Shortbow nerf? you guys get this too?
it a mech flaw of guild war 2 all ranged attack suffer from same problem.
https://forum-en.gw2archive.eu/forum/professions/thief/Feedback-on-the-recent-short-bow-change/
Go here for the shenanigans.
Well obviously your target was out of range xD
Honestly though, ArenaNet should just remove their attempt at trying to make us able to dodge ranged attacks. It just doesn’t work. Balance the damage if you have to, just remove this ranged dodge system that you are failing to implement.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
It’s always been like that…ever since Gw1. The mechanic is obviously carried over in Gw2
But I wouldn’t salvage the Dreamer since I’m sure our SB will get fixed to be in par with Ranger’s SB.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
how is the rangers sb different? or better?
how is the rangers sb different? or better?
Their SB auto attack is faster than ours, in both fire rate and arrow flight time, despite the fact that their activation time of 1/2s is longer than our activation time of 1/4s.
We’re currently firing at a rate close to .75s-1s per arrow due to animation bug (the aiming time and sometimes it hangs) and our arrow flight time is so slow that it misses a moving target more often than it should.
You can see the difference if you stand next to a SB ranger and have both of you auto-attack the same target.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.