PvP: Celestial Shadow vs Verdant Etching

PvP: Celestial Shadow vs Verdant Etching

in Ranger

Posted by: EgyptRaider.3946

EgyptRaider.3946

Sooo, I’ve been playing with my own Druid spec that’s focused around Staff and Longbow, including Beastmastery and Nature Magic. I have both the shout healing and elite skills now with all the other skills reserved for the glyphs (power bonus, waves and daze), yet I’ve been constantly doubting and dabbling with either the Celestial Shadow trait vs the Verdant Etching one. What would be your advice?

Celestial Shadow seems to be great for getaways when I’m surrounded by too many players and refocusing myself in solo battles, also to just get into the group fights, land some AoE and get out again. The ancient seeds on the other hand make my glyphs recharge faster and help my allies more in bigger team fights. Also extra condition cleaning (something that seems to be really needed atm) also seems to help ofc.

PvP: Celestial Shadow vs Verdant Etching

in Ranger

Posted by: HeadCrowned.6834

HeadCrowned.6834

Hmm if you are running 3 glyphs I would go for Verdant Etching. However it is doubtful whether its a good idea to run those 3 glyphs. There are also other ways to get some condi cleanse (sigils, runes) so you dont necessarily need 3 glyphs for condi cleansing. You could try a build with Celestial Shadow, just the Daze glyph and then two other utilities (signet of renewal for example). The thing is, you play with 2 longranged weapons (staff and longbow), while all the glyphs are used in short range combat. That does not synergize so well.