Needle Trap

Needle Trap

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Posted by: LaMisT.1863

LaMisT.1863

Anyone has a good idea of how this skill works?
It says 900 range but it lands straight at my feet when i click it.Therefore, I’m assuming its the range it affects but it only triggers when people steps over it. Does this means that everyone in the 900 radius is struck by the effects such as immobs? or is it only 5? if its only the one that triggers it whats the 900 range for? really confused now.

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I am Help, the Magical White Mushroom. :3

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Posted by: SharadSun.3089

SharadSun.3089

Oh man, if it was a radius immobilize, I’d be so happy 8D

But unfortunately, it’s a bug =/ oh well.

Faolain Mag Aoidh / Diarmuidh
Leader of Thunderguard
Tarnished Coast Representative, Mist League

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Posted by: Dagins.5163

Dagins.5163

It is just a proof how devs care about thief’s traps.

If I think about traps, I imagine a smart simple mechanism prepared even days ago to seriously cripple an unsuspecting foe.
However, in this game, traps are only any useful when placed immediately, directly under your foe’s feets. This is why only rangers use them – they are activated in circles, not lines, so it’s easy to abuse them.

The only thief’s trap which can be considered any useful is shadow trap, as it serves its purpose of guarding nodes in sPvP.

Signed, level 1 alt

(edited by Dagins.5163)

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Posted by: Stooperdale.3560

Stooperdale.3560

I think that when it activates it immobilizes all enemies standing on the trap at that moment. However you’ve always got to expect the trap to hit one target only since even predictable PvE enemies move slightly apart.

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Posted by: Dagins.5163

Dagins.5163

@up
Yes, it can immobilize up to 5 enemies, but good luck catching them all in a tiny rectangular range, when it’s a challenge even against a single opponent. Illusions, pets and random evades make thief’s traps very unreliable. The only traps that are pet/dodge/illusion proof are ambush (poor in PvP,) and shadow.

PS: in PvE, only ambush trap is worth attention, and only when you can protect the summoned thief with smoke field from #5 pistol skill, so they won’t die from a few blows.

PS2: Also, when somebody steps over your needle or tripwire traps, your stealth is broken with revealed debuff.

Signed, level 1 alt

(edited by Dagins.5163)

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Posted by: DanH.5879

DanH.5879

the dev noobs instead of fixing the traps for pve usage, we receive random undocumented nerfs…
typical.