Violent Tendency [vT]
Ferguson’s Crossing Roamer
Back again with another video of zerker druid. I’m still using the double range set staff/lb for the build.
I am currently testing out exchanging glyph of tides for glyph of alignment for additional (instant) condi cleanse in CAF along with weakness and poison access. I just changed today, so still getting used to using it and knowing to use it in CAF.
The video is again a mix of duels and roaming gameplay, duels are at the beginning and then roaming fights later on (around halfway through). I tried to include a few more classes for the duels, though I did include some duels against the thief again.
As usual please give me any constructive criticism about the gameplay/video you want and feel free to ask any questions about the build or decisions in the video. And if you enjoy the video please do subscribe/like it, it is very much appreciated.
Some cool fights man! Been using a very similar build myself lately; those glyphs can hit pretty kitten hard if you bust out the might. Some pretty rad offensive plays in those fights.
The only real criticism I can give you that is within your control (it would be good to see you fight some better opponents – they don’t really seem to know how to fight you) is that you waste your dodges a fair bit. It can be very tempting to dodge because you feel more agile (we all fall for this at some point), but it rarely benefits you more than a crucial dodge would.
Keep it up and look forward to seeing more from you in the future!
Some cool fights man! Been using a very similar build myself lately; those glyphs can hit pretty kitten hard if you bust out the might. Some pretty rad offensive plays in those fights.
The only real criticism I can give you that is within your control (it would be good to see you fight some better opponents – they don’t really seem to know how to fight you) is that you waste your dodges a fair bit. It can be very tempting to dodge because you feel more agile (we all fall for this at some point), but it rarely benefits you more than a crucial dodge would.
Keep it up and look forward to seeing more from you in the future!
Thanks for the feedback. The dodges is something I’m always trying to work on. With the changes from HoT, I’m still in the process of learning the correct abilities to dodge and when the best time to dodge is. Watching the footage myself and even during fights sometimes I can feel myself dodging without need sometimes so your observation mirrors my own.
The opponents are what they are. As always its easy to notice the mistakes that opponents (and yourself) make when watching footage, especially when the mistakes are punished. I do try and include the best fights I can in the videos, but could always used more skillful opponents.
Zerker build or Power build?
Zerker build or Power build?
Considering I don’t use any pieces that have additional armor (besides the backpiece which is cele) I’d say its zerker. But nuanced approach would be valk/zerker mix build, but thats more because above a certain point the increased crit chance from zerker isn’t economical.
Zerker build or Power build?
Considering I don’t use any pieces that have additional armor (besides the backpiece which is cele) I’d say its zerker. But nuanced approach would be valk/zerker mix build, but thats more because above a certain point the increased crit chance from zerker isn’t economical.
Well I noticed you are killing people in duels with attrition wrather than actually dealing burst. I found it strange since even zerker LB has more teeth than what you were showing. So I looked at your build page after and its got a lot of valk stacked into it. Marauder has vita without toughness and it is not called zerker, its called marauder (well obviously) so maybe you should consider renaming to Power. Just my lil perspective anyhow.
Well I noticed you are killing people in duels with attrition rather than actually dealing burst. I found it strange since even zerker LB has more teeth than what you were showing. So I looked at your build page after and its got a lot of valk stacked into it. Marauder has vita without toughness and it is not called zerker, its called marauder (well obviously) so maybe you should consider renaming to Power. Just my lil perspective anyhow.
Part of that has to do with how I don’t think just putting in clips where I burst down people 1v1 in 10s makes for good videos.
But you’re right that it isn’t technically a zerker build.
Well I noticed you are killing people in duels with attrition rather than actually dealing burst. I found it strange since even zerker LB has more teeth than what you were showing. So I looked at your build page after and its got a lot of valk stacked into it. Marauder has vita without toughness and it is not called zerker, its called marauder (well obviously) so maybe you should consider renaming to Power. Just my lil perspective anyhow.
Part of that has to do with how I don’t think just putting in clips where I burst down people 1v1 in 10s makes for good videos.
But you’re right that it isn’t technically a zerker build.
Nah instead we get clips where two wetnoodle pewpew rangers go ham for 4min of a 17min vid.
Nah instead we get clips where two wetnoodle pewpew rangers go ham for 4min of a 17min vid.
Unfortunate that you had such a bad experience with the video. Considering fighting another druid who isn’t terrible shouldn’t be won within the first 20s of the fight, especially when your opponent has stability from the elite.
The difference between my build and a full on zerker build is you lose 35 power (from cele backpiece), 14% crit chance, and 0.8% crit dmg. In the meantime you gain 3000 raw hp, which is an 18% increase in hp over the zerker build.
Now you can make the argument that the crit chance drop is horrible and is dramatically increasing the TTK. However, looking at the perma fury uptime, along with a multitude (5) different sources for guaranteed crit from remorseless, one might not expect as huge of a drop afterall. The remorseless effect becomes even greater in small scale fight where allies can give fury as well.
Call it wet noodle, call it not zerker, do whatever you want. At the end of the day its effective. Burst damage is nice, but if I wanted burst I wouldn’t be running druid and staff. I’ll take ability to cc by daze and immob and sustain over some one time burst anyday especially in wvw roaming.
Well part of that reason is that the ranger class as a whole is more of a power attrition class. So you will rarely see instakills against good opponents. Kind of the power variant to the idea of a necro.
Secondly, you REALLY need to work on your music. Youtube offers some very good tools to check where the music you are planning to use is allowed to be viewed. You loose out many viewers because to some, its just a burden to have to use a proxy every time just to view a video they see on the forums.
Ill be watching the vid now
snip
I’ll make sure to double check the music on future videos, just easy to forget.
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