Please Nerf Shared anguish
Post it to the Ranger Bug list in the subforum section. Irenio checks that one and it’s organized and updated by Taverius. Better there than being lost into the 2nd page here with all the threads about Druid popping up.
https://forum-en.gw2archive.eu/forum/support/bugs/Ranger-Bugs-Updated/first
Will update once Path of Fire releases.
why do non ranger players always come to these forums to get a blaise class nerfed down?
Ive NEVER seen that happen to my ranger when my pet is dead.
that might be WAD, to keep the trait in line with other classes similar traits.
why do non ranger players always come to these forums to get a blaise class nerfed down?
Ive NEVER seen that happen to my ranger when my pet is dead.
I actually main a ranger, but I was playing on my guardian today and I noticed it. It’s clearly not working as intended, and just because you haven’t noticed it doesn’t mean it didn’t happen. I’ll try to get a screenshot
why do non ranger players always come to these forums to get a blaise class nerfed down?
Ive NEVER seen that happen to my ranger when my pet is dead.
I actually main a ranger, but I was playing on my guardian today and I noticed it. It’s clearly not working as intended, and just because you haven’t noticed it doesn’t mean it didn’t happen. I’ll try to get a screenshot
Honestly, its really absurd for a “main” Ranger to come and ask for his own class to be nerfed in such a way. Every other class has access to one of these traits that has no downside at all, yet you are suggesting that Ranger’s should have one? It is bad enough that we are able to be locked out of our class mechanic, now you want our traits to be nerfed when that happens as well?
No true Ranger main would ask for this.
It seems pretty reasonable to me. Pet is defeated, Shared Anguish affects the pet, if it’s dead, it shouldn’t activate.
Guess I’m not a true Ranger. :P
Will update once Path of Fire releases.
Yeah, the pet dying is a bug that has been around since prior to launch. Shared Anguish is fine though.
His sig is to a qol ranger issue. This is complete insanity. I mean, I don’t know that Shared Anguish needs a nerf, but this… xenophobia is absurd.
It seems pretty reasonable to me. Pet is defeated, Shared Anguish affects the pet, if it’s dead, it shouldn’t activate.
Guess I’m not a true Ranger. :P
I suppose I don’t have a big problem with it, as long as they balance it out by making all the other classes ones not work for a period of time while their class mechanic is on CD or they don’t have full adrenaline or initiative. I suppose it would be fair then.
why do non ranger players always come to these forums to get a blaise class nerfed down?
Ive NEVER seen that happen to my ranger when my pet is dead.
I actually main a ranger, but I was playing on my guardian today and I noticed it. It’s clearly not working as intended, and just because you haven’t noticed it doesn’t mean it didn’t happen. I’ll try to get a screenshot
Honestly, its really absurd for a “main” Ranger to come and ask for his own class to be nerfed in such a way. Every other class has access to one of these traits that has no downside at all, yet you are suggesting that Ranger’s should have one? It is bad enough that we are able to be locked out of our class mechanic, now you want our traits to be nerfed when that happens as well?
No true Ranger main would ask for this.
This.
This request is mind boggling. Why would you want to cripple ranger with something no other class has? And watch Anet go ahead and do it too. Only they won’t balance the other classes traits and make them have a downside too.
I have the perfect way to fix this “bug”.
Change the trait so that it isn’t pet-based. I don’t want to screw my pet with CC anyway.
I have the perfect way to fix this “bug”.
Change the trait so that it isn’t pet-based. I don’t want to screw my pet with CC anyway.
Yeah. Maybe if it was a trait that didn’t affect the pet and did something like hide the Ranger in plain sight.
Will update once Path of Fire releases.
I have the perfect way to fix this “bug”.
Change the trait so that it isn’t pet-based. I don’t want to screw my pet with CC anyway.
Yeah. Maybe if it was a trait that didn’t affect the pet and did something like hide the Ranger in plain sight.
I miss Hide in Plain Sight a lot such a better trait than Shared Anguish
Reporting a box is different than nerfing, so careful with the wording.
Hidden Anguish 50s CD
- Incoming disables are transferred to your pet instead.
- You are stealthed for 2s
I got idea:
Whenever you suffer a CC, lose 50% endurance. When your endurance reaches 0 you are stunned for 10sec.
I got idea:
Whenever you suffer a CC, lose 50% endurance. When your endurance reaches 0 you are stunned for 10sec.
Lol, the worst trait in the history of GW2, excellent
It seems pretty reasonable to me. Pet is defeated, Shared Anguish affects the pet, if it’s dead, it shouldn’t activate.
Guess I’m not a true Ranger. :P
The logic says so. If the pet is dead it shouldn’t activate.
From balance perspective it’s absurd.
Currently this kind of trait is the weakest version from all the similar traits on other classes. Nerfing it further makes no sense.
I don’t play Ranger anymore, even though I would love to, because it’s so ridiculously rubbish compared with my second choice of class (and most/all of the others, from what I keep hearing).
Rangers are frequently called “rallybots” and “free bags” in WvW.
So, the idea that anyone could think anything needs nerfing about Ranger just leaves me feeling totally incredulous.
Some people just want an even freer bag, I guess?
I have the perfect way to fix this “bug”.
Change the trait so that it isn’t pet-based. I don’t want to screw my pet with CC anyway.
Yeah. Maybe if it was a trait that didn’t affect the pet and did something like hide the Ranger in plain sight.
I miss Hide in Plain Sight a lot such a better trait than Shared Anguish
People laughed at me when I said I thought Hide in Plain Sight was good. Prepare yourself.
I hope you will also be complaining about herald and scrappers perma stability access too OP? That seems even more anti-fun than a 60sec CD stunbreak.
(edited by Sandzibar.5134)
^Well camouflage was terrible. At least they switched it to stealth before axing the trait.
lol, Ranger pet isn’t enough of a handicap yet?
If your pet is dead…
SWAP PETS.
Ranger is about pet-management, like it or not. That isn’t going away, ever. However, rangers being able to ignore any cc infinitely on a 10 second ICD regardless of the fact that the pet can be dead, and therefore there is no downside to taking the trait.
Anybody defending this bug or insulting me with false xenophobic statements is frankly delusional, because this isn’t working as intended.
If your pet is dead…
SWAP PETS.
Ranger is about pet-management, like it or not. That isn’t going away, ever. However, rangers being able to ignore any cc infinitely on a 10 second ICD regardless of the fact that the pet can be dead, and therefore there is no downside to taking the trait.
Anybody defending this bug or insulting me with false xenophobic statements is frankly delusional, because this isn’t working as intended.
The Frack.
60 second.
Its on a 60 second cooldown. Where the hell are you getting 10sec ICD from?
Sounds like you’re the one being delusional now mate.
60 seconds is a lifetime in PvP. Have you seen the stability uptime other classes have access to btw?
(edited by Sandzibar.5134)
If your pet is dead…
SWAP PETS.
Ranger is about pet-management, like it or not. That isn’t going away, ever. However, rangers being able to ignore any cc infinitely on a 10 second ICD regardless of the fact that the pet can be dead, and therefore there is no downside to taking the trait.
Anybody defending this bug or insulting me with false xenophobic statements is frankly delusional, because this isn’t working as intended.
Wot?
…. Shared anguish is on a 60 second cooldown.
This guy is clearly a ranger main.
lol I’m glad we figured out what the deal with this was. Shared Anguish has one of the longest cooldowns.
This is why we cant have nice things…
What the helll….. Srsly??? Jesus….
60 seconds is a lifetime in PvP. Have you seen the stability uptime other classes have access to btw?
Right? Maybe the Op should go take a look at the amount of stability a warrior can chain together and then come back and say ignoring 1cc on a 60 sec cooldown is too much.
If your pet is dead…
SWAP PETS.
Ranger is about pet-management, like it or not. That isn’t going away, ever. However, rangers being able to ignore any cc infinitely on a 10 second ICD regardless of the fact that the pet can be dead, and therefore there is no downside to taking the trait.
Anybody defending this bug or insulting me with false xenophobic statements is frankly delusional, because this isn’t working as intended.
Don’t you just love it when people claim to be maining a class and then proceed to spout complete nonsense about it? Like others have said, Shared Anguish is on a 60 second cooldown. It doesn’t reset when you swap pets. I can’t even imagine how you could even think for an instant that this was possible. If anyone’s delusional here, it’s you. Also, like others also have mentioned, swapping a dead pet puts pet swapping on a 60 second cooldown. There’s absolutely no advantage to letting your pet die on purpose, even if this trait works while they’re dead, because you’d just be crippling yourself both in terms of damage and utility (F2 and pet swap traits you might have taken in your build).
Maybe this is bugged, yeah, but it’s in no way overpowered or worth all this fuss. Just post it in the ranger bug thread and stop trying to portray it like it’s some kind of huge game breaking thing, because it’s not.
Compensatory buff it to that 10s ICD and I’ll support your nerf.
Wow…just wow. And you are a “ranger main”? You don’t even know about the trait you are complaining about. Nothing to see here folks.
To be fair, if it was on a 10s cooldown it would indeed need a nerf.
To be fair, if it was on a 10s cooldown it would indeed need a nerf.
Or instead given to Herald / Scrapper as a baseline passive trait!
trololololololol
:D
If your pet is dead…
SWAP PETS.
Ranger is about pet-management, like it or not. That isn’t going away, ever. However, rangers being able to ignore any cc infinitely on a 10 second ICD regardless of the fact that the pet can be dead, and therefore there is no downside to taking the trait.
Anybody defending this bug or insulting me with false xenophobic statements is frankly delusional, because this isn’t working as intended.
I got an idea. How about changing the trait so that when your pet takes the cc for you, you die out of sympathy?
*
Seriously though, are you saying that Shared Anguish reverts to a 10 sec icd when the pet is downed, or what?
why do non ranger players always come to these forums to get a blaise class nerfed down?
Ive NEVER seen that happen to my ranger when my pet is dead.
I actually main a ranger, but I was playing on my guardian today and I noticed it. It’s clearly not working as intended, and just because you haven’t noticed it doesn’t mean it didn’t happen. I’ll try to get a screenshot
Really?
Yeah, the current state of thief is ridiculous. I main a guardian and in sPvP and I build pretty tanky.
Sounds about right..
I main all the things.
When it suits me.
Plz! Nerf core ranger!
Not because it’s good, but because i think, that ranger can be in worse state than atm.
I believe, that you can make it worse, because you did that for 3 years already.
Cheers!
Also, Shared Anguish falls into the same crappy category of skills/traits that we have so many of:
- Shared Anguish: Incoming disables are transferred to your pet
- Empathic Bond: Pets periodically take conditions from you (as in, transferred to your pet)
- Protect Me: your pet will protect you by absorbing all damage you would take (damage transferred to your pet)
- Signet of Renewal: Your pet pulls all conditions from nearby allies to itself (as in, transferred to your pet)
Show me any other class in the game that gets to keep suffer like this, when using similar skills/traits.
the pet hp pool is completely gravy, the pet taking hits for the ranger is part of how its supposed to work.
Also, Shared Anguish falls into the same crappy category of skills/traits that we have so many of:
- Shared Anguish: Incoming disables are transferred to your pet
- Empathic Bond: Pets periodically take conditions from you (as in, transferred to your pet)
- Protect Me: your pet will protect you by absorbing all damage you would take (damage transferred to your pet)
- Signet of Renewal: Your pet pulls all conditions from nearby allies to itself (as in, transferred to your pet)
Show me any other class in the game that gets to keep suffer like this, when using similar skills/traits.
http://wiki.guildwars2.com/wiki/%22Save_Yourselves!%22
I don’t like the passive condi-mover, but you can, in principle, use SoR and then swap pets, completely wiping the transferred conditions (I’m sure this isn’t practical in real play, or it’d be more commonly done, but in principle, the option is there)
None of this says Shared Anguish is strong enough, though. I’m just saying, sometimes other classes suffer.
there’s also the classic Necro fail of using a corruption and then missing your transfer skill
even if this is a bug, they probably aren’t too concerned with fixing it right now
even if this is a bug, they probably aren’t too concerned with fixing it right now
I dunno, judging by their history any “bug” that benefits rangers gets immediate attention.
My bad, I’m at school currently and I don’t have access to the game client. I’m just saying that it doesn’t make sense for the dead pet to still absorb cc’s. I apologize for my missed accuracy.
However, attacking me for not having the cooldown right is toxic and non-productive. We should be focusing on the fact that this isn’t working as intended, or making sense.
For any good rangers, keeping the pet alive/managing your petswap is a non-issue anyways, and unless they are focusing on your pet this shouldnt be a problem.
If your pet is dead…
SWAP PETS.
Ranger is about pet-management, like it or not. That isn’t going away, ever. However, rangers being able to ignore any cc infinitely on a 10 second ICD regardless of the fact that the pet can be dead, and therefore there is no downside to taking the trait.
Anybody defending this bug or insulting me with false xenophobic statements is frankly delusional, because this isn’t working as intended.
Not sure if you actually know what you are talking about but it’s on a 60s cool down. Which is practically the longest cool down for a CC removal of any class not to mention it essentially makes your pet useless. If they buffed it to 10s CD then I would support your but nerfing what is probably the crappiest cc removal is hilarious.
Calling others delusional when you havent exactly got your facts straight isnt exactly nice either. Also the pet isnt “dead” it’s in a “defeated state” just like many NPCs which then essentially walk around in an “out of combat” mode.
A dead pet is what they had years ago where we actually had to rez the pet every time it died.
(edited by Kaze.6029)
why do non ranger players always come to these forums to get a blaise class nerfed down?
Ive NEVER seen that happen to my ranger when my pet is dead.
I actually main a ranger, but I was playing on my guardian today and I noticed it. It’s clearly not working as intended, and just because you haven’t noticed it doesn’t mean it didn’t happen. I’ll try to get a screenshot
Really?
Yeah, the current state of thief is ridiculous. I main a guardian and in sPvP and I build pretty tanky.
Sounds about right..
Yeah, I main a guardian in sPvP, but I run a Ranger in PvE and World Versus World. Even if I didn’t main a ranger, what difference would it make? My eyesight would still be the same and game balance would still be in mind… logic much?
Really.
To be fair, if it was on a 10s cooldown it would indeed need a nerf.
Or instead given to Herald / Scrapper as a baseline passive trait!
trololololololol
:D
Honestly, you could make Shared Anguish a 10s CD and it wouldn’t even be OP with all this passive stability around now. It is just crazy.
Calling others delusional when you havent exactly got your facts straight isnt exactly nice either. Also the pet isnt “dead” it’s in a “defeated state” just like many NPCs which then essentially walk around in an “out of combat” mode.
There you go, a perfect explanation for the people more concerned with role playing than they are with game balance.
The pet is still alive but while it is in its defeated state it is immune to cc and damage because….. magic. Happy now?