnt give swiftness it could more be compared to Burning Retreat (elementalist fire attuned staff 4) which once again has lower cd and even has longer dodge leaves a fire field and does more dmg true LR isnt meant for dmg but my point was it feels kinda weird that it has that cooldown just for one stun break considering how many stun break there are their function and CD

Issue with Ranger skills

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Posted by: arenta.2953

arenta.2953

guys what i’m saying is the 2 conditions need to be removed at the same time as the stun break/ immoblize

i’m not discussing the cooldown(its never bothered me before)
i’m talking about making the skill work correctly first

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

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Posted by: LughLongArm.5460

LughLongArm.5460

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

the CD is the one thing i can stand about it atm xD

Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secounds

i still say it feels to long just for that extra stun break and immba removal

With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR

except LR doesnt give swiftness it could more be compared to Burning Retreat (elementalist fire attuned staff 4) which once again has lower cd and even has longer dodge leaves a fire field and does more dmg true LR isnt meant for dmg but my point was it feels kinda weird that it has that cooldown just for one stun break considering how many stun break there are their function and CD

LR is probably the most popular utility is the ranger tool box, I rarly c a ranger without it. So its probably not the ranger most urgent concern. We have shouts that do almost nothing and being cancelled from other commands on pet, this is a much bigger idsue.

Issue with Ranger skills

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Posted by: Redemer.2601

Redemer.2601

Yeah, you really need to switch out of healing spring into troll ungent or we heal as one, if you use beastmastery. Lightning reflexes is hard to live without, so I would keep it, but it is kinda buggy at times. Have you ever gotten CC’d in the rollback part?

I’ve resorted to using Both LR and zepher’s speed to accommodate. That’s been working pretty well. Stun and immobilize are our biggest killers anyway so it makes sense.

yeah….that 3/4 secound “evade” during the animation is buggy as hell

thats been why i played so much theif, the 2 both have rollback stun breaks,
but while Thief’s works great(no traits needed)
Ranger’s has always been bugged and questionable about if it works.

i’m trying to get back into ranger cause longbow animations on asura and thief might be getting a lame kitten staff….(they already killed pistol/pistol)

but its still hard =/

if lightning reflexes worked as its supposed to, i would love ranger T.T

lets not forget the ridiculous cd on it compared to what it does (in my opinion char version is MUCH better)

the CD is the one thing i can stand about it atm xD

Hidden Pistol (Charr Racial skill)
Damage Damage: 148
Evade Evade: ¾s
Combo Combo Finisher: Physical Projectile
Range: 900
Cooldown: 15 Secounds

i still say it feels to long just for that extra stun break and immba removal

With out the stun break , immob removal and SOTF proc its just “SB 3”. The char skill is +- “SB 3” not even close to LR

except LR doesnt give swiftness it could more be compared to Burning Retreat (elementalist fire attuned staff 4) which once again has lower cd and even has longer dodge leaves a fire field and does more dmg true LR isnt meant for dmg but my point was it feels kinda weird that it has that cooldown just for one stun break considering how many stun break there are their function and CD

LR is probably the most popular utility is the ranger tool box, I rarly c a ranger without it. So its probably not the ranger most urgent concern. We have shouts that do almost nothing and being cancelled from other commands on pet, this is a much bigger idsue.

+1

Issue with Ranger skills

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Posted by: LughLongArm.5460

LughLongArm.5460

guys what i’m saying is the 2 conditions need to be removed at the same time as the stun break/ immoblize

i’m not discussing the cooldown(its never bothered me before)
i’m talking about making the skill work correctly first

This is true for all survival skills with cast duration or activation duration(MT, Entangle, TU) its not LR isuue its WK issue

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Posted by: arenta.2953

arenta.2953

guys what i’m saying is the 2 conditions need to be removed at the same time as the stun break/ immoblize

i’m not discussing the cooldown(its never bothered me before)
i’m talking about making the skill work correctly first

This is true for all survival skills with cast duration or activation duration(MT, Entangle, TU) its not LR isuue its WK issue

true but it still needs to be fixed =/

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

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Posted by: blitzkrieg.2451

blitzkrieg.2451

One thing I don’t like about lightning reflexes is when you hit an ele with static field up. The hit from lightning occurs and stuns you , keeping you in place and puts it on a full cooldown.

So it looks like the hit occurs, then the evasion , but in between these 2 actions you get stunned from it and it goes on a full cooldown , keeping you in place and it doesn’t remove conditions at all.

Order of lightning reflexes then looks like it is:

1. Damage
2. 1/4 of a second goes by and then the evade frame occurs
3. You roll backward , removing immobilize only
4. THen you remove 2 conditions after the roll backwards

The dmg and evade should really happen at the same time to avoid being stunned like that.

Tanbin – Ranger / Thief / Ele
Maguuma

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Posted by: LughLongArm.5460

LughLongArm.5460

One thing I don’t like about lightning reflexes is when you hit an ele with static field up. The hit from lightning occurs and stuns you , keeping you in place and puts it on a full cooldown.

So it looks like the hit occurs, then the evasion , but in between these 2 actions you get stunned from it and it goes on a full cooldown , keeping you in place and it doesn’t remove conditions at all.

Order of lightning reflexes then looks like it is:

1. Damage
2. 1/4 of a second goes by and then the evade frame occurs
3. You roll backward , removing immobilize only
4. THen you remove 2 conditions after the roll backwards

The dmg and evade should really happen at the same time to avoid being stunned like that.

Yep, this is true. Eles can interupt LR If it happends als the proc for fury and condi removal will not accour.

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Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

One thing I don’t like about lightning reflexes is when you hit an ele with static field up. The hit from lightning occurs and stuns you , keeping you in place and puts it on a full cooldown.

So it looks like the hit occurs, then the evasion , but in between these 2 actions you get stunned from it and it goes on a full cooldown , keeping you in place and it doesn’t remove conditions at all.

Order of lightning reflexes then looks like it is:

1. Damage
2. 1/4 of a second goes by and then the evade frame occurs
3. You roll backward , removing immobilize only
4. THen you remove 2 conditions after the roll backwards

The dmg and evade should really happen at the same time to avoid being stunned like that.

I don’t get why LR even deals damage. It would be far better, imo, for it to apply an AoE confusion, big stacks for short duration. So it would be easily countered, but quite punishing for inattention. To me, it makes more sense, thematically too.