Rangers just... suck?

Rangers just... suck?

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Posted by: Raiff.6742

Raiff.6742

Why only 2 traps? Go snakes, fire, and spikes with vines in the epic. The reap away.

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Posted by: Prysin.8542

Prysin.8542

Why only 2 traps? Go snakes, fire, and spikes with vines in the epic. The reap away.

because without stability and a GTFO button you are mincemeat in zergs. A good combo though is Axe + Torch (Bonfire) for easy bleed and Sigil of Fire-on-bonce crit procs

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

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Posted by: Sreoom.3690

Sreoom.3690

GW1 was far superior (from a ranger perspective)

“The Leaf on Wind”
JQ Ranger

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Posted by: Raiff.6742

Raiff.6742

If you’re in a zero wtf do you care about escapes? YOU’RE IN A ZERG! stay with the group and lay waste. Lol, kids these days. Zerg =/= Roaming.

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Posted by: Fluffball.8307

Fluffball.8307

If you’re in a zero wtf do you care about escapes? YOU’RE IN A ZERG! stay with the group and lay waste. Lol, kids these days. Zerg =/= Roaming.

I think the idea is that you stay on the commander rather than floating about.

Edit: Meaning you are potentially hit with anything and everything and need an escape plan. If you want to be just behind the front lines dropping traps, from what I’ve heard that is an ok build.

(edited by Fluffball.8307)

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Posted by: Archon.6480

Archon.6480

I understand how some say it feels clunky at times. It took me about a year to get a feel for the skills and unique movement. Warrior and guardian feel great out of the box, however, Ranger is actually much more mobile when mastered. It just takes a ton of practice and Travelers runes

I beg to differ, warriors are more mobile. And its not “when mastered”, its when you have the right skills and weapons put on.

Well, I must admit, you got me there…

Jade Quarry – Esparie
Illustrious Exhausted Primordial Legendary Druid, and Mesmer for fun
PvE | PvP (1500)| WvW | Fractals | Dungeons

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

GW1 was far superior (from a ranger perspective)

And yet . . . I ran into the same issues with groups people do here in GW1. So much so I learned to Hench it for the first two campaigns. Sure, it was better in some ways but it was worse in others – notably, in GW2 I can play ranger in open world or WvW and the most people can do is complain at me. I can only be kicked from Dungeons/Fractals, while in GW1 most of the game was that way.

Seeking assistants for the Asuran Catapult Project. Applicants will be tested for aerodynamics.

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Posted by: Chrispy.5641

Chrispy.5641

i find traps working well in zergs, but you can only carry 2…. so most of the time i use poison and fire due to spammability (lowest CD, both are pulsing). Playing in a zerg without a single stunbreaker, regardless of stability, is suicide.

I seomtimes switch my build for full condition burst, and go headfirst into a zerg with 3 traps, Heal as One, and Entangle.

It is indeed suicidal to run into a large group of enemy players without a Stunbreaker, Stability, or Condition Removal, but, the Reward is more than worth it.

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Posted by: Substance E.4852

Substance E.4852

i find traps working well in zergs, but you can only carry 2…. so most of the time i use poison and fire due to spammability (lowest CD, both are pulsing). Playing in a zerg without a single stunbreaker, regardless of stability, is suicide.

I seomtimes switch my build for full condition burst, and go headfirst into a zerg with 3 traps, Heal as One, and Entangle.

It is indeed suicidal to run into a large group of enemy players without a Stunbreaker, Stability, or Condition Removal, but, the Reward is more than worth it.

Not if you are using traps and entangle in a zerg it isnt…

Connection error(s) detected. Retrying…

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Posted by: Chrispy.5641

Chrispy.5641

i find traps working well in zergs, but you can only carry 2…. so most of the time i use poison and fire due to spammability (lowest CD, both are pulsing). Playing in a zerg without a single stunbreaker, regardless of stability, is suicide.

I seomtimes switch my build for full condition burst, and go headfirst into a zerg with 3 traps, Heal as One, and Entangle.

It is indeed suicidal to run into a large group of enemy players without a Stunbreaker, Stability, or Condition Removal, but, the Reward is more than worth it.

Not if you are using traps and entangle in a zerg it isnt…

I actually use traps in zergs all the time now, and recently, I’ve dropped all survival to make it more effective. It was tricky at first (my build still changes daily to improve it more and more), but If you spec for alot of condition duration (like 70%+), a trap build is very effective against smaller groups of enemies (25 or less) if you are good with trap positioning and time management, and make use of combo skills. Frost trap does no damage, but if you make use of axes and the combo finishers it gives, you can apply *alot*of chill, even through all the usual condition removals. There’s also the usual spike trap and viper’s nest. I can still keep burning pressure on by having torch on my other weapon set, or switch frost trap out for flame trap and double up on the burning potential instead of chill.

It does become gradually less effective the larger the group, and is totally useless against a 30-40-50+ man zerg but then again, and so is pretty much any build ,but, I’ve gotten it in a good place against smaller groups

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Posted by: Vylor.3276

Vylor.3276

Why are rangers in zergs even being discussed. Tell me ONE guild worth a kitten that is recruiting rangers for serious WvW play and not just blobbing…. And traps ranger? Really? Any group that knows what they are doing is going to just a purge on guardian and you are now useless, Lets also not forget the utility of staff eles for cleansing with ease via large water fields which are going to be dropped halfway through a frontline push and be on a rotation. Focusing yourself on condis in a WvW situation is just going to equal cleansing and you doing zero damage until you burst condis again and again… Do zero damage because even the worst groups have gaurdians that can drop a purge and 2-3 staff eles that can say the two words “big water”.

Kizger Scorchclaw
Champion Magus/Paragon
80 Elementalist of [APeX]

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Posted by: wolfyrik.2017

wolfyrik.2017

Uhm, you guys seem to be mixing things up;

Claiming rangers is useless means you haven’t learnt to play the class properly. If you refuse to play the class as intended by the developers, then you will not be successful.

So what you’re saying is that “play your own way” only applies to other classes? The ranger alone has to be singled out and played in a very specific style and that’s ok with you? You don’t see anything wrong with that?

Therefore, running full zerk longbow with 0 points in BM will NOT make you successful in all modes. It is just how it is. Deal with it, move on and explore the class.

So what you’re saying is either the longbow was put in the game but wasn’t intended to be used without points in an unrelated tree? So it’s the players fault for not realising that unlike other classes, you have to dump points into specific trees to minimise failings of the class? That the fact that other classes use their traits to enhance, rather than make up for, is absolutely fine and working as intended?

Learn to play, learn to listen to those of us who are experienced and successful.

Arrogance: Check
Patronising: Check
Appeal to authority fallacy: check.
Just because you’ve learned to lessen the impact of obviously flawed mechanics, doesn’t make those flaws acceptable and it absolutely does not become the fault of the players who haven’t leared to minimise the damage.
Furthermore, when you say successful, you don’t mean ‘on-par with other classes’ do you? You can’t really, in all honestly claim that you successfully play ranger in all fields of the game as effieciently and effectively as other classes? Are you really trying to tell us that you can compete with thief, engineer and warrior and guardian at the top tier of fractals, PvP WvW and Dungeons?

Just because i tell you that the class isnt useless doesn’t mean i deny it having issues, some of them being quite large. However it boils down to your ability as a player to lessen the impact the issues this class have on your gameplay.

So what you’re saying is that it’s the players job to balance the class, not the developers? Ah I see! Finally I get it, thank you. Yes the class is full of bugs and issues that need to be fixed, but that’s our job! I wish someone had pointed that out earlier.
Brb, off to fix engi turrets and trait bugs…….

I think you’re the one who’s getting mixed up here. Exactly what does it help, pretending the class is ok when 67 pages of CDI, a year and a half of repeated complaints by players and flaws that you yourself have stated exist, say otherwise?
Exactly what are you trying to achieve? Rangers have more problems than any other class, that’s why the vast majority of forum goers, ranger users or otherwise requested them be looked into first of all.
If the OP see these flaws, which you yourself have observed exist, as detrimental to the class, as something that bring it down below the level of other classes, then I think they’re justified in saying that Rangers suck. You and I may not agree for our own reasons, but are you truly trying to suggest that the OP is wrong in pointing to these failings or are you trying to say that the flaws “some of them being quite large” are actually good? What is it about these rather large flaws, that doesn’t suck?

(edited by wolfyrik.2017)

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Posted by: Diehard.1432

Diehard.1432

[quote=3788417;wolfyrik.2017:
Snip
[/quote]

My exact sentiment, while I can roam just fine and have fair share of win in small scale fights, I can still see all the flaws that ranger has when compared to other classes.

Garuda X, lvl 80 human Siamoth Ranger JQ SEA
[VaL]

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Posted by: Chrispy.5641

Chrispy.5641

Uhm, you guys seem to be mixing things up;

Claiming rangers is useless means you haven’t learnt to play the class properly. If you refuse to play the class as intended by the developers, then you will not be successful.

So what you’re saying is that “play your own way” only applies to other classes? The ranger alone has to be singled out and played in a very specific style and that’s ok with you? You don’t see anything wrong with that?

Therefore, running full zerk longbow with 0 points in BM will NOT make you successful in all modes. It is just how it is. Deal with it, move on and explore the class.

So what you’re saying is either the longbow was put in the game but wasn’t intended to be used without points in an unrelated tree? So it’s the players fault for not realising that unlike other classes, you have to dump points into specific trees to minimise failings of the class? That the fact that other classes use their traits to enhance, rather than make up for, is absolutely fine and working as intended?

Learn to play, learn to listen to those of us who are experienced and successful.

Arrogance: Check
Patronising: Check
Appeal to authority fallacy: check.
Just because you’ve learned to lessen the impact of obviously flawed mechanics, doesn’t make those flaws acceptable and it absolutely does not become the fault of the players who haven’t leared to minimise the damage.
Furthermore, when you say successful, you don’t mean ‘on-par with other classes’ do you? You can’t really, in all honestly claim that you successfully play ranger in all fields of the game as effieciently and effectively as other classes? Are you really trying to tell us that you can compete with thief, engineer and warrior and guardian at the top tier of fractals, PvP WvW and Dungeons?

Just because i tell you that the class isnt useless doesn’t mean i deny it having issues, some of them being quite large. However it boils down to your ability as a player to lessen the impact the issues this class have on your gameplay.

So what you’re saying is that it’s the players job to balance the class, not the developers? Ah I see! Finally I get it, thank you. Yes the class is full of bugs and issues that need to be fixed, but that’s our job! I wish someone had pointed that out earlier.
Brb, off to fix engi turrets and trait bugs…….

I think you’re the one who’s getting mixed up here. Exactly what does it help, pretending the class is ok when 67 pages of CDI, a year and a half of repeated complaints by players and flaws that you yourself have stated exist, say otherwise?
Exactly what are you trying to achieve? Rangers have more problems than any other class, that’s why the vast majority of forum goers, ranger users or otherwise requested them be looked into first of all.
If the OP see these flaws, which you yourself have observed exist, as detrimental to the class, as something that bring it down below the level of other classes, then I think they’re justified in saying that Rangers suck. You and I may not agree for our own reasons, but are you truly trying to suggest that the OP is wrong in pointing to these failings or are you trying to say that the flaws “some of them being quite large” are actually good? What is it about these rather large flaws, that doesn’t suck?

So what you’re saying is, you don’t actually know how to play the Ranger? You want Anet to fix all these percieved flaws so you can play better with no effort?

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Posted by: Chrispy.5641

Chrispy.5641

Why are rangers in zergs even being discussed. Tell me ONE guild worth a kitten that is recruiting rangers for serious WvW play and not just blobbing…. And traps ranger? Really? Any group that knows what they are doing is going to just a purge on guardian and you are now useless, Lets also not forget the utility of staff eles for cleansing with ease via large water fields which are going to be dropped halfway through a frontline push and be on a rotation. Focusing yourself on condis in a WvW situation is just going to equal cleansing and you doing zero damage until you burst condis again and again… Do zero damage because even the worst groups have gaurdians that can drop a purge and 2-3 staff eles that can say the two words “big water”.

Sounds like someone tried to play a condition build once upon a time, but was frustrated at the lack of big condition numbers, because they wern’t able to apply conditions faster than they could be cleansed, which is fundamental to any condition build.

I hate using this abbreviation, but, it sounds like a L2P issue with you, not that traps are actually worthless in Zerg situations.

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Posted by: Jocksy.3415

Jocksy.3415

Why are rangers in zergs even being discussed. Tell me ONE guild worth a kitten that is recruiting rangers for serious WvW play and not just blobbing…. And traps ranger? Really? Any group that knows what they are doing is going to just a purge on guardian and you are now useless, Lets also not forget the utility of staff eles for cleansing with ease via large water fields which are going to be dropped halfway through a frontline push and be on a rotation. Focusing yourself on condis in a WvW situation is just going to equal cleansing and you doing zero damage until you burst condis again and again… Do zero damage because even the worst groups have gaurdians that can drop a purge and 2-3 staff eles that can say the two words “big water”.

Most controls used in zergs are countered by stability.
The control we can bring (cripple/immobilise) are not…
Some WvW guild do see it, though, we have to prove our worth more than members from most other class.

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Posted by: wolfyrik.2017

wolfyrik.2017

So what you’re saying is, you don’t actually know how to play the Ranger? You want Anet to fix all these percieved flaws so you can play better with no effort?

Yeah, clearly that’s what I’m saying….
[/sarcasm]

I marvel at the mentality that seems to lead you to think that bugs, flaws and imbalances in the game aren’t something that need to be fixed.

I ask you the same question as I asked Prysin. What can it possibly help, to pretend that ranger doesn’t have problems which make it baseline worse than other classes across the most scenarios? Are you going to pretend that the majority of fourm users didn’t vote the class as most in need of CDI?

Other classes play to enhance their damage ouput and efficiency beyond their peers’. Rangers play to bring their damage upto the average of other classes and you think that’s ok, everything is normal, nothing to see here?

I play my ranger just fine, but I can see the difference when I play my Engi and Thief. Oh and despite your fanboi-ish level of kneejerk to my post, all I was saying is that if the OP thinks rangers suck, his opinion is perfectly valid. Especially given the present state of the class. Clearly you were too busy frothing at the mouth to notice this sentence in this paragraph of my post:

“If the OP see these flaws, which you yourself have observed exist, as detrimental to the class, as something that bring it down below the level of other classes, then I think they’re justified in saying that Rangers suck. You and I may not agree for our own reasons, but are you truly trying to suggest that the OP is wrong in pointing to these failings or are you trying to say that the flaws “some of them being quite large” are actually good? What is it about these rather large flaws, that doesn’t suck?"

I enjoy my ranger. I maintain it is one of my favorite toons, the greatest I’ve made across many games. Can I understand why other people would think the class sucks? Abso-frickin-lutely.

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Posted by: Prysin.8542

Prysin.8542

i would like to take a moment to inform the people here that traps are pulsing. This means if you cleanse the first application while inside the radius, you will get another one put on you within 1 second. Last time i checked, no profession in the game has a 1 sec CD condicleanse with zero special requirements.

Traps are also fields, so the more people who move through them, the more you tag. At most, Fire + poison field can tag 30 people in 6 seconds (theoretically, i’d say realistically its more like 15-20). That is quite a nice job for something with CD below 20 seconds when traited.

When fully traiting traps you get trap duration x2 + condition duration. Which means whatever the bottom value was, will be “hard buffed” to x2 duration. Then your condi duration is applied ontop before enemy (self) condi duration is substracted from the figure. Either way, your traps will do 5-800 damage pr tick, if you have around 1300-1500 condition damage.

EDIT: just gotta do this to circumvent that awful flood control Anet recently added.

I ask you the same question as I asked Prysin. What can it possibly help, to pretend that ranger doesn’t have problems which make it baseline worse than other classes across the most scenarios?

Doesn’t have problems? Never said that, we got loads. What i keep saying, all over these forums is that the “problems” you scream and yell about all the time, is nowhere near as crippling as many thinks.
The reason i do not consider them huge hurdles anymore (check my post history from when i began playing. You’ll see that i too, once cried just as much as you guys). I took it into my own hands to lessen the impact of Anet’s blatant failures, because i am sick and tired of waiting for things that never come and never will be implemented.
They recently said “we were going to fix F2”. Great. So instead of bashing them for not doing that in the first place, i “feign ignorance” and pretend this is something that is nice. Not long overdue because “insert bad words here describing anet employees who have no reason to get this flak”.

Companies make mistakes, because companies is made up of people. People screw up. End of story.

Now, i took it into my own hands to MAKE SURE i wasn’t left behind. I looked over the class, and realized that i got plenty of tools to help lessen the impact of these issues. Now, when i get an option to “fix” or “avoid” something, i think of it like this; “I can choose this option, which will take some effort, but will reward me. Or i can shut up and play like now, and keep getting wiped”. I don’t blame others for my own darn mistakes. If I screw up, I screw up on my own accord, not Anet’s.
I have explained how to lessen the impact of pet hit rate in 4 threads over the last two months. I have explained and proven mathematically that rangers are far superior in CC then any other profession. I have explained and proven that rangers have far better passive regeneration then warriors, even when they both spec for maximum regen.
I have explained and proven how rangers can add to a zerg or group, how they can do self sustained heavy damage or solid support.
I gave people builds, builds’ ive used for up to 5 months or more. Builds that are tested, played to their limits in all modes i play (WvW, PvE, Dungeons. I do not do sPvP). Now you can all blame yourself if you do not want to use, look at, tweak or improve the builds i have repeatedly posted on these forums. It is your choice whether or not you want to listen to me. All i say is, if you want to keep on crying to Anet to fix something that will forever be half broken, then do so in a place where i can’t hear you. Because this endless crying, and most of you don’t even bother to lessen the impact of the issues, you deem it “not your problem” and complain, about things you haven’t even bothered to look into. Complaining for the sake of complaining is just annoying and childish. Show some responsibility where the dev’s have showed none. If you enjoy playing ranger, then find a way to lessen the impact the “not so fun aspects” has. AND STOP THINKING THAT WE SHOULD BE ARCHERS WITH SAME DAMAGE AS 100b ON ZERKER WARRIORS, JUST @1500 RANGE

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

(edited by Prysin.8542)

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Posted by: Chrispy.5641

Chrispy.5641

I ask you the same question as I asked Prysin. What can it possibly help, to pretend that ranger doesn’t have problems which make it baseline worse than other classes across the most scenarios? Are you going to pretend that the majority of fourm users didn’t vote the class as most in need of CDI?

And What can it possibly help, to continue pretending that the Ranger is 100% nothing but problems? There’s a reason why so many people attest to the power of Bunker and Trap builds, and swear that they work. There’s a reason why you can search youtube for cheesy 1 shot Norn Rangers and Maul builds. Theres a reason why you can search the same site for 7 second veteran giant kills, from Rangers.

Other classes play to enhance their damage ouput and efficiency beyond their peers’. Rangers play to bring their damage upto the average of other classes and you think that’s ok, everything is normal, nothing to see here?

The simple act of running a condition build gives you more damage potential than other professions because of the split between pets and Rangers. I would say there isn’t much effort required to bring our damage up to the average of other classes, and far beyond that. Also Read my previous paragraph.

Also, the reason why rangers suck so bad is because of the damage/survival split between Rangers and the pet. It makes it harder to work with, and currently power builds aren’t up to par with other professions, but that does not mean that every aspect of the ranger sucks. Complaining about our weapons and utility skills as if they exist in a vacuum away from pets, and away from the other mechanics that makes the mess of a profession work, when pets are obviously part of the problem, is also not going to do anything.

I enjoy my ranger. I maintain it is one of my favorite toons, the greatest I’ve made across many games. Can I understand why other people would think the class sucks? Abso-frickin-lutely.

You’re in the ranger forum, its not necessary to post that statement.

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Posted by: wolfyrik.2017

wolfyrik.2017

EDIT: just gotta do this to circumvent that awful flood control Anet recently added.

Wait, so that’s what that is? Flood control? uck….

Snipped for 5001
They recently said “we were going to fix F2”. Great. So instead of bashing them for not doing that in the first place, i “feign ignorance” and pretend this is something that is nice. Not long overdue because “insert bad words here describing anet employees who have no reason to get this flak”.

So rather than try to get problems fixed, you’d rather blame the victim? Good to know.
Also I don’t see anyone attacking Anet employees. You really enjoy just making stuff up don’t you? Infact the Op just said it seemed badlly designed, which it is, and asked for help making the class work. To which you responded by ranting about how people should shut up and listen to you cos you’re awesome.

Companies make mistakes, because companies is made up of people. People screw up. End of story.

It’s not end of story, far from it. People also have the ability to change their mistakes or make up for them. If they’re willing.

Now, i took it into my own hands to MAKE SURE i wasn’t left behind. I looked over the class, and realized that i got plenty of tools to help lessen the impact of these issues. Now, when i get an option to “fix” or “avoid” something, i think of it like this; “I can choose this option, which will take some effort, but will reward me. Or i can shut up and play like now, and keep getting wiped”. I don’t blame others for my own darn mistakes. If I screw up, I screw up on my own accord, not Anet’s.
I have explained how to lessen the impact of pet hit rate in 4 threads over the last two months. I have explained and proven mathematically that rangers are far superior in CC then any other profession. I have explained and proven that rangers have far better passive regeneration then warriors, even when they both spec for maximum regen.
I have explained and proven how rangers can add to a zerg or group, how they can do self sustained heavy damage or solid support.
I gave people builds, builds’ ive used for up to 5 months or more. Builds that are tested, played to their limits in all modes i play (WvW, PvE, Dungeons. I do not do sPvP). Now you can all blame yourself if you do not want to use, look at, tweak or improve the builds i have repeatedly posted on these forums.

So instead of getting things fixed, people should shut up, be subservient and do what you say to avoid be punished by a bad system?

Interesting attitude ya got there.

It is your choice whether or not you want to listen to me. All i say is, if you want to keep on crying to Anet to fix something that will forever be half broken, then do so in a place where i can’t hear you.

So exactly who’s forcing you to read these threads? People have legitimate complaints, you don’t want them to have a voice? I think it says alot about you that you’d tell people to not use their right to free speech. I’d rather read a hundred complaints that I disagree with, than 1 which is cowing with every syllable.

Because this endless crying, and most of you don’t even bother to lessen the impact of the issues, you deem it “not your problem” and complain, about things you haven’t even bothered to look into.

Exactly what haven’t I looked into? Not My problem? These words stuck in my mouth, did you do that?
You have zero idea of how I play this game and clearly you haven’t even bothered to read my posts. I’ve helped myself on this game plenty, which is why I enjoy my ranger, of you course you’d know that, if you weren’t to busy hissy-fitting to read my post. This is nothing but more knee-jerk fanboi-ism. It’s better to speak out and be ignored than to sit by and do nothing , waiting for whatever scraps are idly dropped in your direction. Have you learned to roll over, too?

Complaining for the sake of complaining is just annoying and childish. Show some responsibility where the dev’s have showed none. If you enjoy playing ranger, then find a way to lessen the impact the “not so fun aspects” has. AND STOP THINKING THAT WE SHOULD BE ARCHERS WITH SAME DAMAGE AS 100b ON ZERKER WARRIORS, JUST @1500 RANGE

Strawman Fallacy: Check

You’re on a roll.
When exactly did I state that we should be archers? Where did I even mention warriors? All I said was that Ranger clearly has flaws and I can see why people would think Ranger sucks. I just picked you up on it cos I thought you were being a kitten. You recognise the class has flaws, yet you try to pretend it doesn’t because it gives you happy feelings and tell people they should just suck it.

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Posted by: wolfyrik.2017

wolfyrik.2017

I ask you the same question as I asked Prysin. What can it possibly help, to pretend that ranger doesn’t have problems which make it baseline worse than other classes across the most scenarios? Are you going to pretend that the majority of fourm users didn’t vote the class as most in need of CDI?

And What can it possibly help, to continue pretending that the Ranger is 100% nothing but problems? There’s a reason why so many people attest to the power of Bunker and Trap builds, and swear that they work. There’s a reason why you can search youtube for cheesy 1 shot Norn Rangers and Maul builds. Theres a reason why you can search the same site for 7 second veteran giant kills, from Rangers.

Yeah, because in very specific circumstances that don’t apply to most of the game, ranger can abuse cooldowns for burst. That doesn’t change anything. No one has said thatranger is 100% all problems, just that they function at a far less efficent default level than other classes. ie they suck. I disagree with the idea of the class sucking a sa whole but I can agree that it is subpar compared to other classes across the widest range of content.

Other classes play to enhance their damage ouput and efficiency beyond their peers’. Rangers play to bring their damage upto the average of other classes and you think that’s ok, everything is normal, nothing to see here?

The simple act of running a condition build gives you more damage potential than other professions because of the split between pets and Rangers. I would say there isn’t much effort required to bring our damage up to the average of other classes, and far beyond that. Also Read my previous paragraph.

Potential sure, except that in many parts of the game, condition damage is sub-par to power and in too many situations, the pets can’t bring their contribution to the table. The number of scenarios where both these factors are working is limited enough that it gives people a certain impression ie. the class sucks. Potential is great but if the reality however is difficult to see…

Also, the reason why rangers suck so bad is because of the damage/survival split between Rangers and the pet. It makes it harder to work with, and currently power builds aren’t up to par with other professions, but that does not mean that every aspect of the ranger sucks.

I agree with you, but I can see why people would think otherwise. Heck, there’s certainly plenty of evidence. When you consider that condition is sub-par in many areas of the game, that only leaves people with power, and if Ranger’s power efficiency is lower than other classes…..

Complaining about our weapons and utility skills as if they exist in a vacuum away from pets, and away from the other mechanics that makes the mess of a profession work, when pets are obviously part of the problem, is also not going to do anything.

I agree, but how determined have you had to be to make this class work for you? Why should other people go through that? I know why I do it but I can see others being put off.

I enjoy my ranger. I maintain it is one of my favorite toons, the greatest I’ve made across many games. Can I understand why other people would think the class sucks? Abso-frickin-lutely.

You’re in the ranger forum, its not necessary to post that statement.

Fair point.

(edited by wolfyrik.2017)

Rangers just... suck?

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Posted by: Jocksy.3415

Jocksy.3415

This means if you cleanse the first application while inside the radius, you will get another one put on you within 1 second. Last time i checked, no profession in the game has a 1 sec CD condicleanse with zero special requirements.

Traps are also fields, so the more people who move through them, the more you tag. At most, Fire + poison field can tag 30 people in 6 seconds (theoretically, i’d say realistically its more like 15-20). That is quite a nice job for something with CD below 20 seconds when traited.

When fully traiting traps you get trap duration x2 + condition duration. Which means whatever the bottom value was, will be “hard buffed” to x2 duration. Then your condi duration is applied ontop before enemy (self) condi duration is substracted from the figure. Either way, your traps will do 5-800 damage pr tick, if you have around 1300-1500 condition damage.

if you cleanse the first application while inside the radius
Who, but noobs, stay in radius… + spike trap only pulse once (don’t listen to tooltip), so max one woould get is two tics… unless it’s a PvE mob…

the more you tag
Yeah, cause tagging is really a great contribution to group play…

Either way, your traps will do 5-800 damage pr tick, if you have around 1300-1500 condition damage
Which is not helping in Bus V Bus where condis are most of the time cleared faster than they are applied…


Imho:
Ranger is not in a good spot. It can be made to work, but needs an awful lot of work to still do less in most game mode than other profession.
It has no niche in which it excels.
It’s good at tagging, it’s good in solo play, that’s it…
If the profession was in a good spot, we would not have to work around it’s weaknesses, we would be able to build on it’s strength

Rangers just... suck?

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Posted by: Prysin.8542

Prysin.8542

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

(edited by Prysin.8542)

Rangers just... suck?

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Posted by: SkiTz.4590

SkiTz.4590

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

Rangers just... suck?

in Ranger

Posted by: Chrispy.5641

Chrispy.5641

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

Rangers just... suck?

in Ranger

Posted by: Substance E.4852

Substance E.4852

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Connection error(s) detected. Retrying…

Rangers just... suck?

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Posted by: Chrispy.5641

Chrispy.5641

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Except that I do play WvW, and I play in Zergs, with a Trap build. So, what he says is obviously not 100% true, because its working just fine for me!

And Maybe one day you’ll actually play WvW and learn how Traps Builds can work in a Zerg, and just maybe, somewhere down the road, I’ll be accepting your appology. Until then, Trap builds work, and you have failed to make a single point otherwise.

Rangers just... suck?

in Ranger

Posted by: Substance E.4852

Substance E.4852

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Except that I do play WvW, and I play in Zergs, with a Trap build. So, what he says is obviously not 100% true, because its working just fine for me!

And Maybe one day you’ll actually play WvW and learn how Traps Builds can work in a Zerg, and just maybe, somewhere down the road, I’ll be accepting your appology. Until then, Trap builds work, and you have failed to make a single point otherwise.

Why would I apologize to someone who uses a trap build in a zerg? That’s just silly.

Connection error(s) detected. Retrying…

Rangers just... suck?

in Ranger

Posted by: Chrispy.5641

Chrispy.5641

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Except that I do play WvW, and I play in Zergs, with a Trap build. So, what he says is obviously not 100% true, because its working just fine for me!

And Maybe one day you’ll actually play WvW and learn how Traps Builds can work in a Zerg, and just maybe, somewhere down the road, I’ll be accepting your appology. Until then, Trap builds work, and you have failed to make a single point otherwise.

Why would I apologize to someone who uses a trap build in a zerg? That’s just silly.

Well, I guess that means you also wont bother to learn how trap builds work in Zergs for yourself either then

….oh well. no hard feelings.

Rangers just... suck?

in Ranger

Posted by: SkiTz.4590

SkiTz.4590

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Except that I do play WvW, and I play in Zergs, with a Trap build. So, what he says is obviously not 100% true, because its working just fine for me!

And Maybe one day you’ll actually play WvW and learn how Traps Builds can work in a Zerg, and just maybe, somewhere down the road, I’ll be accepting your appology. Until then, Trap builds work, and you have failed to make a single point otherwise.

Why would I apologize to someone who uses a trap build in a zerg? That’s just silly.

Well, I guess that means you also wont bother to learn how trap builds work in Zergs for yourself either then

….oh well. no hard feelings.

Enjoy throwing traps around and scratching the opposing zerg while Eles can drop 8-10k meteor bombs, static fields, water fields, fire fields spamming for might, etc.

Look dude, by all means go for your trap ranger in WvW frontline. thats great and all..but if i want to frontline support, I would rather get on my guard…

Rangers just... suck?

in Ranger

Posted by: Chrispy.5641

Chrispy.5641

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Except that I do play WvW, and I play in Zergs, with a Trap build. So, what he says is obviously not 100% true, because its working just fine for me!

And Maybe one day you’ll actually play WvW and learn how Traps Builds can work in a Zerg, and just maybe, somewhere down the road, I’ll be accepting your appology. Until then, Trap builds work, and you have failed to make a single point otherwise.

Why would I apologize to someone who uses a trap build in a zerg? That’s just silly.

Well, I guess that means you also wont bother to learn how trap builds work in Zergs for yourself either then

….oh well. no hard feelings.

Enjoy throwing traps around and scratching the opposing zerg while Eles can drop 8-10k meteor bombs, static fields, water fields, fire fields spamming for might, etc.

never took more than 3K from a meteor bomb….and I can spam healing and might too with my warhorn and drakes, so, you need something more awesome than that to impress me.

I’ll also enjoy the 75-80% bag drop rate across an entire Zerg I tag because all of them run through the traps before they realise they are there, and take off 1-3k per second of health, and that’s after they mass cleanse conditions, because I already laid down three new traps, maybe bonfire, and maybe entangle too. Ele’s meteor shower can be dodged very easily. traps can’t until they are activated.

I guess I should also mention that if I’m running longbow, a full Barrage with an Earth sigil and Sharpended edges with my build can shave another .5-1.0k per second from everyone the skill tags?

Rangers just... suck?

in Ranger

Posted by: Prysin.8542

Prysin.8542

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

@Jocksy
Take traps, dump em on feet, apply extra damage (often, it doesnt get cleansed right away because their duration is so short so people may not notice, especially the burn). Sure it may not sound exceptionally good to deal roughly 1.5k to 15 people. Then again, in the same timeframe your traps do that, that warrior’s GS or guardian hammer does 2-4k on 3-5 people.

Another handy aspect of this is that while your zerg moves through, finishers such as leap, blast and projectile will spread burning (poison trap still has no field to it) on even more enemies. This is an indirect and un-planned effect. But it should not be dismissed. A fire field is a fire field, regardless how it is deployed.

So yes, traps are not “the absolute best” option in a zerg, but considering which tree they are in, you are also free to grab a SB or LB with piercing arrows and apply some bleed stacks and more direct damage ontop of the traps.
Rangers have only one good zerg weapon, which is GS. Only reason it is good is because it mitigates damage done to us, while dishing out respectable damage to the enemy. As for AOE, traps are the only option that will not get you killed by retaliation. They are tricky to use, but their size and effect coupled with low CD, and being conditions they completely ignores armor, it can actually be argued that traited traps are our best form of AOE.

It doesn’t change the fact that I would NEVER bring along a ranger to WvW in a zerg/group setting.

GW2 has been out for a while, a lot of ppl have viable alts and they play them

literally, every other class is better in supporting/helping a zerg than ranger is. Heck even venom share thieves provide better group support than anything rangers give.

I have absolutely no logical reason to bring along my ranger over lets say my ele when i go to WvW. Unless I want to play selfish and just run around with a zerg spamming 1 on LB.
Its a sad state for ranger in WvW, theres no arguing against it.

whatever dude….I’m going to say this : L2P the profession, and maybe, just maybe, one day when you’re all grown up, and big and strong (or atleast wiser), you’ll find out what uses the ranger does have instead of whining all the time and acting like the ranger is 100% useless 100% of the time.

And maybe one day you’ll actually play WvW, join a zerg, and know what he said is 100% true. It’s not opinion, it’s objective fact.

Except that I do play WvW, and I play in Zergs, with a Trap build. So, what he says is obviously not 100% true, because its working just fine for me!

And Maybe one day you’ll actually play WvW and learn how Traps Builds can work in a Zerg, and just maybe, somewhere down the road, I’ll be accepting your appology. Until then, Trap builds work, and you have failed to make a single point otherwise.

Why would I apologize to someone who uses a trap build in a zerg? That’s just silly.

Well, I guess that means you also wont bother to learn how trap builds work in Zergs for yourself either then

….oh well. no hard feelings.

Enjoy throwing traps around and scratching the opposing zerg while Eles can drop 8-10k meteor bombs, static fields, water fields, fire fields spamming for might, etc.

Look dude, by all means go for your trap ranger in WvW frontline. thats great and all..but if i want to frontline support, I would rather get on my guard…

Depends what support you want. 2 traps + LB + axe offhand for whirls. 30/30/x/x/x and pop signet of stone to tank, RAO for stability. Then drop fire trap on your feet and while burning bolts in peoples faces all over the place.
Fire trap is a fire field, and if you have no enemies to trigger it, you can throw it on the nearest ambient creature as they will trigger it. With the upcoming patch, Poison trap will get a poison field. which gives AOE weakness upon blast (ele/thief synergy here would be epic). Weakness = -50% endurance regen and 100% unrestricted fumble (meaning all hits become glancing blows, meaning they do 2/3rd of normal damage and cannot crit)

Lv 80 Guard, Ranger, Ele, Thief, warr, engi
Currently @ some T1 server in EU

Rangers just... suck?

in Ranger

Posted by: Zerio.4731

Zerio.4731

Basic knowlegde…

Trtuh.

Rangers just... suck?

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Posted by: Chrispy.5641

Chrispy.5641

Basic knowlegde…

Trtuh.

Not Truth. If you are only using Warhorn to attack enemies you can’t reach, then you are not using the skill right. If you want to be maximizing your damage, you need to be using that skill on your target whenever it comes off of cooldown.

The original poster, Atheria, had Skirmishing 2 traited, which is Sharpened Edges, which applies bleeding on critical hits (66% chance). That is 17 potential bleeds. If Atheria has an Earth Sigil, equipped, that is 17 more potential bleeds. THIS is Basic Knowledge!

Norjena’s uninformed Statement is the real reason why Rangers suck. Quoting posts for Truth when there is not a shred of truth at all in those statements is the real reason why Rangers suck!

Rangers just... suck?

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Posted by: SkiTz.4590

SkiTz.4590

Basic knowlegde…

Trtuh.

Not Truth. If you are only using Warhorn to attack enemies you can’t reach, then you are not using the skill right. If you want to be maximizing your damage, you need to be using that skill on your target whenever it comes off of cooldown.

The original poster, Atheria, had Skirmishing 2 traited, which is Sharpened Edges, which applies bleeding on critical hits (66% chance). That is 17 potential bleeds. If Atheria has an Earth Sigil, equipped, that is 17 more potential bleeds. THIS is Basic Knowledge!

Norjena’s uninformed Statement is the real reason why Rangers suck. Quoting posts for Truth when there is not a shred of truth at all in those statements is the real reason why Rangers suck!

No the real reason why I and so many others think they suck is because of the fact there is absolutely NO REASON to bring a ranger into wvw zerg over other classes

You give me one kitten reason why I should bring my ranger over my ele/necro….
If I’m feeling like being a tank/frontliner and support, you give me one kitten reason why I should bring a pathethic ranger over my guard that provides all kinds of support , utility, and easy tagging for bags.
I’ll give rangers healing spring, its nice for frontline tanking. drop it and blast it with horn is nice healing for the frontliners. But thats about it. Nothing else says wow, this is more helpful than my guardian in terms of support….

Look, rangers have their uses in roaming, no arguing that. They are fantastic roamers.

But If i ever want to hop on the zerg, i’m not bringing my ranger. Period. Go ahead you can bring it, but its garbage in terms of supporting a zerg. I have other classes and they are astronomically more useful than a ranger in a zerg in every situation.

That is why rangers just SUCK (in wvw zerg at least)

PvE – who cares, everything is viable there, doesn’t matter what class (some are better than others obviously but again, no one SUCKS , unless they player himself sucks)
sPvP – suck, they have a max 3 builds (spirit ranger, power LB/GS for crits but pretty selfish and worthless for a team support, or trap ranger) –
WvW – outside of roaming, suck

Rangers just... suck?

in Ranger

Posted by: Forzani.2584

Forzani.2584

Square peg …round hole.

I only have 4 level 80’s. Ranger, Warrior, Elementalist and now Thief. My mood any particular day will help me decide what class I am going to play and what build.

If I feel like supporting the zerg i will equip Staff on my ele, change the build and join in……or trait my Warrior with a banner or two and bunker up.

If I want to roam I will go condi/bunker with Ranger…or use Thief…or go S/S +lb condi with Warrior.

If I want to play on the edges of the zerg and pick off people I will go glass on ele S/D ….or go rifle with Warrior …or go LB power with Ranger

etc etc blah blah etc

Every single class has strengths and weaknesses. Play to the strengths and have fun. The whining gets real old real fast.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

Rangers just... suck?

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Posted by: DeadlySynz.3471

DeadlySynz.3471

Square peg …round hole.

I only have 4 level 80’s. Ranger, Warrior, Elementalist and now Thief. My mood any particular day will help me decide what class I am going to play and what build.

If I feel like supporting the zerg i will equip Staff on my ele, change the build and join in……or trait my Warrior with a banner or two and bunker up.

If I want to roam I will go condi/bunker with Ranger…or use Thief…or go S/S +lb condi with Warrior.

If I want to play on the edges of the zerg and pick off people I will go glass on ele S/D ….or go rifle with Warrior …or go LB power with Ranger

etc etc blah blah etc

Every single class has strengths and weaknesses. Play to the strengths and have fun. The whining gets real old real fast.

The problem is though, not everyone enjoys a warrior, thief or elementalist. Not everyone likes to play defensively, nor does everyone like to play condition style. Some people (many), like to play full dps with maybe 1 or 2 classes because that is in fact what they enjoy. Taking that away from them could easily push them into leaving the game, which of course does not help with the health of the game at all.

In this case, some people like just playing the ranger and want/expect them to at least be on par with the other classes; they are not.

Rangers just... suck?

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Posted by: Forzani.2584

Forzani.2584

Was going to write a tldr article on what is “par”.

No point really. People have their minds made up and don’t see the big picture. that’s fine. Bottom line is really simple though. I don’t like brussell sprouts. Do I complain, whine and snivle about it? Nope, I don’t eat them.

Don’t like GW2 or your class? Fairly obvious solution.

When someone uses the word ‘Meta’, a kitten dies. Don’t do it.

Rangers just... suck?

in Ranger

Posted by: wolfyrik.2017

wolfyrik.2017

@Wolfyrik
Since you seem to enjoy reading and quoting things slightly out of context in a completely unrelated manner, i will kindly tell you this; Your own post history betrays you.

Thank you, have a good evening and carry on.

.

So now you just resort to complete misrepresentation, good job. Your dishonesty is complete. You forget, other people can read my post history, too. I’ve never argued that we’re supposed to be archers, quite the opposite, I’ve pointed out numerous times on numerous posts that Rangers aren’t about ‘range’. I’ve pointed to the likes of Aragorn as good examples. I myself, have built my ranger on GS since lauch, I’ve also dabbled in sword and axe. Now if you’re suggesting that I’ve compared rangers to warriors specifically, that’s absurd. I’ve compared rangers to other classes in terms of baseline damage, but that’s all classes, not specifically warrior. It’s a fair approach too, given that 30% of our damage is tied up in a substandard NPC.

Other than that I have no idea what you’re even talking about. Seems to me that, unable to respond to my challenges with reason, you’ve instead resorted to less honest means. Trying to attack me instead of my points.
Ad hominem fallacy: Check