Renegade is SO LAME

Renegade is SO LAME

in Revenant

Posted by: Aury.1367

Aury.1367

played it for the past 5 hours only wvw. for a wvw player the bow is a nice addition (could use some tweaks but not bad) but the skills are awful. It seems to me if they made the renegade spirits invulnerable then that would make a world of difference (and it would make sense because they are ghost after all). As is, they just die when summoned from all the aoe. If it remains this way i could see this, at best, as just using the trait line without the legend, which would be a real bummer because then i wouldn’t have access to dragon stance.

I absolutely agree that they should be invuln, I also think that they should move with the player.

Exactly! I play WvW only, and how am I supposed to use Kalla when the Charrs get removed after half a second or geht CCed. The concept itself is terrible. It doesnt suit rev, and is completly useless.

Renegade is SO LAME

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Posted by: Joxer.6024

Joxer.6024

Having spent a good amount of time playing a venom share thief in pve as well as mallyx/jallis condi rev I have to say I am extremely hyped for Razorclaw’s Rage! With venom share you get 4(Devourer->panic strike->potent poison)+6(spider) applications of poison every 30-40 seconds shared with 5 allies. With Razorclaw’s Rage you get 1 application of bleeding every second for 5 allies for 10 seconds on a 15 sec cooldown. With 100% alacrity uptime Razorclaw’s Rage could be up all the time! that’s 50 stacks of bleed on a boss every ten seconds, 150 stacks every 30 seconds, compare that to 50 stacks of poison every 20-27(with 100% alacrity uptime) seconds for condi thief. It’s going to be rad!

I also like that the heal is a stun break!

I am curious to see if renegade, corruption, devastation with nightmare/trapper runes and geomancy/smoldering will be raid meta kindof using all the bow skills, and maybe citadel bombardment as well. Or if renegade, devastation, invocation with krait runes and agony/earth using only bow 1+2 will be better? Can’t wait till tonight to find out! Although it might not be easy to get the answer without the special forces training area, the pvp dummies have smallish hp pools.

I for one am loving your train of thought! That’s the kind of creative and positive? feedback one likes to see. Well it pan out, who knows, but it gives one hope! Cheers!

Renegade is SO LAME

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Posted by: Hexalot.8194

Hexalot.8194

played it for the past 5 hours only wvw. for a wvw player the bow is a nice addition (could use some tweaks but not bad) but the skills are awful. It seems to me if they made the renegade spirits invulnerable then that would make a world of difference (and it would make sense because they are ghost after all). As is, they just die when summoned from all the aoe. If it remains this way i could see this, at best, as just using the trait line without the legend, which would be a real bummer because then i wouldn’t have access to dragon stance.

Yeah I basically second this. The bow does give you some nice aoe damage but kalla’s utility skills need some serious work. And that heal, good Lord. It’s like a death sentence if caught out of place while zerging and need an immediate heal.

Renegade is SO LAME

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Posted by: xarallei.4279

xarallei.4279

I’m not sure why they decided to make the “wells” killable. It’s a silly idea. Don’t really like how they look either.

Renegade is SO LAME

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Posted by: Jthug.9506

Jthug.9506

Having spent a good amount of time playing a venom share thief in pve as well as mallyx/jallis condi rev I have to say I am extremely hyped for Razorclaw’s Rage! With venom share you get 4(Devourer->panic strike->potent poison)+6(spider) applications of poison every 30-40 seconds shared with 5 allies. With Razorclaw’s Rage you get 1 application of bleeding every second for 5 allies for 10 seconds on a 15 sec cooldown. With 100% alacrity uptime Razorclaw’s Rage could be up all the time! that’s 50 stacks of bleed on a boss every ten seconds, 150 stacks every 30 seconds, compare that to 50 stacks of poison every 20-27(with 100% alacrity uptime) seconds for condi thief. It’s going to be rad!

I also like that the heal is a stun break!

I am curious to see if renegade, corruption, devastation with nightmare/trapper runes and geomancy/smoldering will be raid meta kindof using all the bow skills, and maybe citadel bombardment as well. Or if renegade, devastation, invocation with krait runes and agony/earth using only bow 1+2 will be better? Can’t wait till tonight to find out! Although it might not be easy to get the answer without the special forces training area, the pvp dummies have smallish hp pools.

I for one am loving your train of thought! That’s the kind of creative and positive? feedback one likes to see. Well it pan out, who knows, but it gives one hope! Cheers!

Thanks, but having actually played it now, I think it is clear that mace/axe will remain raid meta for condi rev. The renegade is still worth taking but even if they fix the bugs with bleeding duration not being increased the short bow can only put out about half the single target dps as mace/axe. It will be rad for wvw zergs especially if they make the warband follow the player. On the other hand I don’t think that any ranged weapons are meta in raid, so that’s no biggie.