(edited by kiwituatara.6053)
Stat Calculation
Did you followed the new condition calculation? Because it is weird that the poison tick is lower than a regular bleed.
Did you followed the new condition calculation? Because it is weird that the poison tick is lower than a regular bleed.
Yes I did. Keep in mind Dagger#4 will apply 3 stacks of poison (459) and Sword#3 will apply 2 stacks of poison (306)
An idea of how much damage you’ll be dealing…
Conditions on Weapon Skills:
-Sword #3 (Serpent Strike): 2 poisons – 306
-Torch#4 (Throw Torch): 2 burnings – 882
-Torch#5 (Bonfire): 1 burning – 441
-Axe#2 (Splitblade): 5 bleeds – 880 (Hidden Barbs – 1170)
-Dagger#4 (Stalker’s Strike): 3 poisons: 459
-Dagger#5 (Crippling Talon): 3 bleeds: 528 (Hidden barbs – 702)
Yeah its ok… But its still weird in my mind to see it ticking less than normal haha. But it does take into account the fact it is 33% less healing.
I’ve been confusing myself on trying to calculate how much armor my cavalier build will have… http://gw2skills.net/editor/?fNAQNAR8HAA-TFhYwABV/ZhSQAK/YpbAA-w
I can’t seem to get the numbers right using the calc…
I’ve been confusing myself on trying to calculate how much armor my cavalier build will have… http://gw2skills.net/editor/?fNAQNAR8HAA-TFhYwABV/ZhSQAK/YpbAA-w
I can’t seem to get the numbers right using the calc…
Assuming 30% increase in gear stats again. You’ll get 2413 toughness (3531 armor).
I’ve been confusing myself on trying to calculate how much armor my cavalier build will have… http://gw2skills.net/editor/?fNAQNAR8HAA-TFhYwABV/ZhSQAK/YpbAA-w
I can’t seem to get the numbers right using the calc…
Assuming 30% increase in gear stats again. You’ll get 2413 toughness (3531 armor).
Thanks. How does that calculation work? 1000 base toughness + 1413 toughness from cav armor + how much defense on the armor + what base defense?
I’ve been confusing myself on trying to calculate how much armor my cavalier build will have… http://gw2skills.net/editor/?fNAQNAR8HAA-TFhYwABV/ZhSQAK/YpbAA-w
I can’t seem to get the numbers right using the calc…
Assuming 30% increase in gear stats again. You’ll get 2413 toughness (3531 armor).
Thanks. How does that calculation work? 1000 base toughness + 1413 toughness from cav armor + how much defense on the armor + what base defense?
Actually I don’t know anymore about toughness → armor conversion. That stuff is tricky. I thought I had it, but it should be somewhere between 3450-3550.