New pets?

New pets?

in Ranger

Posted by: Garb Cost.3718

Garb Cost.3718

Also, why do we have a ‘Swine’ family. Has there ever been a functional use for the piggies? If there is and I’ve missed it, I’d love to discover it. If not, maybe they could be removed/reworked?

Very easy to imagine an aggressive skill/use for a boar. A farmyard pig, less so.

EDIT: just thought about hyenas – just pep them up a bit to make them more useful in a burst damage scenario…

The pigs are actually probably my favorite pet family, they’ve got decent damage for being a tanky pet, and they have the knockdown to end all knockdowns (3s knock down that cleaves), and their F2 gives an insane amount of utility, I mean who doesn’t like an AoE fear, a 3s invuln, 2s stun, chaos storm lite, or every boon in the game?

The problem with the pigs are, 1) their F2 is very clunky since you have to run up and pick up the item, or call them back to you so the item is nearby, and even worse enemy players can pick up the item (they never do, but they have the ability to do so). And 2) their godly knockdown has a very large windup and it hasn’t “homed in” since beta weekend event 2 (the pig would literally chase after its target until the pig was interrupted or the channel ended), which makes it very hard for the pig to land it.

I think the clunky F2 skill kills it a bit for me… purely because other pets are a lot easier to use. I would love to have a big, bristly, violent toilet brush of a Boar as a pet charging into things and knocking them down. Make that the F2 skill perhaps and you immediately have a viable option IMO!

New pets?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Also, why do we have a ‘Swine’ family. Has there ever been a functional use for the piggies? If there is and I’ve missed it, I’d love to discover it. If not, maybe they could be removed/reworked?

Very easy to imagine an aggressive skill/use for a boar. A farmyard pig, less so.

EDIT: just thought about hyenas – just pep them up a bit to make them more useful in a burst damage scenario…

The pigs are actually probably my favorite pet family, they’ve got decent damage for being a tanky pet, and they have the knockdown to end all knockdowns (3s knock down that cleaves), and their F2 gives an insane amount of utility, I mean who doesn’t like an AoE fear, a 3s invuln, 2s stun, chaos storm lite, or every boon in the game?

The problem with the pigs are, 1) their F2 is very clunky since you have to run up and pick up the item, or call them back to you so the item is nearby, and even worse enemy players can pick up the item (they never do, but they have the ability to do so). And 2) their godly knockdown has a very large windup and it hasn’t “homed in” since beta weekend event 2 (the pig would literally chase after its target until the pig was interrupted or the channel ended), which makes it very hard for the pig to land it.

I think the clunky F2 skill kills it a bit for me… purely because other pets are a lot easier to use. I would love to have a big, bristly, violent toilet brush of a Boar as a pet charging into things and knocking them down. Make that the F2 skill perhaps and you immediately have a viable option IMO!

I think the AoE knockdown being on all the pigs is fitting, and as much as i absolutely love the thematic and idea of forage, it just doesn’t work well, it’s clunky, and it feels very bad to use.

If they completely reworked the pigs F2s into something else, I think that they would probably be used as pets because they’re not that bad otherwise. If they changed their charge to work how it used to i can 100% guarantee they’d be used again in PvP if nothing else.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

New pets?

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Also, why do we have a ‘Swine’ family. Has there ever been a functional use for the piggies? If there is and I’ve missed it, I’d love to discover it. If not, maybe they could be removed/reworked?

Very easy to imagine an aggressive skill/use for a boar. A farmyard pig, less so.

EDIT: just thought about hyenas – just pep them up a bit to make them more useful in a burst damage scenario…

The pigs are actually probably my favorite pet family, they’ve got decent damage for being a tanky pet, and they have the knockdown to end all knockdowns (3s knock down that cleaves), and their F2 gives an insane amount of utility, I mean who doesn’t like an AoE fear, a 3s invuln, 2s stun, chaos storm lite, or every boon in the game?

The problem with the pigs are, 1) their F2 is very clunky since you have to run up and pick up the item, or call them back to you so the item is nearby, and even worse enemy players can pick up the item (they never do, but they have the ability to do so). And 2) their godly knockdown has a very large windup and it hasn’t “homed in” since beta weekend event 2 (the pig would literally chase after its target until the pig was interrupted or the channel ended), which makes it very hard for the pig to land it.

I think the clunky F2 skill kills it a bit for me… purely because other pets are a lot easier to use. I would love to have a big, bristly, violent toilet brush of a Boar as a pet charging into things and knocking them down. Make that the F2 skill perhaps and you immediately have a viable option IMO!

I think the AoE knockdown being on all the pigs is fitting, and as much as i absolutely love the thematic and idea of forage, it just doesn’t work well, it’s clunky, and it feels very bad to use.

If they completely reworked the pigs F2s into something else, I think that they would probably be used as pets because they’re not that bad otherwise. If they changed their charge to work how it used to i can 100% guarantee they’d be used again in PvP if nothing else.

The could make Forage become the skill from the item it creates. Like Steal on thief but the F2 just beomes the item so you do not have to pick it up and Forage goes on CD in the background.

New pets?

in Ranger

Posted by: wolfyrik.2017

wolfyrik.2017

Sand-lion is definitely available, I tamed one during the trial weekend.

New pets?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Also, why do we have a ‘Swine’ family. Has there ever been a functional use for the piggies? If there is and I’ve missed it, I’d love to discover it. If not, maybe they could be removed/reworked?

Very easy to imagine an aggressive skill/use for a boar. A farmyard pig, less so.

EDIT: just thought about hyenas – just pep them up a bit to make them more useful in a burst damage scenario…

The pigs are actually probably my favorite pet family, they’ve got decent damage for being a tanky pet, and they have the knockdown to end all knockdowns (3s knock down that cleaves), and their F2 gives an insane amount of utility, I mean who doesn’t like an AoE fear, a 3s invuln, 2s stun, chaos storm lite, or every boon in the game?

The problem with the pigs are, 1) their F2 is very clunky since you have to run up and pick up the item, or call them back to you so the item is nearby, and even worse enemy players can pick up the item (they never do, but they have the ability to do so). And 2) their godly knockdown has a very large windup and it hasn’t “homed in” since beta weekend event 2 (the pig would literally chase after its target until the pig was interrupted or the channel ended), which makes it very hard for the pig to land it.

I think the clunky F2 skill kills it a bit for me… purely because other pets are a lot easier to use. I would love to have a big, bristly, violent toilet brush of a Boar as a pet charging into things and knocking them down. Make that the F2 skill perhaps and you immediately have a viable option IMO!

I think the AoE knockdown being on all the pigs is fitting, and as much as i absolutely love the thematic and idea of forage, it just doesn’t work well, it’s clunky, and it feels very bad to use.

If they completely reworked the pigs F2s into something else, I think that they would probably be used as pets because they’re not that bad otherwise. If they changed their charge to work how it used to i can 100% guarantee they’d be used again in PvP if nothing else.

The could make Forage become the skill from the item it creates. Like Steal on thief but the F2 just beomes the item so you do not have to pick it up and Forage goes on CD in the background.

I personally think that would be the best way of going about it too, but I know it’s been suggested a lot and Anet has yet to do it so I doubt it’s something they like…

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna

New pets?

in Ranger

Posted by: Euthymias.7984

Euthymias.7984

Why didnt we get Sand Sharks in an expansion where they were introduced?
Feels really bad, man.

New pets?

in Ranger

Posted by: Aomine.5012

Aomine.5012

Also, why do we have a ‘Swine’ family. Has there ever been a functional use for the piggies? If there is and I’ve missed it, I’d love to discover it. If not, maybe they could be removed/reworked?

Very easy to imagine an aggressive skill/use for a boar. A farmyard pig, less so.

EDIT: just thought about hyenas – just pep them up a bit to make them more useful in a burst damage scenario…

The pigs are actually probably my favorite pet family, they’ve got decent damage for being a tanky pet, and they have the knockdown to end all knockdowns (3s knock down that cleaves), and their F2 gives an insane amount of utility, I mean who doesn’t like an AoE fear, a 3s invuln, 2s stun, chaos storm lite, or every boon in the game?

The problem with the pigs are, 1) their F2 is very clunky since you have to run up and pick up the item, or call them back to you so the item is nearby, and even worse enemy players can pick up the item (they never do, but they have the ability to do so). And 2) their godly knockdown has a very large windup and it hasn’t “homed in” since beta weekend event 2 (the pig would literally chase after its target until the pig was interrupted or the channel ended), which makes it very hard for the pig to land it.

I think the clunky F2 skill kills it a bit for me… purely because other pets are a lot easier to use. I would love to have a big, bristly, violent toilet brush of a Boar as a pet charging into things and knocking them down. Make that the F2 skill perhaps and you immediately have a viable option IMO!

I think the AoE knockdown being on all the pigs is fitting, and as much as i absolutely love the thematic and idea of forage, it just doesn’t work well, it’s clunky, and it feels very bad to use.

If they completely reworked the pigs F2s into something else, I think that they would probably be used as pets because they’re not that bad otherwise. If they changed their charge to work how it used to i can 100% guarantee they’d be used again in PvP if nothing else.

They’re bad and serve no purpose.
They have no aoe aside from long cd one
They have no range.
They have no condition.
They have very low dps.
They are not as tanky as bear
Their f2 sucks.

They’re the definition of worthless and Anet need to rework them entirely, along with most dogs

New pets?

in Ranger

Posted by: Durzlla.6295

Durzlla.6295

Also, why do we have a ‘Swine’ family. Has there ever been a functional use for the piggies? If there is and I’ve missed it, I’d love to discover it. If not, maybe they could be removed/reworked?

Very easy to imagine an aggressive skill/use for a boar. A farmyard pig, less so.

EDIT: just thought about hyenas – just pep them up a bit to make them more useful in a burst damage scenario…

The pigs are actually probably my favorite pet family, they’ve got decent damage for being a tanky pet, and they have the knockdown to end all knockdowns (3s knock down that cleaves), and their F2 gives an insane amount of utility, I mean who doesn’t like an AoE fear, a 3s invuln, 2s stun, chaos storm lite, or every boon in the game?

The problem with the pigs are, 1) their F2 is very clunky since you have to run up and pick up the item, or call them back to you so the item is nearby, and even worse enemy players can pick up the item (they never do, but they have the ability to do so). And 2) their godly knockdown has a very large windup and it hasn’t “homed in” since beta weekend event 2 (the pig would literally chase after its target until the pig was interrupted or the channel ended), which makes it very hard for the pig to land it.

I think the clunky F2 skill kills it a bit for me… purely because other pets are a lot easier to use. I would love to have a big, bristly, violent toilet brush of a Boar as a pet charging into things and knocking them down. Make that the F2 skill perhaps and you immediately have a viable option IMO!

I think the AoE knockdown being on all the pigs is fitting, and as much as i absolutely love the thematic and idea of forage, it just doesn’t work well, it’s clunky, and it feels very bad to use.

If they completely reworked the pigs F2s into something else, I think that they would probably be used as pets because they’re not that bad otherwise. If they changed their charge to work how it used to i can 100% guarantee they’d be used again in PvP if nothing else.

They’re bad and serve no purpose.
They have no aoe aside from long cd one
They have no range.
They have no condition.
They have very low dps.
They are not as tanky as bear
Their f2 sucks.

They’re the definition of worthless and Anet need to rework them entirely, along with most dogs

IF their charge worked like it used to (it was sorta like bullsrush where it tracked you) you WOULD see them used because an AoE 3s Knock Down is a team fight win.

No one is saying that they’re good as they are, they definitely need a change.

They sing dark, delicious notes about power and family.
As their mother, I have to grant them their wish. – Forever Fyonna