Honeymoon phase is over. The base condition damage boost to pets is fantastic, but let’s take a further look at the 5 new pets Rangers & Druids will be able to charm in Heart of Thorns and some concerns about them.
The Smokescale
Not enough information.
The Tiger
This one seems rather safe to assume it will share the same stats as the rest of the Feline family. Though the F2 ability is not currently known, it can’t be too shabby. There is not much concern here for this pet.
The Bristleback
A ranged pet that deals in both condition and physical damage attacks. The Bristleback seems to be of its own species as it currently has a unique point:ratio distribution.
[Stat Breakdown]
- Power (Above Average): Most pets have a common power stat of 1524 at level 80 without Beastmastery. The Bristleback sits at 1718, slightly below Canines and Drakes.
- Precision (Below Average): Most pets have a common precision stat of 1524 at level 80 without Beastmastery. The Bristleback sits at 1374, slightly better than Porcine which has the lowest precision of all the pet families at 1180.
- Toughness (Above Average): Drakes, Canines, Porcine, and Bears have a toughness stat of 2211 at level 80 without Beastmastery while Devourers have the highest toughness of 2898. The Bristleback sits at 2748. Not bad.
- Vitality (Lowest): Most pets have a common vitality stat of 2211 at level 80 without Beastmastery. The Bristleback sits at 2061, leaving it as the lowest (known) vitality pet.
[Concerns]
The F2 ability is weak. 30s cooldown that applies 5s of Bleeding on the next 5 attacks. The Bleeding duration could use a significant boost to make this worthwhile, like a 100% duration boost.
It’s tanky but the low vitality leaves it in a bad spot. Possibly bump it up to the average vitality stat of 2211 or increase the toughness further to make it extremely resilient to direct damage while keeping the trade off of being highly susceptible to conditions.
Finally, uniform the range of all its skills. Currently, one of its skills, Rain of Spikes, is a 600 range AOE. Not sure about the AI in terms of when this pet will use this skill, but if its anything like the Devourer Tail Swipe knockback, I don’t want to see these guys step out of their 1200 range only to step in closer to the fight (and possible AOEs) just to launch this skill and remain within 600 range.
The Wyverns
The 3rd newest pet family addition coming with Heart of Thorns. These winged baddies sport their own unique point:ratio distribution as well, but only with Vitality. With unique and useful F2 abilities for the Electric and Flame Wyvern, they are sure to be a hit, or will they?
[Stat Breakdown]
- Power (Above Average): The Wyverns have a power stat equal to Drakes and Canines of 1868 at level 80 without Beastmastery.
- Precision (Average): Most pets have a common precision stat of 1524 at level 80 without Beastmastery. The Wyverns share this stat similarity.
- Toughness (Above Average): Drakes, Moas, Porcine, and Bears have a toughness stat of 2211 at level 80 without Beastmastery. The Wyverns share this stat similarity.
- Vitality (Above Average): Most pets have a common vitality stat of 2211 at level 80 without Beastmastery. The Wyverns sit at 2898, just between the average (2211) and the second highest (3585).
[Concerns]
Attacks are too slow. Cast time for the auto attack is 2s long. It hits twice, but the long cast time and the animation lock that follows it where the Wyvern forces itself to reset its position before starting the next attack (Bears suffer from this, too) significantly gimps the damage of these bad kitten creatures.
The cast times need to be reduced and have something done about that animation lock at the end so it can start the next attack without having to reset its position. I suggest speeding up the cast time of the auto attack from 2s to 1s. Make the 1-2 punch combo a quick 1-2 punch combo. Retain the power since it hits only a single target, or lower the power slightly and have it cleave up to 3 targets. Preferably, the latter. More cleaving pets would be REALLY nice.
Tail Lash is slow as well, and there’s not nearly enough payoff to it. 1½s cast for a 6s cleaving Cripple doesn’t cut it with 130 range. I suggest taking the Drake Tail Swipe approach and extending the range to 225 so it can land more reliably and reduce the cast time down a notch to 1¼s (also equal to Drake Tail Swipe).
Wing Buffet. This skill is pretty nice, but can we have this be a cone AOE so it can affect multiple targets instead of just one?
Side Note: The Wyvern F2 commands are cool. No need to change them.
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)