Something we all can agree on?

Something we all can agree on?

in Ranger

Posted by: Bran.7425

Bran.7425

Trapper’s defense. It should have never made the cut to be a stand alone trait in the purposed new system.

Anyone oppose to this?

Pets have been hidden due to rising Player complaints.

Something we all can agree on?

in Ranger

Posted by: naphack.9346

naphack.9346

but…but…but…
But my Spirit of Nature – Search and Rescue build with Runes of Mercy and revive traits…

Nah, just kidding. If I wanna be a dedicated medic, I run thief.

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Something we all can agree on?

in Ranger

Posted by: Bran.7425

Bran.7425

but…but…but…
But my Spirit of Nature – Search and Rescue build with Runes of Mercy and revive traits…

Nah, just kidding. If I wanna be a dedicated medic, I run thief.

7/10 would read again and laugh.

Pets have been hidden due to rising Player complaints.

Something we all can agree on?

in Ranger

Posted by: naphack.9346

naphack.9346

The only crime, turrets committed, is being good against the celestial meta.
The mob has spoken and the turrets shall be burnt at the stake.

Something we all can agree on?

in Ranger

Posted by: Heimskarl Ashfiend.9582

Heimskarl Ashfiend.9582

Agree. Merge with Healer’s Celerity AND Soften the Fall, make Soften the Fall lay a spike trap instead of Muddy Terrain.

Healers Defense;
Lay a Spike trap when you start reviving an ally or take falling damage.
Grant 10s of swiftness to allies when you revive them.
Falling damage reduced by 50%.
Revive speed increased by 10%.

Something we all can agree on?

in Ranger

Posted by: OGDeadHead.8326

OGDeadHead.8326

Win10 pro | Xeon 5650 @ 4 GHz | R9 280x toxic | 24 Gig Ram | Process Lasso user

Something we all can agree on?

in Ranger

Posted by: kiwituatara.6053

kiwituatara.6053

+1 /signed

15char

Something we all can agree on?

in Ranger

Posted by: Bran.7425

Bran.7425

Agree. Merge with Healer’s Celerity AND Soften the Fall, make Soften the Fall lay a spike trap instead of Muddy Terrain.

Healers Defense;
Lay a Spike trap when you start reviving an ally or take falling damage.
Grant 10s of swiftness to allies when you revive them.
Falling damage reduced by 50%.
Revive speed increased by 10%.

Not sure about that right now I could see them making the increase radius of traps baseline then adding trapperss defense to trapper’s expertise.

But any changes would mean they need to design a new adept trait and after removing/merging all the give the pets secondary stats traits it really show how poorly the ranger traits where designed from the start.

Pets have been hidden due to rising Player complaints.

Something we all can agree on?

in Ranger

Posted by: Crapgame.6519

Crapgame.6519

Wait, I didn’t get the memo because I thought we all agreed that Rapid Fire was over powered and needed to be nerfed and/or removed?

Main – Laaz Rocket – Guardian (Ehmry Bay)
Johnny Johnny – Ranger (Ehmry Bay)
Hárvey Wallbanger – Alt Warrior (Ehmry Bay)

Something we all can agree on?

in Ranger

Posted by: Wondrouswall.7169

Wondrouswall.7169

There has to be someone out there that opposes this… Oh, wait-

Attachments:

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

Something we all can agree on?

in Ranger

Posted by: coax.2951

coax.2951

Having 2 traits that are focused on ressing people is completely unnesessary. Either merge it with the Healer’s Celerity one or get rid of it entirely, it’s a horrible trait to begin with since it does absolutely nothing helpful.

Sukkla
Probably still playing ranger.

Something we all can agree on?

in Ranger

Posted by: Substance E.4852

Substance E.4852

If the Ranger didn’t have at least 1 completely worthless trait that no one would ever, ever take, it just wouldn’t be GW2.

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