Ranger Attunements err Aspects

Ranger Attunements err Aspects

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Posted by: DeadlySynz.3471

DeadlySynz.3471

So after leveling my Elementalist last night to 80 and outfitting them exactly like my Ranger (a complete glass cannon); I see that they are extremely more destructive and supportive than the Ranger could ever hope for in their current state.

Now I love my Ranger; she is my main whom I’ve had since the beginning. Done fairly well despite the state we’re in. I think I’m closing in on 35K WvW kills but I only started playing WvW about 6 months ago. After playing the Elementalist for 1 night, I thought to myself “What could we give the Ranger to make them just as strong or useful as an Elementalist without copying them”. Given what I’m about to propose, this would be something in the future if Anet decides the Rangers need to be completely re-designed.

The term “Aspect” came up in our CDI discussion, so I thought, why not give Rangers Aspect specs to swap between much like Elementalists swap between Attunements.

Aspect of Stealth: Our weapons are aligned with hit and run skills, evades, surprise attacks, and movement increasing abilities. Trap builds could probably fit in here.

Aspect of Aggression: Abilities that are aligned with dealing both single target and heavy AoE damage. Similar to what to what we see on our weapon skills now, just with a slight damage increase.

Aspect of Nature (or support): Abilities aligned with group support, healing, and CC. This is where it’d be nice to have a staff.

I’m sure people can come up with better Aspect names. Given what aspect your in, your pet may or may not receive a boost. If your pet is more aligned with a certain aspect, they receive a stat boost.

TL:DR – Give Rangers access to Aspect specs similar to Elementalist Attunements to switch through as to make us more diverse and useful.

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Posted by: scouse pliskin two.8501

scouse pliskin two.8501

Rangers are underpowered on the longbow, we need at least another interrupt skill to try to level the playing field.

The CHARR of RISE will leech again

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Posted by: thefantasticg.3984

thefantasticg.3984

So, we would be given the choice between running a type of preparations instead of pets? Well, I like where your idea is headed fo sho but not sure aobut the abilities you have outlined… It is somethign to work with though.

RNG is a bell curve. Better hope you’re on the right side.

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Posted by: DeadlySynz.3471

DeadlySynz.3471

It’s a skeleton idea basically, a wishlist for me anyway in the future. We would be given the choice to run what type of perparations we feel, much like the Elementalist, except we still have access to our pets.

The pets would work in conjunction with whatever aspect were running. For instance, if were running an Aggression Aspect and using the wolf, the wolf would receive a stat boost due to it being more of a dps pet.

IMO, the Longbow would fit more in as a heavy dps skill so under Aggression, the interrupt may be replaced with a PBaoe. The interrupts and CC would fall more under the Nature Aspect as that’s geared towards CC. Depending on what the situation is or your play style, i’d like anyway, the ability to swap between specs given the situation.

My imagination isn’t entirely great when it comes to these types of things lol. I’m sure others can come up with more suitable aspect names, specs, and abilities to go along with them. We are considered the jack of all trades, it’d just be nice to actually have the Aspects to swap through to fit the bill.

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Posted by: Pelopidas.2140

Pelopidas.2140

I love this idea. But ranger has already a lot of weaps in comparison to ele, it’s not really probable to add attunements-more skills..well if the class was completely redesigned maybe…not gonna happen ever though