New Trait: Leader of the Pack SUGGESTION

New Trait: Leader of the Pack SUGGESTION

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Posted by: Zoid.2568

Zoid.2568

I’d rather have two pets summoned if i specc into beastmastery and going pure beastmaster build with some nature magic and wilderness survival.

New Trait: Leader of the Pack
- Two pets summoned at the same time which are controlled as one.
- The pets damage is decreased.
- The Swap Pet button will have the same cooldown but will restore the pet/s to full health when used.

New Trait: Leader of the Pack SUGGESTION

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Posted by: skittlebob.4850

skittlebob.4850

Maybe have the pets damage similar to that one canine pet who can summon a helper but has its own attack halved.

I feel like we should be given a choice of wanting to be “less” versatile. What I mean is, if there was a mechanic that let us choose to only have one pet with no swaps, but receive some extra bonuses on that pet for not being able to swap. I want to feel more connected to my pet, and constant swapping kind of ruins it.

New Trait: Leader of the Pack SUGGESTION

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Posted by: slingblade.1437

slingblade.1437

I don’t see such a trait being implemented anytime in the foreseeable future, but I guess it would be fun and funny to have dogs or spiders spamming all their CC on a target constantly.

New Trait: Leader of the Pack SUGGESTION

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Posted by: thrice.9184

thrice.9184

I’ll leave this here…..

http://wiki.guildwars2.com/wiki/Alpha_Strike

Ranger put into Retirement due to Anet Abuse.
9/3/13 rip

New Trait: Leader of the Pack SUGGESTION

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Posted by: Zoid.2568

Zoid.2568

That elite skill is not in the game and you can only have two pets, not three. This elite skill may have been ingame in beta or alpha stage of the game.

New Trait: Leader of the Pack SUGGESTION

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Posted by: awe extender.1908

awe extender.1908

Or as someone else mentioned in some other thread:

When you swap pets, they both stay active for a short period of time.
eg. You swap out your spider with the drake but the spider remains active in battle for 60 sec while the drake also has joined you in the battle.

So you get two pets for a short period of time at every swap.

New Trait: Leader of the Pack SUGGESTION

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Posted by: thrice.9184

thrice.9184

That elite skill is not in the game and you can only have two pets, not three. This elite skill may have been ingame in beta or alpha stage of the game.

Oh, I know that – Historical Content.

I just felt like leaving that there.

Ranger put into Retirement due to Anet Abuse.
9/3/13 rip

New Trait: Leader of the Pack SUGGESTION

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Posted by: OGDeadHead.8326

OGDeadHead.8326

Or as someone else mentioned in some other thread:

When you swap pets, they both stay active for a short period of time.
eg. You swap out your spider with the drake but the spider remains active in battle for 60 sec while the drake also has joined you in the battle.

So you get two pets for a short period of time at every swap.

That would be a nice option for grandmaster trait, but 60 seconds with two pets are too long with the game in its current state. 10-15 seconds would be enough.

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

New Trait: Leader of the Pack SUGGESTION

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Posted by: Durzlla.6295

Durzlla.6295

Or as someone else mentioned in some other thread:

When you swap pets, they both stay active for a short period of time.
eg. You swap out your spider with the drake but the spider remains active in battle for 60 sec while the drake also has joined you in the battle.

So you get two pets for a short period of time at every swap.

That would be a nice option for grandmaster trait, but 60 seconds with two pets are too long with the game in its current state. 10-15 seconds would be enough.

It shouldn’t have a 100% uptime so i’d say more like 5-10, and that would be REALLY nice…

PS: Alpha Strike was removed because it was pretty OP when the pets worked and was awfully broken when the pets didn’t work (back before pets were fixed)

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

New Trait: Leader of the Pack SUGGESTION

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Posted by: Electro.4173

Electro.4173

While it does sound like a pretty nice trait to have 2 pets out at once, it also sounds massively OP. Even if you gut the damage on each individual pet to the point where its only a marginal increase to have both over just having 1 pet (it wouldn’t be able to be any more than 15% or so max damage increase before it just started completely dwarfing all other traits) you’d still have 2x the debuffs and conditions flying around, access to 2x decently powerful special abilities, and 2 refillable “tank” HP bars. Conditions in particular would be a problem because condition damage can’t be reduced due to the nature of condition damage, so it’d be double the damage of a single pet.

You could do stuff like remove conditions from one of the pets, disallow one of the pets to use specials, ect, but that would be getting pretty complicated and wouldn’t make much sense (though even a damage decrease doesn’t make much sense).

I agree with the above couple of posters, it’d be a much better idea to have a “delayed swap” trait where a pet being swapped out would remain active for a small window of time as long as said pet isn’t downed (5 seconds I’d say). You’d lose access to the swapped out pet’s F2 and the be unable to issue other F commands to it during that time (the F commands would apply only to the pet you swapped to).