Ele & thief main (full ascended)
Down with the braindead faceroll classes.
d/p + shortbow
10/30/20/10/0
mug
prec -> vitality / fury on 50% enemy hp / 100% crit on stealth
2 ini on stealth / stealing stealths you
move 50% faster stealthed
-
immobilizing venom / blinding powder / shadow step
basilisk
zerker amulet (for PVP)
zerker amulet / cavalier accesories and backpiece / zerker rings + valk jewel on them
zerker weapons (superior sigil of air / bloodlust / 5% damage – short bow has fire sigil)
3x zerker armors / 3x valkyrie armors (4x rage rune / 2x ruby orbs)
It’s not complete yet but I believe it’ll have over 100% crit damage, and 45% or so crit chance. (55% with food)
lacking some condition removal. I wish I could take the “remove conditions on stealth” but I need to get the “stealth after stealing” one due to the lack of cloak and dagger.
What would you improve?
nothing ?
117 views and no responses is FAR ENOUGH
Overall it seems pretty solid. The armor will give you toughness, and the rest damage. Just need to focus on mobility to stay alive which is generally what D/P’s do. I like the fire sigil on shortbow idea, I came up with that in pvp, its hilarious. The only thing that will be your bane are conditions. what are the utilities? And the one thing that will probably hurt in the long run is that you only have 12 initiative. To go into stealth with pistol off hand then heartseeker will use up 9 of that so you may want to rethink the traits a bit.
utilities are there: immobilizing (devourer) venom / blinding powder / shadowstep
and believe it or not, I’m always comfortable with my initiative. 2 ini gain on stealth helps.
utilities are there: immobilizing (devourer) venom / blinding powder / shadowstep
and believe it or not, I’m always comfortable with my initiative. 2 ini gain on stealth helps.
hmm, I’m not saying it’s bad, but a lot of people would feel comfortable with 15 initiative, but it works for you so that’s what matters. Are you sure you dont want bask venom for an elite and replace dev ven with shad ref?
im using basilisk… lol
and I have lots of access to stealth on demand, shadow refuge is predictable and pretty much overkill for a solo pvp build.
pffft no such thing as overkill when everyone wants you dead
im using basilisk… lol
and I have lots of access to stealth on demand, shadow refuge is predictable and pretty much overkill for a solo pvp build.
I would suggest swapping blinding powder with Shadow Refuge. SR is much more versatile due to being a combo field. You can AoE blind people with your shortbow if that’s the goal of having blinding powder or single target blind with HS.
There are also multiple avenues of healing available with Shadow Refuge. It’s really difficult to justify not having it on your bar.
ps – Signet of Shadows is pretty much a requirement for WvW
If conditions become a problem, you may consider condition removal in stealth instead of stealing stealths you.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.