Staff 2 Animation

Staff 2 Animation

in Thief

Posted by: Forest.4798

Forest.4798

What’s the point of the small, wimpy looking dash? It just makes it hard to hit all 3x on a target with a small hit box :P Would like to see some changes to the animation and make it impactful looking

Staff 2 Animation

in Thief

Posted by: RobotiClaw.7534

RobotiClaw.7534

I dont mind the little gap closer it has with it but it does have its moments were I miss 1 hit and on rare occasions 2 hits

Staff 2 Animation

in Thief

Posted by: alchemyst.2165

alchemyst.2165

I don’t mind it right now, but I would love to see it become a triple flip striking the enemy each time. Kind of like the revenant mace 3 but with flips involved.

Staff 2 Animation

in Thief

Posted by: Seabreeze.8437

Seabreeze.8437

Anet has been doing a really good job of upgrading the staff animations (the AA looks so slick now!).

Other skills still need work, however, especially skill #2. I don’t understand what it’s even supposed to be. You hold the staff at the wrong end and do some weird spinning… punch? I don’t even know. Meanwhile you awkwardly slide across the floor like a chess piece rather than leaping or lunging or something. There’s just so much wrong with the animation that it needs a complete and total overhaul (again, talking strictly about animations here, not functionality).

I’m really happy with the improvements DD staff (and dodges!) has been getting so far. Hopefully we’ll see further upgrades soon as well, most notably the combat stance, running animation, and skills 2 and 3.