swap smokescale f2 back please
Going to be investigating this. It may require some change to Smoke Assault, since the active skills are intended to be a little stronger than the passive skills.
Please, do.
I am curious is controlling the smoke field really considered weaker than the damage skill? I feel controlling the smoke field is far more powerful than controlling the burst, in pve and pvp content.
I also feel that the main issue, surfacing here, could be with how combo fields work. Or it is with the lack of customizability to pets.
A solution could be to provide rangers with the option to swap 1 or more of their pet’s non auto-attack skills with the F2.
A change to how combo fields operate/interact could also be a solution.
Another approach could to allow players to choose which fields take priority when they are interacting with combo fields. In other words an order list in the options menu or hero panel.
P.S.
If, under water combat is ever addressed I would strongly suggest Jelly fish’s water field be swapped to the F2 in place of the whirl finisher. It is a similar situation to this one.